Dead Space 3: The Line

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The White Hunter

Basment Abomination
Oct 19, 2011
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Grey Carter said:
And, if I?m honest, I wouldn?t trust EA to not fuck my dead grandmother for pennies.
Poetry right there. Magnifcent.

I still think it's dumb not to include split-scren co-op, which for me is the best kind of co-op.

But then I guess EA's plan is to shift 2.5 million copies and then hope those 2.5 million can nag a friend into buying it to play with them.
 

Evil Smurf

Admin of Catoholics Anonymous
Nov 11, 2011
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knight steel said:
Why am I reminded of this song when I read this comic:
I don't know, but that song sounds like this one:
<youtube=79EDVGfazEA>
 

knight steel

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Jul 6, 2009
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Fluxlunanos said:
knight steel said:
Why am I reminded of this song when I read this comic:
Dude, I seriously used to hum that while stomping on Necromorphs back in the first two. Also of note, the comic got that bit from the song wrong- its actually "I can feel it coming in the air tonight, Hold on". (Goodness knows I have heard me mum sing it enough...).
Yay some one else who just Like me Yay ^_^
 

Kopikatsu

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May 27, 2010
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redknightalex said:
Now what would be interesting is, if in co-op mode, you were capable of becoming separated from your partner and run around the levels trying to find them again. Might make things a tad more interesting and bring back that sense of isolation.

Nothing like losing what you took for granted.
I don't know if that can happen in DS3, but that was Chapter 3 of Jake and Sherry's Campaign in Resident Evil 6. You spend half the level trying to stealth through the enemy HQ, occasionally helping each other remotely until you finally meet up again.
 

Kopikatsu

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May 27, 2010
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Grey Carter said:
I am, however, very worried about the clunky cover shooting and the appalling, money grabbing, soul-sucking, cash-squeezing microtransactions. Again, I have no particular gripe with microtransactions. I generally don?t use them, but they?re a nice alternative to the straight-up $60 model. I don?t even mind them in full-priced games, if some people want to pay to get ahead in single-player then that their prerogative, but then it becomes a matter of trust. You have to trust that the developer can implement microtransactions without tweaking the main game to make those microtransactions more appealing.
Without using the microtransactions at all, I pretty much maxed out my RIG halfway through the game (Even that useless stuff, like air), and weapons were finished long before that point as well. You can also find 'Ration Seals', which allow you to purchase the resource DLC with ingame currency.

Knoopdog said:
From the look of things, it sounds like they missed a golden opportunity to pull a twist in the co-op. My original idea was that co-op wouldn't have significantly affected gameplay or mission structure in exchange for pulling a Fight Club-esque reveal, that Carver was a hallucination all along. That, or he was some sort of embodiment of Issac's psychosis. A drop-in, drop-out mechanic would have helped solidify the idea that Carver was an unreliable source of assistance, plot development, narration, what have you.

Oh, well. Guess I'll just have to wait and see.
That was the original theory for the 'Red Issac'. That he was a Marker-induced hallucination, and it was all just Issac going berserk on everything.
 

Bindal

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May 14, 2012
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well, in my book, Zero times two is still zero.
So, if hey want, they can say "a billion times as much terror as Dead Space 1" - it will still be just an Action Shooter to me, no terror to be found.
 

RyQ_TMC

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Apr 24, 2009
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Fiz_The_Toaster said:
While I agree that that damn song is now stuck in my head, but how in the hell did you manage to hear it before now?
Rednex is the best thing to ever come out of Sweden. Every UN member state has laws requiring its citizens to listen to "Cotton Eye Joe" twice a month...

Didn't you know?

Oh, OT. Ummmmmm... OT... That sure looks like some fun co-op, I guess. Not that I would know.
 

nexus

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May 30, 2012
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I'm only partly interested in Dead Space 3. I liked the last two.. but I'm not sure if it's worth a buy. Be that as it may, I'm an addict, and I'm still willing to buy & play.

The problem is..... well I don't have any friends who'd play Dead Space, so.. not really worth it if a large chunk of the game is co-op oriented. Do I even *want* to play a Dead Space that has co-op? Eh.
 

Lance Icarus

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Oct 12, 2007
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The bottom attachment to Erin's gun either helps cook pizzas while you fire your gun or it captures Pokemon. It must be one or the other, no other answer is acceptable.
 

Lonewolfm16

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Feb 27, 2012
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Renegade-pizza said:
NightHawk21 said:
Also didn't know helghast were in the game now.
Damn, Why do the space Nazi's hate the space zombies? It makes no sense!!
Because the space zombies are members of the inferior races and must be purged once more! Also they might be communist... or gay... or non-germans.... wow the Nazis don't like anybody, do they?
 

Madara XIII

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Sep 23, 2010
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Grahav said:
Be it books, games, movies or real life the fear is weakened if you are with someone.
Always this! In horror games such as this, there is little to no fear when a friend is with you, but also you run the risk of ruining friendships ANYTIME you play a Co op game