Dead Space 2, Flop or Future

Recommended Videos

Danzaivar

New member
Jul 13, 2004
1,965
0
0
Elsarild said:
I don't hold up any hope for it, i felt like Dead Space was.... lacking.... and unless they pretty much make a whole new story, setting, charater, and well, another game, i think it will be a flop.
Being a flop != being a game you don't personally enjoy.

http://www.shacknews.com/onearticle.x/57075

Million sales ain't exactly a flop...
 

Sephychu

New member
Dec 13, 2009
1,697
0
0
I think the multiplayer will be ass, but if the single player stays faithful to the first game, it will be awesome.
 

The Real Sandman

New member
Oct 12, 2009
727
0
0
If there were two things that Dead Space 2 desperatly needs, it's a better plot and actual horror.

Look, Dead Space(1) was by all means not a bad game. Not a great one, but it was fun(kinda), the controls were fluid, it was very well polished, and it's easily a lot better than RE5. It's just that it really gets on my nerves when people make it out to be "teh gr8est hor0r gam EVARR!1!!" (Note* I'm not saying DS fan all type/talk in net speak).

For starters the story wasn't very good. In fact it was poorly written, extremely predictable, filled plot holes, and the characters were cliched and uninteresting. Also Dead Space was a game that shouldn't have had a silent protagonist, and it seriously didn't need to try and make us sympothize with one. If you're going to feel sorry for a voiceless, emotionless robot, you should might as well develope a loving bond with a dish washer. Glad to hear Isaac's gonna talk in DS2, but that's only part one.

You see in order for a horror game to be scary it has to have a realistic and well drawn main character that we can sympothize with (on our own, mind you) who's trapped in a nightmare scenario that seems to rather play with the character rather than try to kill him/her (see Silent Hill 2 or Kuon). Or it has to have a consistant mood and atmosphere that for the entire course of the game is hellbent on wringing you out of your comfort zone (see Condemned Criminal Origins or Eternal Darkness).

Dead Space accomplishes neither. It's approach to horror is giving the player a buzzsaw from the future, sending a million space zombies in your location, and having you carve them to ridiculously gory bits with blood and guts spewing in all directions. Deny it all you want, but Dead Space is not scary, tense, subtle, or surprising. Okay, it was pretty scary at the beginning when you're being chased by a necromorph down a rickety, decaying hallway and escape by the very skin of your teeth. But right after that you're giving the plasma cutter, a gun that not only can put down most of the enemies with a few shots, but you'll find ammo for it around every blood stain! Once you start upgrading it and then a hold of more weapons, your pretty much unstopable and all the tension and sublety get euthanized!

So what I'm trying to say is that it's immpossible (for me at least) to feel the sensation of fear and dreadful loneliness when you're a voiceless, armour-plated robot armed to the teeth with lasers, buzzsaws, and flame throwers. Also, having two annoying dip shit NPCs barking orders at you while they sit around with their thumbs up their asses doesn't help either.

Ugh...glad I got that outa my system. Anyway, as I said before, Dead Space is actually a pretty decent game and I think Dead Space 2 might be pretty good as well. But it could turn out to be epic if the developers have a strong focus on fixing the things I just bitched about. However there is one thing I gotta complain about Dead Space 2...

Isaac's armor was pretty funky looking in Dead Space 1 (and not in a good way)...

but this?! Seriously, this is probably ugliest armour I have ever seen in a game. Hopfully everything else be stellar.
 

Ziltoid

New member
Sep 29, 2009
448
0
0
Gfan_00 said:
It sounds good enough, but I read in Game Informer that they were going to try and make you feel like more of a badass. More ammo, better guns, less monsters, easy 'breaks', etc. I really liked ow Dead Space didn't let up. It really immersed you. I don't like to feel like a badass, unless that's how the game should be. And Dead Space 2 should not make me feel badass. It should be terrifyingly intense, and I think that will be my only complaint with it.
In that article they said that there will be moments where you will feel like a badass. They were saying that people were complaining because they could only play the first one for like a half hour at a time cause the game was constantly putting you on edge, so they are trying to make the pacing better this time. I can totally understand what your saying though, but hopefully it works out, I loved the first game.
 

