Lovely Mixture said:
I'd rather have them working on something substantial instead of one or two things that could have been in the final product.
What is it to you? If what they produce isn't worth getting, don't buy it. You don't blame a toothpick company for charging $50 for a toothpick if people are buying it. You blame the people paying for something that isn't worth it.
Fair enough. That's a reasonable argument.
That's not how you do it. You're supposed to disagree with me regardless of what I say and then bring my mother into the discussion. When that fails, you've got to compare my position to Nazi Germany and threaten my unborn children.
I'd be happy for them to make the product better, as long as it doesn't require me to continue paying continuous amounts.
But you paid for the game which they created and then sent to you. You did not pay for additional content and with a few exceptions you aren't paying a subscription. You are entitled to them patching up the title where necessary as far as "making better" is concerned, but DLC is new and different work. It's also completely optional. Allow me to draw your attention to a term you used above that is a major problem in the discussion as a whole: ""as long as it doesn't
require me..."
People are acting like DLC just reaches into their wallets and runs off with it. If it's not worth buying and people do it anyways, then that's their problems, not the company's. If it is worth buying and they do, then what's the problem?
I'm playing Borderlands 2 right now. Just vanilla. I saw costume for my character that I thought looked cool. Now, there are plenty of other outfits but I don't like them so I wouldn't even consider them. This one, however, is interesting. I found out it was a buck and then decided not to buy it. That's kinda funny, considering I've made more than a couple dollars just typing this response to you (my mornings are particularly slow because most of my clients are on PST whereas I have the regular 8-5 EST shift). What does $1 mean in the scheme of things? But still, that costume is not in my ownership because I simply didn't think it's worth it even though I wanted it. I will not take pity on those who cannot control their spending habbits. I refuse to think the stores peddling their wares are the problem when they aren't selling necessities and the purchase is entirely optional.
I see it as
"You just bought the steak, but for two dollars more you could have fries with it!"
Are you saying that restaurants are currently giving food away for free? Whether you know it or not, you are ALWAYS paying for the sides. Them usually including it in the entre price doesn't make it any less additional content. You're not getting anything for free in nearly every industry. After that game is complete, they don't have to work on anything else at all related to it. They can just go to work on another game and that's it.
Yes, sometimes DLC is charging 50 cents for the condiments. Like that borderland 2 costume I mentioned. But sometimes it's really additional content like the Borderlands 2 main DLC bits. Also, it's not like the game didn't also come with an extremely large list of outfits anyways. You've got to realise that a developer somewhere designed these costumes. They deserve compensation for that work. I don't think $1 every time is the right amount, but they do deserve something for making a new product they didn't have to make.