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Bartholen

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I think the Extended Edition of Return of the King works best in the third act. It really makes Mordor feel a lot bigger and like an actual country as opposed to just a field with a mountain like in the theatrical version.
Jackson saying that the Extended cuts are for the fans makes the most sense in the case of RotK. Because that's what most of the extra stuff feels like: fanservice. And Grond is probably the best example of it. It doesn't change anything or offer any deeper insight into the world, it's basically a "Leo DiCaprio pointing at the screen" moment for those who read the book. But since Grond already is in the theatrical, albeit briefly, what's added is basically just hype for Grond. Like "oooh, you know it's coming!"
 

Thaluikhain

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Having a scene showing the orcs with a battering ram before Grond gets brought in is another pointless inclusion. The whole thing with the siege of Minas Tirith is to immediately show the increase in scale compared to the Battle of Helms Deep. Sauron is not fucking around and having Grond just brought forward by default to smash down the gate as it was in the theatrical version emphasized that.
Also, if you went to all the trouble of building and transporting Grond, why would you not use it right away? If the normal battering rams breach the gate, Grond is now useless.
 
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Casual Shinji

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Also, if you went to all the trouble of building and transporting Grond, why would you not use it right away? If the normal battering rams breach the gate, Grond is now useless.
Yeah, they got the giant beast of burden out of the stable and everything.
 

The Rogue Wolf

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For the first time since 2012, I went to see a movie: Iron Lung, Markiplier's theatrical rendition of the indie game of the same name. Clocking in at just over two hours- about twice as long as a conservative playthrough of the game- the plot takes some liberties with that of the original, expanding the role of the Convict, making the voice at the other end of the radio an actual character, and doing other things to make it a watchable movie. And I have to say that, for a film that takes place (almost) entirely within a submarine the size of a large rec room and has only one person on-camera 99% of its runtime, it manages not to overstay its welcome.

Part of this is because Markiplier does a respectable job in his role (at no point did I ever feel like "this is Mark doing a skit"), but I think most of the heavy lifting is done by the sound and music, a lot of which was done by Andrew Hulshult, known for his work in a wide swath of games. Everything combines into an honestly claustrophobic and tense scenario.

However, the primary problem with the film is that there's not a whole lot for anyone who doesn't know about the game. The plot doesn't go into much depth about the world, leaving the main character's past unclear, and the closed-room scenario could end up boring those who are less invested in the proceedings. There were also some audio-mixing issues that caused some very critical dialogue to be difficult to hear.

Overall, I enjoyed the movie. But I really feel like you need to be a fan of either Markiplier or the Iron Lung game (or his playthrough of it) to get the most out of it.
 
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Return to Silent Hill (2026)

Back when I wrote a review for Silent Hill Revelations I, rhetorically, asked why the Silent Hill movies went directly from an adaptation of the first game to an adaptation of the third game while skipping the second one. Back then I suggested that was because sometimes god has mercy on us. Return to Silent Hill is one of many pieces of evidence to suggest that by now, he might have abandoned us for good.

All polemics aside, though, Return to Silent Hill is, indeed, a loose adaptation of Silent Hill 2, originally released in 2002 and remade, very competently, in 2024. Silent Hill 2 is widely held to have one of the best stories in any video game, period. A gothic tale of young widower James Sunderland taking on an orphic journey to the titular lakeside town where he and his wife had spent their honeymoon, finding it haunted by monsters and demons representing his own repressed guilt. I don't necessarily think of it as having the best story in the medium, or even really in its own series, but I will definitely say it's probably pretty high up there. Adapting it to film is french director Christophe Gans who had previously adapted Silent Hill 1 in 2006, a movie that is widely considered to be one of the better video game adaptations for reasons mostly incomprehensible to me.

About two years ago, when I played Bloober Teams remake of Silent Hill 2 I was, sometimes, wondering how a version less slavishly devoted to the original, a version more eager to get weird with it might have looked. Of course I did that with the knowledge that when, say, the remakes of Final Fantasy 7 "get weird with it", they get to do that because they're made by most of the creative team behind the original game applying decades worth of hindsight to the original text and reflecting on their own work and its cultural impact. It's not that nothing good can't possibly come out of a creator making someone elses work his own, I'd never say that, but I will say that Return to Silent Hill certainly doesn't make an argument for it.

