Oh, wow. Why didn't anybody think of this? It's almost as if that is the whole point of starting a project.
First Mark Lamia, now this guy. It has everything to do with consumer behaviour, sure, but its as much the consumer's fault as it is one retailer in particular. GameStop passes off price gouging for used games as a good deal, and regular people don't care to see that they are getting ripped off. 55 dollars is not that much better than 60.
In an effort to make a return against the losses caused by GameStop and its used game empire, Project Ten Dollar is becoming more popular. Quality is next to irrelevant with GameStop's price gouging now ingrained into how the industry operates, and I believe more independent developers should adopt Project Ten Dollar. Publishers take it on the chin, but independent developers that also publish their own games stand to lose a lot of money because of the used games market.
Let's combat social engineering with a flimsy solution. Sounds like something my government would come up with.
First Mark Lamia, now this guy. It has everything to do with consumer behaviour, sure, but its as much the consumer's fault as it is one retailer in particular. GameStop passes off price gouging for used games as a good deal, and regular people don't care to see that they are getting ripped off. 55 dollars is not that much better than 60.
In an effort to make a return against the losses caused by GameStop and its used game empire, Project Ten Dollar is becoming more popular. Quality is next to irrelevant with GameStop's price gouging now ingrained into how the industry operates, and I believe more independent developers should adopt Project Ten Dollar. Publishers take it on the chin, but independent developers that also publish their own games stand to lose a lot of money because of the used games market.
Let's combat social engineering with a flimsy solution. Sounds like something my government would come up with.