inu-kun said:
Plus why all but one of the evil conspirators are white men? Going in real world logic (as much as it can considering the setting), if the illuminaty exists Hillary should definately earned a spot, and the game makes great deal of China's influence, wouldn't it make sense to have at least some asian members?
The conspiracy is larger than those members shown, they're just the highest order of the Illuminati, most of whom are carried over from the original Deus Ex.
Given the name of the organization, it likely originated in Bavaria or somewhere else in Europe, so the homogeneous nature of the top ranks is somewhat justified.
It's been a few years since I last played HR, but as I recall, wasn't the last head of Tai Yong medical a member?
As to this game: just beat it last night. Didn't keep close tabs on the time spent, but no way it was less than 30 hours, and I didn't follow a guide, so no idea if I got all the side quests, but I certainly played as many as I could!
Awesome gameplay, fun enough story, if a little hamfisted in its message from time to time. Like, the divide itself makes sense enough. The normies are right to fear the augmented, because, well, they inadvertently killed a few million people a couple years ago, and the augmented are right to take issue with how they deal with this fear, since they didn't choose to do what was done, and the measures taken against them were pretty... extreme.
That said, it feels like the conflict here would make more sense if it was a story about, say, a matrix-style "robots gain sentience" subplot, rather than an augmented humans subplot. I remember exploring the hub city and finding graffiti on a wall that read "Wrenches are tools, not people!" and that message really sent home how... "off" this conflict is with augmented humans rather than robots... I buy that people need no help hating each other for stupid reasons. We've made that into an art, really. Still, perhaps I'm a naive idealist, but I'd like to think that if I ever lost my arm in an accident, and needed to replace it with a prosthesis, a majority of people wouldn't suddenly doubt my humanity because of it. xD
The first mission had me afraid the game had shifted genres into yet another military FPS, but that fear did eventually prove unfounded. Sad we didn't see Detroit again, and the lack of Pritchard was criminal, but I liked basically everything else about the game. The cassie mod is actually useful now, and only one boss couldn't be talked down.
Ending was abrupt as hell, though... I liked that they had Elisa's last news broadcast cover the results of your actions and decisions, it actually gave the game a bit of closure, which is more than can be said of Human Revolution, but still. This was clearly the second chapter in a trilogy, and the satisfaction of reaching its climax was hampered a little bit by how much the game wanted to build up its sequel.
I'm going on not much sleep, and my thoughts and words feel a little murky... I may come back to this post later and clean it up some. XD