DICE: EA Gets "Too Much Crap for Not Being Innovative"

Cid Silverwing

Paladin of The Light
Jul 27, 2008
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Epic denial. The only innovations EA has brought to the table is how to be the evilest conglomerate of parasites in the history of ever.

Do you guys even know how many companies they've devoured?
 

Tiamat666

Level 80 Legendary Postlord
Dec 4, 2007
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chstens said:
DICE general manager, Karl-Magnus Troedsson, thinks EA's reputation for churning out sequels is ill deserved.
chstens said:
Since 2002, DICE has released twelve Battlefield titles if you include the various F2P spin-offs.
Hilarity ensues.
 

snave

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Nov 10, 2009
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Scrustle said:
Also, new IP =/= innovation.
Not necessarily, but a new IP does at least hold the possibility of innovating in narrative as well as mechanics. Within a single genre, I'd pick a new IP over an established one I have previously disliked any day.
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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Mortuorum said:
Scrustle said:
Then where's Mirror's Edge 2? DICE were working on it, but instead we're seeing countless add-ons to Battlefield 3 and announcements for Battlefield 4 already.
They haven't figured out a way to tack a crappy, unnecessary multiplayer mode [http://www.escapistmagazine.com/news/view/119449-EA-Turns-Its-Back-on-Single-Player-Games] onto it yet.
To be fair, Mirror's Edge could have a truly amazing multiplayer if they don't overload it with features, but just focus on giving it lots of maps.

If... if...
 

rayen020

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May 20, 2009
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Yes they do innovate, but only very slightly. Also EA occasionally buys an IP and resells it minus the innovation that made it so good in the first place. *cough*Mass Effect*cough*
 

Terramax

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Jan 11, 2008
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Formica Archonis said:
Not my first complaint about EA, but whatever.

My artistic problems with EA aren't so much that it's "not innovative", more that it's creatively bankrupt. Retooling a franchise from one genre to make it more like your biggest sellers in the hopes of dragging along the IP's fans and bringing in the fans of the homogeneous pap you already release is a nakedly cynical cash grab with no respect for buyers, and has less artistic merit than the blood spatter pattern at a murder scene.

"Not innovative" is painting multiple paintings that are similar. EA is running around the art gallery and painting over everyone else's stuff.
Sorry, I'm not quite certain what you mean, can you give an example? Do you mean kinda like how Nintendo drag all their franchises into a kart racer or 2D beat em up?
 

antipunt

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Meanwhile my brother is at home playing Madden 13 wondering how it is different from 12 except for the removal of a key feature >_>
 

Formica Archonis

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Nov 13, 2009
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Terramax said:
Sorry, I'm not quite certain what you mean, can you give an example? Do you mean kinda like how Nintendo drag all their franchises into a kart racer or 2D beat em up?
Dead Space 3. A series about a lone protagonist in a claustrophobic environment is now co-op and actiony because they wanted "to open up the accessibility of the IP a little bit by adding a little bit more action".

Mass Effect 3. A single-player series grows multi-player that you need to play to have a better shot at the optimal single-player ending.

I'm all for spinoffs and tweaking the established formula, but they're changing the cores of their other franchises because Battlefield's action/multi-player sells well, so everything else has to get in line.

But I'm just a hack. Andy Chalk said it better. [http://www.escapistmagazine.com/news/view/119449-EA-Turns-Its-Back-on-Single-Player-Games] Heh, "gong show".
 

BBboy20

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It's quite easy for us to explain to upper management that, 'We want to do this. We want to try this out.'
So, where's Mirror's Edge 2 then? Because using that would probably help it's sales of getting people to the Battlefield 4 beta...but the problem is that Battlefield 4 is coming out soon and is now part of the copy-and-paste schedule EA now has to copy-and-paste compete with Activision.

And EA is actually very prone to try out new things, and I have to say that sometimes I think we get too much crap for not being innovative,
2008 EA, perhaps but whan ever new IPs that has came out since, unless you're owned by EA, they're not going even try puting much or any advertising out there before launch.

We do release new IPs, and we do take care of IPs that have been out there. And perhaps not so successful, but we try to get new things out there as well.
*IP; singular. And you're right, you haven't been able to take care of your 2 IPs (ok, just Battlefield since Mirror's Edge is pretty much a single-player endeavor) as we would have liked (like curved bullets, shitty netcode, shitty spawning EVEN with low amount of players, questionable gameplay decisions, discovering shitty hit detection from the terrain of your just now released map pack).

Innovation is something that actually changes something for the better, renews something -- and I think we do that all the time,"
...actually no, innovation doesn't make things better. It can be and often we used that word in that context but otherwise, no, all it can do is make or break something. Also, you doing it all the time is very much up to debate since you've added Gun Master which, so far, only one big recently released shooter that you've competed with has...

But some of them are big and some of them are small, and some people disagree, saying, 'That's not an innovation!' and it's like, 'No, maybe not for you, but for the people playing the game it's a big thing,'
Depends on how big because if you just add stuff that EVERYONE else is adding, no, I can say that's probably not innovation...wait, didn't you just claimed that EA is innovating?

Why do I bother? DICE probably isn't reading this because THEY really need to do a Die Hard or John Woo game because, quite frankly, that first level in the SP portion of BF3 screamed that franchise and they need to do Heroic Bloodshed because they have the destructive software to do so.
 

antipunt

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NameIsRobertPaulson said:
antipunt said:
Meanwhile my brother is at home playing Madden 13 wondering how it is different from 12 except for the removal of a key feature >_>
Tackling animations have been refined. No more clipping tackles.

Runners will now force their way past the line rather than hit an invisible wall.

Fade passing and receiver and defender strafing make passing easier, and give the QB more control over the pass. Also, defenders will no longer jump 40 feet straight up or teleport to the ball anymore.

Jim Nantz and Phil Simms commentate, replacing the awful Cris Collinsworth.

All of those are huge... except they removed Franchise Mode and Create-A-Character, thereby removing the two things I used most over my 11 years with the series. Therefore, I told the series to go blow itself.
Holy crap, you're super observant o_O
 

Terramax

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Formica Archonis said:
Terramax said:
Sorry, I'm not quite certain what you mean, can you give an example? Do you mean kinda like how Nintendo drag all their franchises into a kart racer or 2D beat em up?
Dead Space 3. A series about a lone protagonist in a claustrophobic environment is now co-op and actiony because they wanted "to open up the accessibility of the IP a little bit by adding a little bit more action".

Mass Effect 3. A single-player series grows multi-player that you need to play to have a better shot at the optimal single-player ending.

I'm all for spinoffs and tweaking the established formula, but they're changing the cores of their other franchises because Battlefield's action/multi-player sells well, so everything else has to get in line.

But I'm just a hack. Andy Chalk said it better. [http://www.escapistmagazine.com/news/view/119449-EA-Turns-Its-Back-on-Single-Player-Games] Heh, "gong show".
Ah, I get what you mean now.
 
Sep 3, 2011
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im mad at EA for online passes, killing developers and fucking gamers over when they stop being arses then we will not hate them so much, its not that hard
 

ElPatron

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Jul 18, 2011
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How about when years ago you people promised us a true BF2 sequel and you "innovated" by copying Modern Warfare? This is a suit covering another suit's back.

And releasing a Medal of Honor that takes place in "Contemporary Combat"? So adventurous!
 

sunsetspawn

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Jul 25, 2009
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Hickory dickory dock, EA's not being innovative...

ohhhhh

Mass Effect 3 blew, it needed the money.

Ya hear me?