Dead Rising 3 Features Smartglass-exclusive Missions

Easton Dark

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At least you can use smartglass with most smartphones.

It'd be really shitty if it was only usable with Microsoft's stuff.

There's no real upside to this though, I'm not sure of the "why" of requiring it yet. Microsoft must get something out of the app, user data, or something.
 

Kiya

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ZZoMBiE13 said:
If you have a smart cell phone, you can access Smartglass. It's designed to be accessible to anyone with those kinds of devices that most of us have already. And if you don't have one, it's not the meat of the game. It's a side order of green beans.

I know it's fun to beat up on Microsoft, but I don't see this as a problem. No different than DLC or buying a new character in LoL. It's extra for those who want it, nothing more. If you just wanna be mad about it, be my guest. But no, I don't see a down side.
I disagree. If you are going to add the use of expensive peripherals then it needs to be done in a way that enhances the game and not in a way that is seen as removing content so that the gamer can't access a part of the game that they have paid for on the central device.

Ten years ago it was PC's that always needed users to have the latest and most expensive hardware to play their games and you know how that turned out? It got to the point that if you wanted to play the big name games on PC you had to spend a lot of money just to get those games to run and you had to be prepared to spend money on expensive upgrades on almost a yearly basis - the games with the high end hardware requirements priced themselves out of the market because the majority of gamers simply couldn't afford the constant upgrades and many gamers turned to consoles for that reason.

This kind of thing makes me think that some publishers/developers making games for consoles are making the same mistake. When developing a game they need to consider what the average gamer using that device can afford - not just what the people with the most money will have access to or they will price themselves and their games out of the market.
 

CrystalShadow

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>_< - And here you see the exact opposite set of complaints to those seen with the Wii U controller.

People don't like a standard hardware feature being more elaborate than a standard controller...
But also don't like it when a game is designed with features that require an optional device.

Eh. It's probably not going to be anything meaningful. - You can't do anything important in a game if it requires entirely optional hardware that some people don't have.

If it's not compulsory to have the hardware such a feature depends on, it's going to be a pointless gimmick. If it weren't, the game would be broken without it.

So... Yeah. Can't have it both ways.
 

Alfador_VII

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Quiotu said:
I'm sure all 12 people with Smartglass will appreciate this... I guess...
It's a lot more than 12, it's a free app for iOS, Android and Windows Phone, or in other words pretty much any smart phone, or tablet.

It still seems like a gimmick, but at least a heck of a lot of us have a compatible device already.
 

ZZoMBiE13

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Kiya said:
ZZoMBiE13 said:
If you have a smart cell phone, you can access Smartglass. It's designed to be accessible to anyone with those kinds of devices that most of us have already. And if you don't have one, it's not the meat of the game. It's a side order of green beans.

I know it's fun to beat up on Microsoft, but I don't see this as a problem. No different than DLC or buying a new character in LoL. It's extra for those who want it, nothing more. If you just wanna be mad about it, be my guest. But no, I don't see a down side.
I disagree. If you are going to add the use of expensive peripherals then it needs to be done in a way that enhances the game and not in a way that is seen as removing content so that the gamer can't access a part of the game that they have paid for on the central device.

Ten years ago it was PC's that always needed users to have the latest and most expensive hardware to play their games and you know how that turned out? It got to the point that if you wanted to play the big name games on PC you had to spend a lot of money just to get those games to run and you had to be prepared to spend money on expensive upgrades on almost a yearly basis - the games with the high end hardware requirements priced themselves out of the market because the majority of gamers simply couldn't afford the constant upgrades and many gamers turned to consoles for that reason.

This kind of thing makes me think that some publishers/developers making games for consoles are making the same mistake. When developing a game they need to consider what the average gamer using that device can afford - not just what the people with the most money will have access to or they will price themselves and their games out of the market.
I appreciate your candor, and I appreciate your trying to make valid points instead of just spouting anger. So I apologize for the "be mad" crack. That was out of line and I'm sorry.

Those things out of the way though, I still don't agree that this is a bad thing. I was worried about Dead Rising 3 in the beginning. I'm a long time fan of the series (since 06) and the new direction worried me. So during E3 I soaked up as much info on it as possible. And until there is some genuine proof that this is something other than a fun extra for people who want it, I can't assume it's anything other than that. They've said that the full game is completely playable without Smartglass. You can play both modes, beat both modes, get the full experience (I can provide links if you wish).

The PC gaming problem from a few years back is an interesting specter to bring up. But that is why I feel Smartglass isn't a big deal. There is no upgrade that you have to run out and buy to be part of the core experience. If it were something that required a Windows phone, if it were something that required a Surface tablet, your point would be dead on. But it works on iOS, it works on Windows phone, and it works on Android. It works with any smartphone or tablet that is currently on the market and the app is free to download and use. And since so many people have adopted these devices into their life, I see it as an easily accessible way to get their second screen app out there. If you don't use these devices then I can understand the frustration, but it's not like there isn't a full game there if a person doesn't have access. Heck, it doesn't even have to be YOUR smartphone, you could borrow one from a parent or a friend if you're really jonesing to play these extra content missions. All you do is sign in with your already created Xbox ID.

