I just finished Demon's souls for the ninth time. I tried to beat it with out finishing world five but it turns out you need to beat all of the boss battles.
This. My grandma could beat it, with patience. Half of the "difficulty" is trial and error or not grinding enough, and the other half is the lack of check-points and the fact that you lose all your souls. If it had auto-save spots, the game would be unremarkable in terms of difficulty.Subtitled said:Demon's Souls was only as hard as the person playing it was lazy/stupid.
Okay, perhaps that's not an entirely fair generalization, but the radical hyperbole most gaming outlets use to describe it isn't exactly fair either.
In any case, I am looking forward to this.
To be honest, it doesn't fit in annoyingly hard it just really REALLY punishes those who rush in sword swinging. If you approach the game with patience and caution it can be beaten. But it is challenging in a good way.Worr Monger said:The constantly touted difficulty of this game is actually what's keeping me away.... I like a challenge.. but some games can be annoyingly-hard. I especially hate annoyingly-hard games accompanied by a checkpoint save-system.
Otherwise it looks cool.... Guess I may never know.