Today I bought Demon's Souls, so you all know where this is coming from.
Previous to today, I couldn't stand dying in games. Deaths made me rage. I don't know why, but the inconvenience of death really aggravated me. After getting my ass kicked by Demon's Souls for three hours (partly because I can't figure out how to teach my character magic), instead of me just storming out of the room or popping in another disc like I usually do, each death made me that much more motivated to keep going.
This is the opposite of how I reacted when Battlefield: Bad Company 2's campaign killed me time and time again, or when I played Uncharted 2 on hard, or when I kept dying in Killzone 2. Those times I just quit. I'm mystified as to how Demon's Souls has kept me going rather than driven me off.
So I was wondering if you Escapees had had similar experiences: with one game frustrating you to no end, while another kills you often yet you love it.
Previous to today, I couldn't stand dying in games. Deaths made me rage. I don't know why, but the inconvenience of death really aggravated me. After getting my ass kicked by Demon's Souls for three hours (partly because I can't figure out how to teach my character magic), instead of me just storming out of the room or popping in another disc like I usually do, each death made me that much more motivated to keep going.
This is the opposite of how I reacted when Battlefield: Bad Company 2's campaign killed me time and time again, or when I played Uncharted 2 on hard, or when I kept dying in Killzone 2. Those times I just quit. I'm mystified as to how Demon's Souls has kept me going rather than driven me off.
So I was wondering if you Escapees had had similar experiences: with one game frustrating you to no end, while another kills you often yet you love it.