As another person who quoted me joked earlier, I'm choosing to see this as a (smart)glass half full situation rather than the opposite. There's plenty of other things to get angry about, I just don't think this one warrants outrage.
 

Frostbite3789

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Dead Rising 3 is literally everything that's wrong with AAA gaming. Chasing after the CoD crowd? Check. Stupid brown filter? Check. Dumb pointless Kinect features? Check. Dumb pointless smartglass features that require you to buy another expensive thing to get your money's worth? Check.

It's just such a punch in the dick. "Thanks for buying our $500 console and $60 game. Now get a tablet too. You fucking mud covered peasant."
 

slacker09

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CrystalShadow said:
>_< - And here you see the exact opposite set of complaints to those seen with the Wii U controller.

People don't like a standard hardware feature being more elaborate than a standard controller...
But also don't like it when a game is designed with features that require an optional device.

Eh. It's probably not going to be anything meaningful. - You can't do anything important in a game if it requires entirely optional hardware that some people don't have.

If it's not compulsory to have the hardware such a feature depends on, it's going to be a pointless gimmick. If it weren't, the game would be broken without it.

So... Yeah. Can't have it both ways.
Maybe I am misunderstanding but I feel like you are saying those two views are incompatible. People don't like devices more complicated then the standard controller and don't like games that require extra hardware that seems superfluous, i.e the smartphone. People don't want games that require more then the standard controller, whether it be a single piece of unwieldy hardware or multiple devices. That is not wanting it both ways, but wanting the same basic thing, something easy to control.
 

Colt47

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That sounds cool...

(Looks up the cost of a windows 8 tablet)

So, according to Best Buy, we can all enjoy this content at the low price of $500 + sales tax by purchasing a Lenovo 10.1 inch Thinkpad with Windows 8 installed on it. Why do I feel like this isn't going to take off...
 

CrystalShadow

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Apr 11, 2009
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slacker09 said:
CrystalShadow said:
>_< - And here you see the exact opposite set of complaints to those seen with the Wii U controller.

People don't like a standard hardware feature being more elaborate than a standard controller...
But also don't like it when a game is designed with features that require an optional device.

Eh. It's probably not going to be anything meaningful. - You can't do anything important in a game if it requires entirely optional hardware that some people don't have.

If it's not compulsory to have the hardware such a feature depends on, it's going to be a pointless gimmick. If it weren't, the game would be broken without it.

So... Yeah. Can't have it both ways.
Maybe I am misunderstanding but I feel like you are saying those two views are incompatible. People don't like devices more complicated then the standard controller and don't like games that require extra hardware that seems superfluous, i.e the smartphone. People don't want games that require more then the standard controller, whether it be a single piece of unwieldy hardware or multiple devices. That is not wanting it both ways, but wanting the same basic thing, something easy to control.
I suppose I could've been a bit clearer. I guess what I was actually getting at is that sometimes the only way to improve an experience is to try new things with hardware design.

What would've happened if people had said the NES controller was good enough, and rejected any attempt to create a control scheme with more buttons?

What I actually meant here, is you cannot build a meaningful new experience on an 'optional' hardware device, because all you'll do is create a gimmick that seems to prove the point of the people that imply these kind of hardware improvements are pointless.

Adding such optional features to a game is a self-fulfilling prophecy in terms of proving that these features would ever actually add anything beneficial to a game.

I guess what I was really reminded of here is the people that were complaining that for instance, the Wii U's (or the Wii's motion controls before it) standard controller should've been an optional extra (if it existed at all), yet that would immediately undermine any attempt for it to ever even try to be more than a meaningless gimmick.

And now we see people complaining about a game containing such a near meaningless gimmick because it requires additional optional hardware...
(or to put it differently, don't ever experiment with anything that requires unusual, optional hardware... And don't design anything with unusual hardware either until you've already proven that it does something amazing...)

Ah well. That probably doesn't make much sense. It just annoys me is all.

Although, honestly,the same kind of problem can be seen in other technically driven areas besides gaming;

For instance, Ground effect vehicles (think something between a hovercraft and an aircraft) have amazing potential, but because people are unwilling to fund anything other than very small vehicles, and the physics principles behind it show the usefulness of such a vehicle to grow exponentially with size (eg. A car-sized ground effect vehicle isn't much use, but a cruise ship sized one would radically change a lot of things about transportation), the technology has never really gotten off the ground, and remains little more than a minor curiosity.

