lapan said:
A sensitivity option would have been useful indeed.
There is one, but the sensitivity is inconsistent and the mouse control is imprecise for no apparent reason. Hence, the frustration
lapan said:
Did you have any success with eternal key remapping tools like xpadder?
Nope. The biggest problem is that the right analogue stick is messed up (X and Y axises are switched and then reversed).
But all that is besides the point, which is that
the port is pretty bad. This is pretty much an objective fact. There are good ports, there are adequate ports and there are bad ports (and then there's Resident Evil 4, but that's another story). I am not saying Dark Souls is a bad game (or that it's a good game), I'm saying that the PC version was ported poorly. Reasons can be clearly listed, from bad controls, inadequate visual prompts all the way to a lack of basic graphical options.
Dark Souls is a bare-bones port with features that are not fully functional.
Personally, I hope they fix at least the controls and add basic visual options, since I'd very much like to see what the game has to offer...