Those people that are making the new Twisted Metal. Jaffe or something is one of them. I hate that guy.
And not paying attention to the fan demands. Things are looking relatively brighter with Tales of Graces f, but by then, I've personally decided to import the Tales titles from now on, even though they're expensive as all get up.Onyx Oblivion said:Namco Bandai.
Motherfuckers have so many Tales games in Japan.
And localize so few, despite a sizable fanbase.
Drakos.Amatras said:And not paying attention to the fans' demands, especially those from non-Japanese-speaking territories. Things are looking relatively brighter with Tales of Graces f, but by then, I've personally decided to import the Tales titles from now on, even though they're expensive as all get up.Onyx Oblivion said:Namco Bandai.
Motherfuckers have so many Tales games in Japan.
And localize so few, despite a sizable fanbase.
RPG?Outcast107 said:I knew as I said that someone would come up and say "YOUR WRONG AND HAVN"T EVEN PLAY IT!"
Sorry if I have a different opionion from you sir. But Its the same fucking game 12 years ago. The very same. Nothing new at all. Gather min/gas, build/turtle your shit. The campaign is fun, but "RPG" aspect is pretty lame. All thats different is their online. Thats it.
Also Relic, a AWESOME RTS company tries to do things different with each game. And they do it pretty well.
Well, you've got to cut them some slack on BC2's story. It's the second story they ever made (Third if you count Mirror's Edge, but that was written by Rhianna Pratchett). It was alright, but not as good as BC1's. I have to just plain disagree with you on the multiplayer though. I felt it was better than BC1's in just about every way. I felt I could see much farther in BC2, for example. I never sniped in the first one because there was mist everywherepspman45 said:EA, more specifically DICE
They made a beautiful, funny, sandbox FPS with strong class based Multiplayer (Battlefield Bad Company 1)
and the sequel was a Bland, forgettable, linear FPS, with a stupid story, no reliance on teamwork and a huge visibility problem
honestly, i can not see more than 50 feet away because it gets all blurry or is covered in DUST!
I felt like I was playing Modern Warfare rather than Battlefield, and that was the reason I played Battlefield!
Have you play the SP yet? Please tell me if you did. Cause in the Story, you can make two decision on who to help. Like save a human colony, or destory it due to them being infected by zerg. Why have this choice if it isn't going to play out in the next game? Or use points you get to buy a few different units. So it has a few "RPG" elment in choice making. Next time you try to quote me , do your reseacher.Vibhor said:RPG?Outcast107 said:I knew as I said that someone would come up and say "YOUR WRONG AND HAVN"T EVEN PLAY IT!"
Sorry if I have a different opionion from you sir. But Its the same fucking game 12 years ago. The very same. Nothing new at all. Gather min/gas, build/turtle your shit. The campaign is fun, but "RPG" aspect is pretty lame. All thats different is their online. Thats it.
Also Relic, a AWESOME RTS company tries to do things different with each game. And they do it pretty well.
Its an RTS.
You are hating an RTS game for being an RTS. Are you even sure that you are playing the right genre?
If you still think your complaint is valid then what do you think about this complaint?
"Dragon age 2 sucked because it did not have gun and was the same level up, collect equipment, hire party member bullshit that bioware releases."
This is my choice too, I still havent gotten over how they treated us regarding Vesperia.Onyx Oblivion said:Namco Bandai.
Motherfuckers have so many Tales games in Japan.
And localize so few, despite a sizable fanbase.