Developers Say Memory Is Faster on PS4 Than Xbox One

tdylan

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Haha you make me laugh. As soon as you mentioned "the cloooooud" any valid point you had disappeared... not that you had any. Research a bit about hardware and software optimizations first. Ignorance may be bliss, but knowledge is power.

Also I laughed more as you link MS PR babble from Microsoft morons.
You're clearly sitting in the basement while the joke is stashed away in the attic; it's over your head.
 

Zeckt

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Microsoft knows that they can go on brand alone and sell cheap ass systems doomed to break after warranty expires to their legions of Halo and COD fans.
 

iniudan

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SkarKrow said:
GDDR5 is faster than DDR3?



Next you'll be telling me that my quad core desktop is faster than my dual core phone.
Actually DDR3 is faster then GDDR5, due to DDR3 having lower latency, but GDDR5 (which is just modified DDR3 btw) has more bandwidth, so the difference is most likely due to Xbox one bottle-necking.

EDIT: To give a better explanation basically DDR3 can both input and output at the same time, but that require to divide the bandwidth available, while GDDR5 will either input or output, but it got the whole bandwidth to do either operation.
 

Adam Jensen_v1legacy

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iniudan said:
Actually DDR3 is faster then GDDR5, due to DDR3 having lower latency, but GDDR5 (which is just modified DDR3 btw) has more bandwidth, so the difference is most likely due to Xbox one bottle-necking.

EDIT: To give a better explanation basically DDR3 can both input and output at the same time, but that require to divide the bandwidth available, while GDDR5 will either input or output, but it got the whole bandwidth to do either operation.
The latency isn't an issue because the new APU inside the PS4 makes the communication between the CPU and the GPU instantaneous. The CPU doesn't have to copy the data to the GPU for calculations and processing or whatever it is that the GPU does, and the GPU doesn't have to copy the results back to the CPU. This time the CPU simply passes the data to the GPU (now it's even possible to do it the other way around depending on the developer) and when the GPU does it's job the CPU simply reads the result. No copying, no latency. So it doesn't matter how much faster DDR3 is on paper. Bandwidth and raw power of CPU and GPU is the only thing that's important and PS4 has an advantage over every component.

This is what those analysts meant when they said that the PS4 is one generation ahead of the PC. The PS4 isn't more powerful than the high-end PC in terms of raw power. But the technology within the PS4 is not yet available on PC. And it's so flexible and easy to develop for. It's what every developer dreams of. A fixed x86 system with lots of power and lots of flexibility.

tdylan said:
The joke's on all of you because even though the XBONE's power will actually be quadrupled by the use of the cloud
Microsoft is advertizing their new console. Do you honestly think they're telling the truth? We're talking about the developers here, not average users. Developers are coming out with claims that the PS4 is way more powerful than the Xbone.
 

DrOswald

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tdylan said:
The joke's on all of you because even though the XBONE's power will actually be quadrupled by the use of the cloud

http://www.escapistmagazine.com/news/view/124325-Microsoft-Claims-Cloud-Will-Quadruple-Power-of-Xbox-One
M$ is already well aware that being more powerful is not in and of itself an advantage:

http://www.escapistmagazine.com/news/view/127561-Microsoft-Disputes-PS4-Power-Advantage
Albert Penello, Microsoft's director of product planning, himself has said
the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe.
So there you have it! Even with the quadrupling power of the cloud, "the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe." Do with that information what you will.
No no no, according to Microsoft the power of the could is infinite! No matter how powerful the PS4 is it can never be as powerful as the Xbox cause the Xbox runs on clouds. The Xbox is like the PS4 plus infinity.
 

Leonardo Huizar

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Ive been a PS consumer since the PSOne era, but even i think talk is cheap. All that power and hype wont mean jack if on day one/week one/first year of games stink up the used bins at gamestop.
 

iniudan

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Adam Jensen said:
iniudan said:
Actually DDR3 is faster then GDDR5, due to DDR3 having lower latency, but GDDR5 (which is just modified DDR3 btw) has more bandwidth, so the difference is most likely due to Xbox one bottle-necking.

