This, and Persona to some extent. Your dialogue choices either help or hinder your social link progress and that, in turn, affects your Personas strengths, not to mention how far you can complete the story. There is, of course, other factors, such as your main characters personality aspects - courage, diligence, expression, understanding and knowledge - that affect how you can choose your dialogue choices.roushutsu said:Does Phoenix Wright count? That's a very dialogue heavy game since you have to carry yourself in court or talk with people in order to help gather evidence.
Also theres Marburg, if you learn everything about him you can open his eyes to the mistakes he's made. When his boss tells him to fight you he just walks away, disgusted at how he's been used. And Marburg is argueably the toughest bossfight in Alpha Protocoltilmoph said:Alpha protocol to some extent. Aside from the a to b, select the right kind of dialogue of this person to get monies/intel/fewer enemies/ whatever, there's a bit with a fellow named Conrad. You have to read up on his dossier to figure out what pushes his buttons, then select appropriate dialogue to be able to get him to so pissed he stands and fights instead of running away. This is over the course of several encounters before the showdown, and if you don't so it right, he'll bail when he's out of health.
How appropriate, you fight like a cow!GoaThief said:Beaten to Monkey Island. :-(
Soon you'll be wearing my sword like a shish kebab!
You're talking about the same guy (don't know if you know that though). While in rome you can make him dislike you enough to try and kill instead of escaping after a boss fight. If you don't you have to fight him later on or convince him to leave his boss.Quellist said:Also theres Marburg, if you learn everything about him you can open his eyes to the mistakes he's made. When his boss tells him to fight you he just walks away, disgusted at how he's been used. And Marburg is argueably the toughest bossfight in Alpha Protocoltilmoph said:Alpha protocol to some extent. Aside from the a to b, select the right kind of dialogue of this person to get monies/intel/fewer enemies/ whatever, there's a bit with a fellow named Conrad. You have to read up on his dossier to figure out what pushes his buttons, then select appropriate dialogue to be able to get him to so pissed he stands and fights instead of running away. This is over the course of several encounters before the showdown, and if you don't so it right, he'll bail when he's out of health.
Man, i love that game!