Kibeth41 said:
Let's be honest. People aren't angry that Blizzard didn't release an expansion. They're angry that they didn't bundle up all of the content, charge them for it, and label it as "an expansion". It's counter intuitive, but people are only getting upset because it doesn't feel as if they're getting an expansion, even though they basically have.
Y'know, I'm inclined to agree. I remember the character packs for Borderlands, how they cost $10-15 dollars, depending on where you lived, alongside paid DLC for short missions. I don't remember anyone throwing a tizz about that (actually, I feel Gearbox gets way too much rap - was Colonial Marines really that bad to somehow taint everything it puts out? Granted, I actually liked the game, but...)
It's not a perfect analogy, since we don't know how much the necromancer will cost, but I've got a feeling that the stream of free content D3 has received has become like candy. Keep feeding a child candy for years on end, then watch him become a teenager, when he's expected to use his own money to start paying for the candy, and cue the temper tantrum. Then again, from what I've seen of the Diablo fanbase, that does appear to describe them well, wanting to constantly receive more free content, while also claiming victim status in regards to not getting as much attention as the other franchises. In fact, I think D3 is the only Blizzard game that's received nothing BUT free content up until now (well, there is Overwatch, but even that has cosmetic microtransactions).
Not saying that there's no reason to complain - Overwatch uses a randomized loot system, HotS's skin prices are absurd, and the StarCraft war chest system is iffy. But complaining about having to pay for a new class...yeah, if you want to rail against DLC practices, I think there's far more egregious examples out there that what are mostly cosmetic choices.