EDIT: To give a better explanation basically DDR3 can both input and output at the same time, but that require to divide the bandwidth available, while GDDR5 will either input or output, but it got the whole bandwidth to do either operation.
The latency isn't an issue because the new APU inside the PS4 makes the communication between the CPU and the GPU instantaneous. The CPU doesn't have to copy the data to the GPU for calculations and processing or whatever it is that the GPU does, and the GPU doesn't have to copy the results back to the CPU. This time the CPU simply passes the data to the GPU (now it's even possible to do it the other way around depending on the developer) and when the GPU does it's job the CPU simply reads the result. No copying, no latency. So it doesn't matter how much faster DDR3 is on paper. Bandwidth and raw power of CPU and GPU is the only thing that's important and PS4 has an advantage over every component.

This is what those analysts meant when they said that the PS4 is one generation ahead of the PC. The PS4 isn't more powerful than the high-end PC in terms of raw power. But the technology within the PS4 is not yet available on PC. And it's so flexible and easy to develop for. It's what every developer dreams of. A fixed x86 system with lots of power and lots of flexibility.
What you said doesn't change the fact that DDR3 is faster then GDDR5, has I never mentioned the rest of the system or the computing task executed by the system, which system can indeed can be build and tasked to go around the I/O limitation of GDDR5 has to better exploit the bandwidth, but that doesn't change that DDR3 will be faster at any task that doesn't over-saturate the bandwidth, but graphic and predictive model AI are a high bandwidth task, so indeed Sony made by far the best decision for their memory, if you consider the whole system.

All this is also one of the main reason why I am waiting for Kaveri to come out before upgrading my PC, for which AMD has spec for GDDR5 motherboard, just hope those and the memory to go along will not cost too much for my budget.
 

Saltyk

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CriticalMiss said:
But how will this change the most important functions of the Xbone? Does it have an effect on the TV signal? Does it mean you can't change TV channels as fast or watch multiple TV channels at once? Does it how any influence on Skype? All critical questions we need to be asking ourselves about the "XBONE EXPERIENCE!!!"

Anyway, Microsoft said power isn't important because they have super good graphics engineers or something. Take that Sony!
What about my football? Will it be affected? I really wanna watch the game on my Xbox One. Why else would I buy it?
Also, what of the Porn Streaming App that is on the Xbox One? Will that be okay?
 

SonOfVoorhees

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I dont hold much credibility to a comment by an anonymous developer....could be a developer at Sony for all we know. Anyway, dont really care about whats more powerful and what isnt, its all about the games for me. All this extra power etc doesnt mean shit if its not used properly. So I guess we will have to wait for side by side comparisons - which im sure will appear soon. Also, 1st party games are great to show what a console can do. Either way im waiting till some time next year before i make up my mind and see what games each console has in the pipeline.
 

tdylan

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DrOswald said:
No no no, according to Microsoft the power of the could is infinite! No matter how powerful the PS4 is it can never be as powerful as the Xbox cause the Xbox runs on clouds. The Xbox is like the PS4 plus infinity.
We heard it from M$: the xbone has the ability to harness the power of the cloud, or perhaps they meant clouds in general, in order to quadruple its power. Then they went and overclocked "boosted the power of" the cpu on top of the already quadrupled cloud power. So what we're in fact talking about is console that is less "xbox one" and more:

(XBONE x 4) + 1

That's just simple math. M$ has said what amounts to:

"Even with clouds quadrupling the xbone's power, and us boosting the CPU in addition to that,
the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe.
Think about that:

(XBONE x(power added by the cloud)) + last minute boosting to the power of the cpu)

Results in nothing more that a marginal performance delta between it and the PS4. A turbo charged XBONE is still just about the same as a stock PS4 performance wise. But costs more.

Wow!
 

