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crimson5pheonix

It took 6 months to read my title.
Legacy
Jun 6, 2008
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I don't complain about it at all, but I do find it funny that whenever you reload, every clip has exactly the same number of rounds in it even when you pick up enemy clips that have presumably been used...
 

Scar-senpai

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Nov 29, 2009
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crimson5pheonix said:
I don't complain about it at all, but I do find it funny that whenever you reload, every clip has exactly the same number of rounds in it even when you pick up enemy clips that have presumably been used...
toche...
or er, word.
 

Obrien Xp

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Sep 27, 2009
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Sometimes I complain, usually I just notice it. I only complain when its just plain stupid. When the game isn't supposed to be realistic at all then idc. I don't care about how many rounds go into a clip, I just go hey that's funny and move on. But yeah, I see how that would be annoying.
 

wasalp

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Dec 22, 2008
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I do point out realism in movies(my friends dont enjoy this) but in games I tend to turn a blind eye to it
 

Mr.PlanetEater

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May 17, 2009
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I usually only complain if it's 100% dumb, for sake of example you drown after just 2 seconds under water. Other then that, I hate the entire it's not real argument for games. You wouldn't go to a Star wars movie and complain about it being too unrealistic without looking like a dick, so why can you do that with games. Its meant to be a form of escapism :/
 

51gunner

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Jun 12, 2008
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The only time I complain is when the game/movie has broken its own rules. Admittedly, that's more of a call-out on consistency. I encourage fantasy/sci-fi to be liberal with their rules, but they must stay constant.
 

Dexomega

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Mar 29, 2009
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I get annoyed when games that pride themselves on a "realistic" approach to warfare completely murder the concept.
 

soapyshooter

That Guy
Jan 19, 2010
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sure they can make games realistic but tell your friend to think hard. Does he really wanna play a game where you have to clean your gun for an hour or it jams?

those people are retards. You want realism join the fucking army or else shut the fuck up and enjoy the escapist fun good games offer.

EDIT: you're playing RE5? the guy is fucking shooting zombies and complaining about realism, lets think about that for a second.
 

Iron Mal

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Jun 4, 2008
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51gunner said:
The only time I complain is when the game/movie has broken its own rules. Admittedly, that's more of a call-out on consistency. I encourage fantasy/sci-fi to be liberal with their rules, but they must stay constant.
This is more or less the approach I take, if there is an in-game explanation of why something can occur then all is good, if it's clearly pulled out of the arse of an unnamed designer then I'll understand why some people take issue with it (even though I normally don't care for realism, I'll still point out where the faults are while playing).
 

ioxles

Senior Member
Nov 25, 2008
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Came across similar "realism annoyances" by a scientist commenting on sci fi movies,

http://www.scifisquad.com/2010/02/25/scientists-demand-realism-in-sci-fi/

Apparently being a scientist doesn't automatically equal "not an idiot".
 

bassdrum

jygabyte!
Oct 6, 2009
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Obrien Xp said:
Sometimes I complain, usually I just notice it. I only complain when its just plain stupid. When the game isn't supposed to be realistic at all then idc. I don't care about how many rounds go into a clip, I just go hey that's funny and move on. But yeah, I see how that would be annoying.
This.

In games like GRAW (or even Uncharted) reloading is unrealistic--in Ghost Recon, the magazine is never actually removed, and in Uncharted a shotgun is ALWAYS loaded with three rounds, no matter how many have been expended. The thing is, truly realistic games wouldn't be much fun to play, as I for one wouldn't much appreciate a game in which the player character takes a single bullet before bleeding out slowly and painfully on the battlefield without any sort of checkpoint system.

So the next time your friend bitches about realism, give him that to deal with. (Try referencing the tactic used in A Modest Proposal by Jonathan Swift, in which the author points out issues by taking matters way, way too far. +1 literary reference). It's the very unrealistic nature of games that make that fun, as nobody wants to play as a grunt that dies as cannon fodder when you could instead play as a space marine badass who can destroy an entire planet with a withering glance.
 

Scabadus

Wrote Some Words
Jul 16, 2009
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I've had the opposite to this, my girlfriend was complaining that the STALKER franchise was TOO realistic because you didn't have infinate ammo. And that ammo took weight. And that enemies didn't fall down dead when you looked at them meaning that you actually had to shoot them and indeed shoot them more than once... at fifty feet... using a 9mm pistol. She'll be complaining that you have to reload next.

As for me myself, it does annoy me slightly (well, a lot actually) when a realistic game puts the ejection port of a gun on the wrong side, usually along with the fire selection switch on an AK model. Also when you have a 30 round clip and can't put another round in by reloading again, since you now have a round in the chamber (see Crysis for a game that does this right). Finally, to make the magic rule of three: when the animators got lazy and have you cock (hehe) a gun after reloading with half a clip left. ESPECIALLY when you cock the gun and a bullet doesn't fall out.
 

Dys

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Sep 10, 2008
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It depends, there are things that I accept shouldn't be realistic [footnote]Fall damage, use of weapons, relative strength and toughness of playable characters, need for food/drink/sleep etc.[/footnote], however when some things are unrealistic it can get very annoying [footnote]Bits of body clipping through walls allowing them to be shot, broken hotboxes, inability to crouch in fps games, health regen in multi player and so on[/footnote]. I guess that it ultimately depends on the game and, often, whether it is a deliberate unrealistic element of if it's a glitch within the game.
 

blankedboy

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Feb 7, 2009
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If a game is bent towards realism, it will epicly fail 99% of the time. The exceptions being SOME modern FPSes.
 

Arisato-kun

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Apr 22, 2009
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Yeah I've had that happen. It's usually by my one roommate. He complains about RPG battle systems, people not dying after the first hit in fighting games, attacks that no human being could actually do etc. However, he has no problems with the Ray Gun in Nazi Zombies or anything that happens in Halo. It confuses me.
 

Singletap

New member
Feb 25, 2010
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Yeah when I played pack man I was like "WTF there is no such thing as ghosts and the don't become mortal if I eat a giant glowing ball." God damn video games. I live in the real world, I know what's real and what's not.