Guess that can't be helped though.
 

Roxas1359

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Aug 8, 2009
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weirdguy said:
still smells like capcom backed out of a wii u deal
Seriously, this would be gold for the Wii U.

OT: Sad to see what the DR series is coming to when it comes to this. While I'm sure it's not much that's added in, seeing all the changes they've made to DR3 when compared to DR2 still makes it sad. Oh Capcom, I remember when you used to make games I liked. What happened to you? *glares at the cancellation of Legends 3 and some of the prominent figures leaving*
Ah right, that happened...>.>

While yes this is nice for some people, not everyone owns a smart phone or tablet that can utilize Smartglass. This is just a plain gimmick, and ironically a gimmick that would have been nice to have on the Wii U.
 

Reyalsfeihc

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Andy Shandy said:
Oh get fucked Capcom. Not all of us have smartphones.

I don't mind you having neat little features on Smartglass like it can be used as a map, but putting missions exclusive for the thing is just shitty.
The missions are granting you access to little call-in support things. I highly doubt these are going to be fully flushed out side missions but moreso something like "Go to location X and kill Y number of zombies".

Kiya said:
It is just enhancing. You get special call-in support options. It's just a fun way to add some extra pizzaz. If you watch the gameplay demo, that artillery callin was from completing some objective for the guy on the phone.
 

Reyalsfeihc

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Colt47 said:
That sounds cool...

(Looks up the cost of a windows 8 tablet)

So, according to Best Buy, we can all enjoy this content at the low price of $500 + sales tax by purchasing a Lenovo 10.1 inch Thinkpad with Windows 8 installed on it. Why do I feel like this isn't going to take off...
I think everyone needs to be clear on the fact that smartglass is available on Android, iOS, and Windows 8 Phone devices. Also works on Windows 8 PC's apparently, which means desktops or laptops running windows 8 also would work.
 

Something Amyss

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ZZoMBiE13 said:
What is the problem exactly? This is bonus content for those interested. Completely able to be ignored if you aren't. Not seeing a down side here.
I don't know why you don't see it! Content for only some people is bad! That's why we as gamers refuse to support multiplayer!
 

Callate

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Oh, good... 'cause people were starting to run short on reasons to dislike the Xbox One.

Yeah, I know- it will probably be a trivial amount of content. But the Wii-U is getting hammered in part for having a superfluous device that most of their games feel obligated to make use of; the XB One now has two. Why should they get a free pass on taking players out of the game and making them install another Microsoft product just to get everything out of the game they paid for that they could?
 

Quiotu

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Alfador_VII said:
Quiotu said:
I'm sure all 12 people with Smartglass will appreciate this... I guess...
It's a lot more than 12, it's a free app for iOS, Android and Windows Phone, or in other words pretty much any smart phone, or tablet.

It still seems like a gimmick, but at least a heck of a lot of us have a compatible device already.
Well, I guess that's better than EA's horrid ME3 Datapad idea. If you're gonna throw an app out there to benefit your game, only making it available to 1/5 of the smartphone market is incredibly stupid.
 

AzrealMaximillion

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ZZoMBiE13 said:
AzrealMaximillion said:
ZZoMBiE13 said:
What is the problem exactly? This is bonus content for those interested. Completely able to be ignored if you aren't. Not seeing a down side here.
Buying a $400 tablet just to access maybe one or two extra missions is a downside.
That would be true, if Smartglass weren't able to be used on any smart phone as well. You don't need to buy a tablet to access it.

Kiya said:
ZZoMBiE13 said:
What is the problem exactly? This is bonus content for those interested. Completely able to be ignored if you aren't. Not seeing a down side here.
You really don't see a problem with exclusive content that people who have paid full price for the game and paid for an a console which is $100 more expensive than it's competitor can't access unless they pay more for yet another device?
If you have a smart cell phone, you can access Smartglass. It's designed to be accessible to anyone with those kinds of devices that most of us have already. And if you don't have one, it's not the meat of the game. It's a side order of green beans.

I know it's fun to beat up on Microsoft, but I don't see this as a problem. No different than DLC or buying a new character in LoL. It's extra for those who want it, nothing more. If you just wanna be mad about it, be my guest. But no, I don't see a down side.
The fact of the matter is that you have to use a peripheral device to play a few missions. Sorry, but that's a downside. I shouldn't have to pull out up multiple machines to complete a video game I own. Most Wii U games don't even have that aspect. Its a gimmick. And not everyone has a smartphone.
 

ZZoMBiE13

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AzrealMaximillion said:
The fact of the matter is that you have to use a peripheral device to play a few missions. Sorry, but that's a downside. I shouldn't have to pull out up multiple machines to complete a video game I own. Most Wii U games don't even have that aspect. Its a gimmick. And not everyone has a smartphone.
May I ask you one question?