RTSH takes the broad strokes of Silent Hill 2. There is a guy named James, played by Jeremy Irvine. He meets a girl named Mary, played by Hannah Emilie Anderson. They start a relationship. They're not together anymore. He receives a letter from her and goes to the town of Silent Hill, where, in this version, they lived together. He finds it turned into a sort of foggy purgatory overrun by demonic creatures. He goes on a journey through it to learn the truth about Mary and himself. An attempt is made to remix and reframe the story beats of the source material. The movie turns James into a tortured artist. The movie adds an evil, demon worshipping cult again, which is an angle the Silent Hill movies just can't let go off and which factors heavily into Mary's new backstory. Supporting characters like Angela and Laura now explicitly represent aspects of Mary. And the reveals are handled very differently, none for the better.

It tells a story of 8 hours in a time frame of under 2 hours and somehow felt it wise to still overcomplicate it, to a point where the attempts at increased complexity combined with the movies breathless pacing add up to something that won't make sense to people familiar with the game and will be impossible to follow for those who aren't. All of which makes RTSH feel less like a properly developed narrative and more like a highlight reel of surrealist setpieces that, I imagine, are about what someone who's never seen a David Lynch movie thinks David Lynch movies are like. It's just the fact that the movies plot is the "And then..." method of writing, taking to its absolute extreme, where James gets pushed from location to location and from setpiece to setpiece, being given barely more time to do anything other than run and grunt, any sort of arc being practically imperceptible. Well meaning but sparse and underwritten flashback sequences elaborating on his and Mary's relationship doing little to alleviate that problem, although the fact that neither of the actors playing them seem to be working very hard doesn't help. Matter of fact, the best performance in this might be the kid that plays Laura who, hey, also voiced her in the games remake. Also, this might be petty, but indulge me for a moment: Is it just me or do more and more productions these days just feature a psychotherapist among their cast, just so they can have an excuse to bluntly exposit on a characters mental state? I feel like I've been seeing that more and more often, recently.

Writing aside, the movie's also just not well produced. I'm cutting them some slack for obviously working on a low budget but it has that characteristic smeary, fuzzy low budget CGI look that so many European fantasy productions are settled with and it's just not good enough at stylization to make it work. It's not that the monster and environmental designs are necessarily bad, although they mostly miss the mark of the games art direction, but it's that the visual style makes all of it look like a 00's music video. I would have liked to be able to say that I could appreciate the movie at least as an artistic parade of surreal sequences but frankly, the movies direction is just way too loud and obnoxious for that. So despite its best efforts it certainly can't pass as an arthouse production. RTSH goes out of its way to pay visual homage to films like Rosemary's Baby, The Shining and Twin Peaks: Fire Walk With Me, but it's never more than this cheap, trashy fastfood simulacrum of an arthouse horror movie. Limp Bizkit sampling the Suspiria soundtrack.

Let me be honest here, I really, really didn't enjoy this. It's not a good adaptation of Silent Hill 2. It's not a good original movie inspired by Silent Hill 2. It doesn't look good. It doesn't sound good. It's not written well or even comprehensibly. I don't think Christophe Gans was a good pick to direct the first Silent Hill movie nor was it a good idea to let him direct another one. Silent Hill is a setting with almost unlimited potential and yet all either of its adaptations ever managed to produce are worse versions of the games. Just fucking let a good director tell their own story in the Silent Hill universe. There's no reason to continuously try, and fail, to adapt the games. There is a reason people say that sort of behavior is the definition of insanity. This is probably the worst out of the three Silent Hill movies, simply on the virtue that at least Revelations occasionally managed to be unintentionally funny. If they ever make another one, I hope they rethink their approach. Or maybe they'll just drag Christophe Gans back in five years to adapt fucking Silent Hill 4: The Room, what do I know.
Half of Silent Hill is style and atmosphere, and back then few if any video game adaptations had much of it. But somehow, despite all its expository plot bumbling the original movie was at least pretty effective in that regard. Maybe this is also why Gans’s best credit by far is still a movie that helped inspire Bloodborne.
IMG_6102.png
 

