I'm surprised by the people in this thread complaining about Mirror's Edge's controls. I thought they (well, the parkour controls at least) were excellent, really tight and responsive. Sure, jumping across to a pipe or beam was a bit too finicky, and the wallrun/jump manoeuvre took some getting used to, but those were my only complaints. I played Prince of Persia 2008 and The Two Thrones recently and their controls felt really soggy after Mirror's Edge, especially PoP 2008. Of course, I played Mirror's Edge on PC, so that might have something to do with it; I don't know what the controls were like on the console versions.
It's a shame the core of pure awesome in Mirror's Edge was let down by lacklustre level design, an inane story, and bad guys shooting at you ALL THE TIME. I'm crossing my fingers that Mirror's Edge 2 will build on the good and throw out the crap. Not holding my breath, but I'm happy to hear the project hasn't been canned!