CannibalCorpses said:
There was nothing wrong with the ending, i don't know why people get so worked up over it.
*sigh* wow, that's not going going to start a flame war.....
Suffice to say the reason why the MeE3 ending was so hated was twofold
1) Implementation. A lot of the game's canon (both stated and implied) was ripped up to work this ending in, and it still didn't work. The whole last 15 minutes was so full of plot and logic holes I'm amazed that no one at Bioware brought it up. The crux of this issue is that a Paragon Shepard could literally point out the Citadel's window at the Geth and Quarians and indisputably prove the Star Child's entire argument wrong. That should never be able to happen in the climax of a 100+ hour series. A good villain should at least be arguably right on one regard or another, but the Reapers are so stupid and ignorant at even the most basic level that they've practically become Saturday morning cartoon villains. You can't take them seriously, and that's inexcusable in a series so previously well grounded.
What's even worse is that even the Extended Cut DLC didn't fix this. Not only did Bioware do a second run of the ending, but they had 3 million fans telling them how to fix it, and all they managed to accomplish was more description of the results (which though genuinely appreciated, was more pandering than fixing). Bioware quite simply does not get the point of the problem here.
2) The Player. It seems a lot of the industry seems to forget the role of the player as the driving force of a game's evolution, but in Mass Effect's case it's a particularly big problem. The player is given quite a lot of agency over a lot in the game. They can choose Shepard's name, gender, looks, personality, fighting style, personal history, romantic involvements, and most importantly the fate of the galaxy. That's a lot of influence over the trilogy's narrative for one person to have and it has to be carefully considered, as with that amount of power the game becomes as much the player's as the developers'. Bioware did not even give this any amountthought. The ending of the series pretty much took that from the player and shits all over the amount of time and effort they invested in that story. That is one of singular most major mistakes that a game could do.
Yes the EC did try and fix that, but that's an after-the-fact bit of work for something that should have been integral to the game's ending (and like mentioned before, it wasn't even done that well)
So it all comes down to Bioware being ignorant of what they were doing. Trying to get this back OT, I could still buy another game from them (Mass Effect or otherwise), but until they have proven that they've learned from their mistakes, I simply can't rust them to deliver what they promise, so any game they release I'm damn well not going to get without a truckload of salt and some well trusted sources giving me a full recommendation (meaning they've played all the way through)