Afaik, they still haven't settled the issue with the RMT auction beeing illegal in korea, which is why they delayed it from 2011 to 2012.
Now they realize that the previous development team (D2) did a far better job in setting up the core attributes and loot mechanics.
How do you realize that your core mechanic (RPG stats and Loot) aren't good enough for release, three years after the initial announcement ??
The reintroduction of the townportal is what puzzles me. The "sell and scrap on the go" idea ment that you didn't have to take yourself out of the action every 5 minutes to take a dump. Now they feel they need to give players a chance to rest ?
Imagine if the women(or men) of your dreams, finally skin to skin brushed up to you in the most exiting moment of your bed-playtime and said "Oh, this is great, but I need 5 minutes to write my feelings down."
It shouldn't go that way.
You want to have your players glued to the screen, drooling over how awesome it feels to bash in monsters and raiding their retirement fonds for an even shinier hat.