Did BLUR really fail?

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SalamanderJoe

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Jun 28, 2010
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Now well all know Bizzare Creations have been pretty much axed by Activision because they created a bit of a flop. I honestly didn't know what game it was until I realised it was BLUR, my current favourite game. I was actually pretty surprised because BLUR is bloody awesome and a decent challenge both in single player and against others online. (Even if the PS3 servers barely hit 1000 a day) That and it was a decent party game, I mean how often do you get split-screen these days, and four player mind?

Apart from it being stupidly priced at laucnh at £45 quid (the same mark up as Black Ops remember) was it THAT much of a failure?
 

Onyx Oblivion

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Sep 9, 2008
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It was a failure to Activision's expectations, but as a whole, I wouldn't call it a failure like Tony Hawk: Shred.

Atlus would KILL for the sales that Blur had, likely.
 

Jasper Jeffs

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Nov 22, 2009
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I thought it was good, but I didn't buy it because racing games aren't worth £40. If it was in the £25-30 to range I would've got it. I know people who think the same, so maybe that's why it didn't sell well.
 

JourneyThroughHell

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Sep 21, 2009
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It did not really sell well, for reasons that will forever evade me.

But, no, not a catastrophical failure by any means.

Onyx Oblivion said:
It was a failure to Activision's expectations, but as a whole, I wouldn't call it a failure like Tony Hawk: Shred.
Now that one. Yes. That was was a catastrophe.
 

TimeLord

For the Emperor!
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Aug 15, 2008
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I liked BLUR. But all my friends got Split/Second.

The bunch of gits that they are.
 

Madara XIII

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TheSniperFan said:
sravankb said:
Man, I THOUGHT that was a great game.[...]!!
*facepalm*
You just officially said, that you don't have your own opinion.

Guy's just ignore what publishers say. They are the biggest a***s in the game-industry. All they do is:
Call a sucking game good and hype it -> Profit
Call a good game revolutionary and hype it -> Profit
Force developers to release a game earlier -> Profit
Force developers to remove content and later sell it as DLC's -> Profit
Tell people that a game sucks. Then tell them that the next one will be better, so you buy it -> Profit
REPEAT
^ The history of the game industry
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Pirate Kitty said:
Onyx Oblivion said:
It was a failure to Activision's expectations, but as a whole, I wouldn't call it a failure like Tony Hawk: Shred.
There's a Tony Hawk's: Shred?

Well, they did a good job of advertising that one XD

EDITED for English.
And it shows, what with its sales of 6 thousand whole units. ;)

Blur was an okay game. With the price of the game, I couldn't justify it. "Fun Party Game" wouldn't really cut it, either.
 

TiefBlau

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Apr 16, 2009
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You seem to be under the assumption that Activision cares whether or not a game is good; they don't. What matters are sales, and Blur sold 31,000 copies in the first week. Transfromers: War for Cybertron sold 7 times that amount of copies, and Spiderman: Shatty Dims (lol, Yahtzee) 4 times. In fact, the only 2010 release that sold as few copies on the first week is Singularity, and it just so happens that Activision considered that game to be a total flop too.

Conclusion: You want to keep publishers from chopping good games? Buy them! Make them profitable! As it stands, Activision can introduce a couple new maps on Black Ops as DLC and it would still probably wring a higher profit than Blur.
 

lolmynamewastaken

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Jun 9, 2009
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i love that game, multiplayer really does bring it to life though. i think a poor choice in release date made it fail though seen as how it was out like what, 2 months before GT5 and alot less than that before CoD:7 The Boyfriend Stealer. if it had come out like next year some time when everyone is bored of the games currently out it would have done really well.
oh, and it was hardly marketed at all, i only head about it because of a review on this very site.
 

mParadox

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Sep 19, 2010
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It's kinda like Singularity. It nearly slipped my net had it not been for the reviewed on the Escapist. Activision hardly tried to advert it.
 

The_Deleted

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Aug 28, 2008
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It's a fantastic game, unfortunately it came out a week after Split/Second, so people wer quite happy with the spectacle that game provided over the considerably more sober and challenging game that Blur is.
Both games are damned good but the timing for release was woeful. Even a month or so would have provided better sales. The reviews were all but positive.
 

The_Deleted

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MParadox said:
It's kinda like Singularity. It nearly slipped my net had it not been for the reviewed on the Escapist. Activision hardly tried to advert it.
The ad was pretty good, to be honest.

http://www.youtube.com/watch?v=1CTm8BgmJ88
 

Death916

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Apr 21, 2008
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I was in the blur beta and i loved it. I woulda bought it after if I had money at the time
 

Polaris19

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Pirate Kitty said:
Onyx Oblivion said:
It was a failure to Activision's expectations, but as a whole, I wouldn't call it a failure like Tony Hawk: Shred.
There's a Tony Hawk's: Shred?

Well, they did a good job of advertising that one XD

EDITED for English.
Is's only sold about 58,000 copies in the world thus far. THAT is a failure.
 

lolmynamewastaken

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ForgottenPr0digy said:
lolmynamewastaken said:
i love that game, multiplayer really does bring it to life though. i think a poor choice in release date made it fail though seen as how it was out like what, 2 months before GT5 and alot less than that before CoD:7 The Boyfriend Stealer. if it had come out like next year some time when everyone is bored of the games currently out it would have done really well.
oh, and it was hardly marketed at all, i only head about it because of a review on this very site.
I'm sorry Sir/ma'am but Blur came out on "May 25, 2010"* around the same time as Red Dead Redemption,Alan Wake and Split/Second

Red Dead Redemption came out on "May 18, 2010"*
Split/Second came out on "May 18, 2010"*
Alan Wake came out on "May 18, 2010"*

(FYI i was using the North American release dates)
it did? its still like £40 here... jesus, i'm out of touch with games.
 

Something Amyss

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The_Deleted said:
MParadox said:
It's kinda like Singularity. It nearly slipped my net had it not been for the reviewed on the Escapist. Activision hardly tried to advert it.
The ad was pretty good, to be honest.

http://www.youtube.com/watch?v=1CTm8BgmJ88
I saw that ad a total of once. Most of my feiwnds never did.

I'm not saying my experience was typical, but how good it was is kinda irrelevant if nobody saw it.
 

Judgement101

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Mar 29, 2010
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I thought Blur did rather well for its out of place genre. Genre of realist/unrealist mario kart style racing.
 

The_Deleted

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Zachary Amaranth said:
The_Deleted said:
MParadox said:
It's kinda like Singularity. It nearly slipped my net had it not been for the reviewed on the Escapist. Activision hardly tried to advert it.
The ad was pretty good, to be honest.

http://www.youtube.com/watch?v=1CTm8BgmJ88
I saw that ad a total of once. Most of my feiwnds never did.

I'm not saying my experience was typical, but how good it was is kinda irrelevant if nobody saw it.
I don't watch TV at all these days, too many games, and caught it a few times. Admittedly late at night.