RazadaMk2 said:
This...
Hmmm.
Imagine a fat guy on a diet in Starbucks. He orders a coffee. They give him a free cookie. He didn't want the cookie because he was there for a coffee, no more, no less. He didn't want the cookie because he didn't like cookies, he was on a diet and just wanted his coffee. So he starts raging in the face of the barista for giving him a free cookie he didn't want because HE WAS THERE JUST FOR A COFFEE, WHY ARE THEY GIVING HIM THINGS THAT HAVE NOTHING TO DO WITH HIS CORE COFFEE-BASED EXPERIENCE.
THAT is what this rage is like.
Now, now, let's be fair.
It's like he was given the coffee and the free cookie,
knowing he got the cookie, left, drove home/to work/to a zoo/amusement park/Statue of Liberty/Big Ben, started drinking his coffee,
then got outraged over the inclusion of the cookie, and proceeded to call up Starbucks so that he could rage at the barista.
EDIT: I mean, I don't really have anything OT to add to this... most of the time, multi-player isn't even developed by the same teams working on the single-player. Regardless of my opinion on the inclusion of multi-player into games that don't need it, it's a ridiculous thing to get so worked up about.