jef91 said:
O, btw Oblivion has this fast travel system that means you don't have to walk everywhere (like it's annoying predecessor).
You N'WAH!
I played about 500 hours of both Morrowind and Oblivion. fast-travel seemed like a great idea at first, but I can honestly say that I feel it was detrimental to the immersion. I'm sure I'm not alone in this.
In fact, as amazing as Oblivion was, Morrowind was the superior RPG in almost every way. They didn't even bother trying with the lore, they recycled all the same books with a few additions. Oblivion was just visually beautiful, and it did (imo) have better combat.
To the OP, I recommend Morrowind before Oblivion, for the reason that I think you'd enjoy it more. Morrowind has definable culture, hundreds of hours worth of roaming and exploring, a huge map (a map which retains its sense of vastness, due to having to walk or purchase travel)
Also, it's only like $20 brand new lol.
I would avoid going the MMO route, for the simple reason that MMO's have a tendency to obscure lore with grinding. LOTRO may focus on lore, but something tells me Aragorn didn't have to go kill 20 spiders in the forest for farmer Joe on his way to becoming king of men.