DrOswald

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tdylan said:
DrOswald said:
No no no, according to Microsoft the power of the could is infinite! No matter how powerful the PS4 is it can never be as powerful as the Xbox cause the Xbox runs on clouds. The Xbox is like the PS4 plus infinity.
We heard it from M$: the xbone has the ability to harness the power of the cloud, or perhaps they meant clouds in general, in order to quadruple its power. Then they went and overclocked "boosted the power of" the cpu on top of the already quadrupled cloud power. So what we're in fact talking about is console that is less "xbox one" and more:

(XBONE x 4) + 1

That's just simple math. M$ has said what amounts to:

"Even with clouds quadrupling the xbone's power, and us boosting the CPU in addition to that,
the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe.
Think about that:

(XBONE x(power added by the cloud)) + last minute boosting to the power of the cpu)

Results in nothing more that a marginal performance delta between it and the PS4. A turbo charged XBONE is still just about the same as a stock PS4 performance wise. But costs more.

Wow!
But with the Xbox you get the revolutionary Kennect, which has like 5 different cameras and microphones that hear and see everything you do. That's a huge value add.

Not to mention the TV, sports, and water cooler moments that only the Xbox can provide. Xbone does what PSdont.
 

Strazdas

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Lightknight said:
"30FPS in 1920×1080 on PS4, but it?ll run at ?20-something? FPS in 1600×900 on Xbox One" is a much bigger difference that I thought it'd be. I wonder why they brought the resolution down though. What if they were both the same resolution?
Maybe Xbone refused to run properly at 1080p? or the framerate was so unstable they couldnt properly test it? Yeah the resolution change here makes a huge difference and most people will miss that.

MinionJoe said:
SkarKrow said:
Next you'll be telling me that my quad core desktop is faster than my dual core phone.
Depends what you mean by "faster". My old single-core processor was faster than my dual-core (when comparing single-core speeds).

We already know Microsoft is using a non-standard dictionary. We've no idea what they think "speed advantage" means.
That depends really. AthlonXP may be faster than early generation doualcores for example, however a single core of I5 will blow any singlecore processor out of the water.
Your statement is truo only in case of chosing a very good singlecore model and old and obsolete dualcore models.


CriticalMiss said:
Does it how any influence on Skype?
very likely. Skype is a resoruce hog. it is such a resource hog that whenever you try to troubleshoot its memory leaks it tells you "buy faster computer".
if you are going to do videocalls on full HD this will matter A LOT due to how poorly skype does, well, anything.
 

Adam Jensen_v1legacy

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Sep 8, 2011
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tdylan said:
We heard it from M$: the xbone has the ability to harness the power of the cloud, or perhaps they meant clouds in general, in order to quadruple its power. Then they went and overclocked "boosted the power of" the cpu on top of the already quadrupled cloud power.
The cloud isn't quadrupling anything. It can't work the way Microsoft wants you to believe. If the Xbone is designed to work offline, then the power of the cloud is meaningless. All games designed for the Xbone will take advantage of Xbone's hardware. Or do you really think that developers can make a game that will work perfectly well offline and take advantage of the cloud that will somehow make the console 4 times more powerful. It makes absolutely 0 sense. The cloud is just another Microsoft's attempt of making their console seem like more than it is. Sony has a cloud service as well, and they don't feel the need to brag about it.
 

Caiphus

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tdylan said:
Results in nothing more that a marginal performance delta between it and the PS4. A turbo charged XBONE is still just about the same as a stock PS4 performance wise. But costs more.

Wow!
I have a feeling you should just start linking the wikipedia article on Poe's law below each of your posts.

Either that, or you really must start using pink sarcasm text.
 

Jadak

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Zeckt said:
Microsoft knows that they can go on brand alone and sell cheap ass systems doomed to break after warranty expires to their legions of Halo and COD fans.
After the warranty expires? Well damn, now that would be a nice improvement over the last console.
 

pandorum

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tdylan said:
The joke's on all of you because even though the XBONE's power will actually be quadrupled by the use of the cloud

http://www.escapistmagazine.com/news/view/124325-Microsoft-Claims-Cloud-Will-Quadruple-Power-of-Xbox-One
M$ is already well aware that being more powerful is not in and of itself an advantage:

http://www.escapistmagazine.com/news/view/127561-Microsoft-Disputes-PS4-Power-Advantage
Albert Penello, Microsoft's director of product planning, himself has said
the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe.
So there you have it! Even with the quadrupling power of the cloud, "the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe." Do with that information what you will.
Wow fanboy alert... you do know there is no real proof that the cloud will help as it is based on connection! and why argue with what the developers say when they are the ones who make the dam games.
 

