Even though I don't like the sound of the direction Eidos Montreal seem to be taking, I'm still excited for a prequel to one of my favourite games ever.
What would people like to see in this game?
If I had my way, I'd like localised damage like in the first one, and larger locations than in DX:IW. I don't like how they're putting in regenerating health and a cover system, I'd rather if you could just lean around corners like in the first as well.
I REALLY wish they would show us something of this apart from the teaser trailer and few screenshots so far, can't wait to see it in action!
What would people like to see in this game?
If I had my way, I'd like localised damage like in the first one, and larger locations than in DX:IW. I don't like how they're putting in regenerating health and a cover system, I'd rather if you could just lean around corners like in the first as well.
I REALLY wish they would show us something of this apart from the teaser trailer and few screenshots so far, can't wait to see it in action!