Jekken6

New member
Aug 19, 2009
1,285
0
0
My only problem with the first game was that there's quite a lot of backtracking. If they can fix that, then I'm sold.
 

wgreer25

Good news everyone!
Jun 9, 2008
764
0
0
Onyx Oblivion said:
wgreer25 said:
Onyx Oblivion said:
Well, as good as: yes. Maybe this time, I'll feel like doing a second playthrough if its good enough! My issue is that it does absolutely nothing original.
I have to disagree. Now I wouldn't call it groudbreaking, but I think that Dead Space is the best example of emersion in a game that I have seen in a long time. Every little aspect of the game was designed in a way to make you feel like you were on that ship. From sound design to level design, no hud, no pause, no sound in space, no air, no gravity, fluids in zero G, amazing visuals. They paid very close attention to detail in creating an amazing atmosphere, is that completely original, ehhhh. I will say that I think they did it better than any other game I can think of on current gen.

And more OT, if they take the Assassin's Creed approach and listen to their fans and fix the issues with the first, the second could be amazing. Because AC2 was a much better game than AC1, and I think it is because they listen to the complaints/sugestions.
I do believe I see your point, but most sequels aren't done like AC2.

And its spelled "immersion"
You are completely right about AC2 being unique in it's execution. It should be the poster child for all future sequels of any game.

And everyone will just have to forgive my spelling, I'm an engineer, I do numbers, not those crazy word things I keep hearing about.
 

Elsarild

New member
Oct 26, 2009
343
0
0
Danzaivar said:
Elsarild said:
I don't hold up any hope for it, i felt like Dead Space was.... lacking.... and unless they pretty much make a whole new story, setting, charater, and well, another game, i think it will be a flop.
Being a flop != being a game you don't personally enjoy.

http://www.shacknews.com/onearticle.x/57075

Million sales ain't exactly a flop...
I say thats pretty reletive, seen as how little 1 million is to many other games, MW 2, WoW, Warcraft, bioshock etc etc.
 

Danzaivar

New member
Jul 13, 2004
1,965
0
0
Elsarild said:
Danzaivar said:
Elsarild said:
I don't hold up any hope for it, i felt like Dead Space was.... lacking.... and unless they pretty much make a whole new story, setting, charater, and well, another game, i think it will be a flop.
Being a flop != being a game you don't personally enjoy.

http://www.shacknews.com/onearticle.x/57075

Million sales ain't exactly a flop...
I say thats pretty reletive, seen as how little 1 million is to many other games, MW 2, WoW, Warcraft, bioshock etc etc.
It was evidently enough to turn a decent profit, hence the sequel.
 

Th37thTrump3t

New member
Nov 12, 2009
882
0
0
one thing im afraid of from DS2 is that it will be the same thing as DS1 with a few new bells and whistles and a new storyline. plus after the first playthrough it gets kind of predictable. everything spawns in the same place and its not very difficult. basically if they make it more replayable it will be a hell of a lot better than DS1. O and they shud make the invincible necromorph more... invinsible. they were way too easy and maybe make it show up once but have it sort of play with you (like follow you around and make you say OH SHIT every mission.
 

Acton Hank

New member
Nov 19, 2009
458
0
0
Onyx Oblivion said:
Well, as good as: yes. Maybe this time, I'll feel like doing a second playthrough if its good enough! My issue is that it does absolutely nothing original.
I don't have a problem with the lack of originality. Dead Space 2 needs tighter pacing, more diversity and better writing more than anything else.
And when I say better writing, I don't just mean no headbashingly obvious plot twists, but also character development; with Dead Space 1 you could have replaced Isacc with an android, and aside from a few dialogue changes, you wouldn't have to change the script at all...
 

Almighty Hunter

New member
Apr 5, 2010
3
0
0
I think that DS2 will be a whole lot better then the first. With all the things that have been said about DS2, I think it will be better. The one thing that I hope they do is make it much, much scarier as the first one wasn't all that scary to me, at least until the end of the game during the last cutscene. Other then that, it wasn't all that scary to me. Besides that, I think it will be better.
 

Vrex360

Badass Alien
Mar 2, 2009
8,377
0
0
I think it'll be good. I'm among the camp of people who enjoyed the first quite a bit even though it wasn't exactly terrifying, because it was still fun.
Hopefully the sequel improves a little, but at the very least it should still be as good as the original.
 

GL2814E

New member
Feb 16, 2010
281
0
0
As long as it scares the crap out of me and doesn't tank Issac up, I'll be happy.