It's not a spoiler, Saxnot. That scene happens in the first few minutes of the game.Saxnot said:nice review, but could you please not put (what sounds like) a spoiler in the last 10 seconds of your review?
at least mention it before it starts. i'm still going to play this game and now i feel like i already know something i should not
oh, ok. in that case, never mind. it just sounded like something of a revealGreg Tito said:It's not a spoiler, Saxnot. That scene happens in the first few minutes of the game.Saxnot said:nice review, but could you please not put (what sounds like) a spoiler in the last 10 seconds of your review?
at least mention it before it starts. i'm still going to play this game and now i feel like i already know something i should not
Greg
this is maybe a matter of opinion but figuring out a story in your mind i do not call gameplay. for me gameplay is the mechanic you interact with to go trough the story. shooting people of solving puzzles are example of those. in dear esther however you are only walking. that is the only interaction you do. but you aren't interacting with the world itself. you are just following a path and you are getting a story told.Keneth said:The "Gameplay" here is very subtle in that it takes place outside the game itself. You're not trying to save the princess or kill all the terrorists. You're basically trying to figure out what this place really is. Who are Esther and Donnally? Who painted these symbols all over the place? What do they mean? Is this place even real?blackdwarf said:but can we even call this game? there is no gameplay at all.
Of all the games I've played it gave me a feeling most similar to Myst. That feeling of wonder at exploring and finding new bits about what this place actually is and trying to fit those bits together into some kind of coherent whole.
The reviewer is right though. This game just won't click for a lot of people. It's much more cerebral then your common game. Anyone going into it expecting action and cheap thrills will be sorely disappointed. With the proper mindset however, this is a beautiful and fascinating experience.
hmm, i guess you have a point, but maybe this happened because i was comparing to other games, and maybe that is the same as comparing apples and bananas.Farther than stars said:It's no secret that Valve was well ahead of its time with the Source engine. Portal 2 is a testimony to that.Soviet Heavy said:Fun fact. That's the Source Engine. Compare the mod release to the commercial release.sshakespeare said:visually a very good looking game, this is what skyrim should have looked like
Same engine, different years. And Source can still manage to produce fantastic results.![]()
Interesting that you should raise a monetary issue. This is actually cheaper than going to a movie in my local theatre. Also, if you buy a cup of coffee and a snack at Starbucks, you'll also pretty quickly come to this price. With that in mind, I think such an emotional journey is a steal at this price.blackdwarf said:it is really interesting, only downside, it is to expensive for such short walk.
but can we even call this game? there is no gameplay at all. you are experiencing a story in a virtual world, but you aren't interacting with anything. it is what you can call a virtual experience, but for some reason we are still calling it a game...
i cant say anything about the first picture because i don't know it. the second one i guess is a dodge game or something? in that case, dodging is gameplay. you are trying to dodge so you can survive longer to get higher points or to get to a ending.The_root_of_all_evil said:A short walk through Disneyland will cost you a lot more than £7.blackdwarf said:it is really interesting, only downside, it is to expensive for such short walk.
but can we even call this game? there is no gameplay at all. you are experiencing a story in a virtual world, but you aren't interacting with anything. it is what you can call a virtual experience, but for some reason we are still calling it a game...![]()
Similar controls, no interaction...if that's a game...
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Less controls, no interaction, still a game.
Your interaction in this is also your movement - that's why it fools a lot of people.
point taken about the movie part, but you actually know that a movie mostly is between 90 min to over 120 min long. do you like to sit there for over 3 hours watching a movie? i sure dont like that, and i love watching movies.Sonicron said:For people saying 8 Euros is too expensive for a game that'll last you 90-120 minutes on a single playthrough... consider what you have to pay nowadays when you go to the movies.
So you're saying if you need to pay 8 euros for apples, oranges should also be 8 euros?Sonicron said:For people saying 8 Euros is too expensive for a game that'll last you 90-120 minutes on a single playthrough... consider what you have to pay nowadays when you go to the movies.
But one could argue that saying the the voice over is random is. And the bit about the car crash, though not as much. It's just that it's a game that's best experienced with a blank slate.Greg Tito said:It's not a spoiler, Saxnot. That scene happens in the first few minutes of the game.Saxnot said:nice review, but could you please not put (what sounds like) a spoiler in the last 10 seconds of your review?
at least mention it before it starts. i'm still going to play this game and now i feel like i already know something i should not
Greg
Under normal circumstances I'd completely agree with you, but seeing how this game feels (at least to me) like walking through a slightly randomised film I thought the analogy held up. Who knows, maybe the fact that I went to the movies to nights ago and felt gipped for paying 13 Euros for a bad flick factors into my point of view here.Metalrocks said:point taken about the movie part, but you actually know that a movie mostly is between 90 min to over 120 min long. do you like to sit there for over 3 hours watching a movie? i sure dont like that, and i love watching movies.Sonicron said:For people saying 8 Euros is too expensive for a game that'll last you 90-120 minutes on a single playthrough... consider what you have to pay nowadays when you go to the movies.
hell, i nearly wanted to walk out of the cinema (and others too) when i saw the last lord of the rings movie. now this was really too long.
with games you expect more then 6 hours at least. even when you pay 10$ for it. im not saying im regretting spending this money, but i did expect a longer playing time.
How would I know, I'm not a fruit farmer.Imbechile said:So you're saying if you need to pay 8 euros for apples, oranges should also be 8 euros?Sonicron said:For people saying 8 Euros is too expensive for a game that'll last you 90-120 minutes on a single playthrough... consider what you have to pay nowadays when you go to the movies.
lol,from this point, you are right. it is cheaper plus you are in control of the movie. but still, a game is a game, you do expect a longer playing time.Sonicron said:Under normal circumstances I'd completely agree with you, but seeing how this game feels (at least to me) like walking through a slightly randomised film I thought the analogy held up. Who knows, maybe the fact that I went to the movies to nights ago and felt gipped for paying 13 Euros for a bad flick factors into my point of view here.
A great deal of the game is an exercise in atmosphere, the kind best experienced by sitting behind the controls yourself. You could watch a walkthrough at get almost the same end result, but it wouldn't have the same fun of feeling like you're really exploring the island. Even though you don't actually physically interact with anything, just being there walking and listening somehow gives you a much better sense of contribution and ownership to the story that films can't really provide.Doom972 said:With that said, this game looks like it might be interesting to experience but I have to ask the following question: Is there much of a difference between watching a playthrough on youtube and playing it yourself?
The review leads me to believe that this is a linear game with few chances of extra exploration where all you get to do is walk around.
While I am a fan of story driven gameplay, this looks like it might be better to experience as a film, rather than a game.
That line was actually from a little later on in the game, but I wouldn't say it's particularly spoilery. One of the trickier parts of putting together this review has been figuring out what constitutes as a spoiler considering the random nature of the narration.Saxnot said:oh, ok. in that case, never mind. it just sounded like something of a revealGreg Tito said:It's not a spoiler, Saxnot. That scene happens in the first few minutes of the game.Saxnot said:nice review, but could you please not put (what sounds like) a spoiler in the last 10 seconds of your review?
at least mention it before it starts. i'm still going to play this game and now i feel like i already know something i should not
Greg