Emperor Inferno post=9.72912.778476 said:
TaboriHK post=9.72912.778430 said:
From what I've seen, they seem to be taking cues from WoW a lot in interface and a little bit in looks and customization. All good things, but I can't help but fear that this will still be more of the same mindless slayfest.
But I like the mindless slayfest. In both 1 & 2 there was nothing so great as going out, meeting a bunch of monsters that wanted to kill me and having a grueling battle that only ended when I was standing in a pile of my enemies' broken bodies.
Yeah no joke. And I'm honestly not getting what everyone is bitching about. The video looked awesome! I was really impressed they used the 'same old' isomeric view and made it look that slick. It also seems the gameplay hasn't changed much at all, except for some things I could have loved in D1 and D2. What's wrong with change?
D1 was awesome, no doubt. Sweet gameplay, dark atmosphere, bloody, challenging (Especially when you got into Hell with a TON of those harpy things shooting those balls of light that sucked your health like a vacuum powered by Chuck Norris), and a cool enough storyline.
D2 was the same, except NOW you had a wider range of skills for each character (At the cost of not every character being able to learn every skill...Ahh, I loved it when my warrior shot fireballs in D1!), enhanced graphics (of course), more classes to choose from, a wider selection of environments, free identifying after rescuing Cain (!!That was CRAZY to me!!), and you could run (FINALLY, although with that stupid stamina). That's all not mentioning (Though I'm mentioning it now) the whole gem thing, imbuing power deals, runes, the 'Cube of Create Some Crap', thrown weapons, thrown POTIONS, a stash, and your money does NOT take up inventory space.
Those are some pretty freaking big changes!
So why wouldn't they do some revamping here? I mean come on. Suck it up. D1 and D2 are essentially the same game in premise, and D3 will be the same way.