SeventhSigil

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pandorum said:
tdylan said:
The joke's on all of you because even though the XBONE's power will actually be quadrupled by the use of the cloud

http://www.escapistmagazine.com/news/view/124325-Microsoft-Claims-Cloud-Will-Quadruple-Power-of-Xbox-One
M$ is already well aware that being more powerful is not in and of itself an advantage:

http://www.escapistmagazine.com/news/view/127561-Microsoft-Disputes-PS4-Power-Advantage
Albert Penello, Microsoft's director of product planning, himself has said
the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe.
So there you have it! Even with the quadrupling power of the cloud, "the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe." Do with that information what you will.
Wow fanboy alert... you do know there is no real proof that the cloud will help as it is based on connection! and why argue with what the developers say when they are the ones who make the dam games.
.... Please tell me you realize he's being sarcastic and are replying with similar irony.
 

Neta

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Even if the Xbox None was the bestest and most powerful console there ever was and makes the PS4 look like a Sinclair ZX Spectrum in comparison, it don't mean jack if I can't play my games whilst my 'ternet is down.

[Catcha: Describe "Netflix"? I put "American"]
 

Lightknight

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Strazdas said:
Lightknight said:
"30FPS in 1920×1080 on PS4, but it?ll run at ?20-something? FPS in 1600×900 on Xbox One" is a much bigger difference that I thought it'd be. I wonder why they brought the resolution down though. What if they were both the same resolution?
Maybe Xbone refused to run properly at 1080p? or the framerate was so unstable they couldnt properly test it? Yeah the resolution change here makes a huge difference and most people will miss that.
That's probably something they would mention. This is a lower resolution that the XBO is having trouble running at even the same frame rate that the ps4 is running the higher one at. This makes me suspect the nature/reliability of the test (and I'm firmly in the ps4 came on power disparity).

neppakyo said:
Haha you make me laugh. As soon as you mentioned "the cloooooud" any valid point you had disappeared... not that you had any. Research a bit about hardware and software optimizations first. Ignorance may be bliss, but knowledge is power.

Also I laughed more as you link MS PR babble from Microsoft morons.
pandorum said:
Wow fanboy alert... you do know there is no real proof that the cloud will help as it is based on connection! and why argue with what the developers say when they are the ones who make the dam games.
I know Tdylan already responded. But you should read his post again. To spell it out, he's saying that Microsoft is claiming that the power difference doesn't matter while simultaneously claiming that their machine is so awesome because of cloud computing that can make things more powerful.

Regarding the topic, the thing is that cloud computing isn't anything special. It's non-local machines (aka servers stored somewhere else) that are doing the computing for you. Microsoft isn't the only company that has that. Anyone with a server and an internet connection can have that. That doesn't make the XBO more powerful, it just means that machines can process things on always online games to augment the amount of processing being contributed towards the gaming. Which is funny, because servers are already doing that for any online console gaming. To say that other machines doing the processing instead will somehow make the XBO more powerful is a laugh. Like saying a lazy man works like five men when you hire five more men to do the work for him.

If the cloud computing is being implemented in single player games, welcome to the world of obligatory always online single player games that finally introduce shitty lag to the story-lines of what would otherwise be immersive titles. Because God only knows that all the main storylines of Bioshock, The last of us, super mario brothers, Fable, or any other popular series needs is the introduction of lag because even the most powerful server in the world can't do shit about an internet connection that has trouble processing and implementing all those bits of data instantly.

SeventhSigil said:
.... Please tell me you realize he's being sarcastic and are replying with similar irony.
Oh, thank goodness, someone else figured it out.