Invisible War springs to mind.Saltyk said:I really gotta decide if I'm gonna get this game or not. It sounds good, but will it live up to it? We've all played games that sounded good, but turned out to be crap. Or, at least, games that didn't live up to their potential.
There's always a class system in DX games. Usually, the rich guys are assholes, and the workers are poor assholes.The preview didn't discuss if there will be some kind of class system.
I can't tell whether it was a joke or not, but if not: He meant as in you picking a class (i.e a Melee class or a Ranged class)Tulks said:There's always a class system in DX games. Usually, the rich guys are assholes, and the workers are poor assholes.The preview didn't discuss if there will be some kind of class system.
There typically isn't a class system in Deus Ex... your able to go about the game as you see fit building your character in anyway, to suit your needs, unrestricted by such a system... but in Invisible War... the way the augmentation system was set up you might as well have been choosing a class...<.<headshotcatcher said:I can't tell whether it was a joke or not, but if not: He meant as in you picking a class (i.e a Melee class or a Ranged class)Tulks said:There's always a class system in DX games. Usually, the rich guys are assholes, and the workers are poor assholes.The preview didn't discuss if there will be some kind of class system.
Anywhoo looks awesome! glad to hear that eventhough it won't surpass the original game it still holds quite a lot of ground!
I was clarifying to that guy, but never mind I would ask you to answer my thread (Why all the flak for Deus Ex 2?) for you seem to be one of the people with flak for Deus Ex 2Sacman said:There typically isn't a class system in Deus Ex... your able to go about the game as you see fit building your character in anyway, to suit your needs, unrestricted by such a system... but in Invisible War... the way the augmentation system was set up you might as well have been choosing a class...<.<headshotcatcher said:I can't tell whether it was a joke or not, but if not: He meant as in you picking a class (i.e a Melee class or a Ranged class)Tulks said:There's always a class system in DX games. Usually, the rich guys are assholes, and the workers are poor assholes.The preview didn't discuss if there will be some kind of class system.
Anywhoo looks awesome! glad to hear that eventhough it won't surpass the original game it still holds quite a lot of ground!
Does that mean other gaming journalists, or sharing notes with the developers? Is that a usual thing to do in preview events?Susan Arendt said:After our time with the demo was over, everyone at the event gathered around to compare notes - what we had tried, what'd we'd found, what had worked, what hadn't, what quests we'd unearthed, and what secrets we thought we knew.
I just did that... read it if you want...<.<headshotcatcher said:I was clarifying to that guy, but never mind I would ask you to answer my thread (Why all the flak for Deus Ex 2?) for you seem to be one of the people with flak for Deus Ex 2Sacman said:There typically isn't a class system in Deus Ex... your able to go about the game as you see fit building your character in anyway, to suit your needs, unrestricted by such a system... but in Invisible War... the way the augmentation system was set up you might as well have been choosing a class...<.<headshotcatcher said:I can't tell whether it was a joke or not, but if not: He meant as in you picking a class (i.e a Melee class or a Ranged class)Tulks said:There's always a class system in DX games. Usually, the rich guys are assholes, and the workers are poor assholes.The preview didn't discuss if there will be some kind of class system.
Anywhoo looks awesome! glad to hear that eventhough it won't surpass the original game it still holds quite a lot of ground!
In this case, both. And it's certainly not unusual to share impressions with each other, but this was a little bit different. We weren't discussing the game as professionals, we were doing it as players, if that makes any sense to you.Moeez said:Does that mean other gaming journalists, or sharing notes with the developers? Is that a usual thing to do in preview events?Susan Arendt said:After our time with the demo was over, everyone at the event gathered around to compare notes - what we had tried, what'd we'd found, what had worked, what hadn't, what quests we'd unearthed, and what secrets we thought we knew.
1. I emptied a full clip into a guy's stomach. He didn't so much as twitch.Scolar Visari said:Two slight little complaints.
1. You complain about blind-fire being fairly inaccurate. Well duh it's going to be inaccurate. You're just sticking the gun out and holding the trigger.
2. You complain of balance issues. From other reviews I've read, they all praised the difficulty and were happy that nothing had been toned down for the consoles.
Huh, odd. Other reviewers had pretty different experiences. Being goaded into playing on the hardest difficulty (Deus Ex) and having weapons do tons of damage either way.Susan Arendt said:1. I emptied a full clip into a guy's stomach. He didn't so much as twitch.Scolar Visari said:Two slight little complaints.
1. You complain about blind-fire being fairly inaccurate. Well duh it's going to be inaccurate. You're just sticking the gun out and holding the trigger.
2. You complain of balance issues. From other reviews I've read, they all praised the difficulty and were happy that nothing had been toned down for the consoles.
2. The devs themselves said the balance was off and asked us to play on casual. We still died repeatedly.