thebobmaster

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BrawlMan

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Overall, I enjoyed the movie. But I really feel like you need to be a fan of either Markiplier or the Iron Lung game (or his playthrough of it) to get the most out of it.
I never played the game, nor knew about it, until this movie adaption, and honestly: I got a lot out of it, by not knowing anything at all. This is pretty much a Lovecraft type story; it definitely benefits in this case to know little or be blind as possible. I only looked up the differences after seeing the movie, and waiting a day to let it marinate for a minute.

This is already one of my favorite films of the year.
 
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PsychedelicDiamond

Wild at Heart and weird on top
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I'll write this for the 1st Silent Hill movie: I remember some scenes that left a mark on my imagination. I recall virtually nothing from the 2nd. As this movie made you believe g-d may have abandoned us, I'll take that as a hint to skip this one :)

Now, I want to be fair, Silent Hill 2 means a lot to me so I will say that I take what I perceive to be a poor adaptation of it kind of personally. There is a chance that you might find its imagery evocative in a similar way you did for the first one, I'm not ruling that out. But I can almost promise you, you will not come away from it, thinking it was a well told story.
 
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thebobmaster

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Johnny Novgorod

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Mel Brooks: The 99 Year Old Man!

Two-part documentary that tracks Mel Brooks' rise and fall and rise and fall and rise and you get it. Along the way he bags Anne Bancroft and makes some very funny movies. He says be kind to each other, by the way.
 

thebobmaster

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Casual Shinji

Should've gone before we left.
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I tried to watch Predator: Badlands, but this movie is so visually uninspired. I got to where Dek fought the plant tentacles, that I guess just existed among the regular looking trees, when I just couldn't be bothered anymore. It also runs into the issue of the Predators fighting like actors with at least 15 pounds of rubber hanging from them. I get that this being live-action with probably not too much of a budget necessitates them cutting some corners, but then just make it animated. Killer of Killers looked great and the Predators actually felt strong and intimidating.
 
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Gordon_4

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I tried to watch Predator: Badlands, but this movie is so visually uninspired. I got to where Dek fought the plant tentacles, that I guess just existed among the regular looking trees, when I just couldn't be bothered anymore. It also runs into the issue of the Predators fighting like actors with at least 15 pounds of rubber hanging from them. I get that this being live-action with probably not too much of a budget necessitates them cutting some corners, but then just make it animated. Killer of Killers looked great and the Predators actually felt strong and intimidating.
The point is that Dek isn't strong or intimidating, relatively speaking. That's why his father wanted his brother to kill him. Dek's a runt and part of the movie is him figuring out the whole smarter not harder thing. Which admitedly is moot if you found the movie dull regardless. But that's why its the way it is. As for making it animated, I honestly don't think making it in quality animation would have been cheaper than live action.
 
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Casual Shinji

Should've gone before we left.
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The point is that Dek isn't strong or intimidating, relatively speaking. That's why his father wanted his brother to kill him. Dek's a runt and part of the movie is him figuring out the whole smarter not harder thing. Which admitedly is moot if you found the movie dull regardless. But that's why its the way it is. As for making it animated, I honestly don't think making it in quality animation would have been cheaper than live action.
I don't mean him specifically, I mean the movement and fighting of the other Predators. Like, when he fights his brother, or when his brother fights their father. There's no power, no speed to it.

Budget wise Killer of Killers apparently cost 50 million, and Badlands cost 105 million. So for twice the cost they made a blander looking movie.
 

thebobmaster

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Vicious

Most of it was a miserable mess but the biggest take away would be how full of shit everything was. Yeah, that’s basically the message, in a somewhat clever fourth wall kind of way if there was a redeemable aspect here. Indulging the eye-rolling psycho-supernatural horror was a pretty bad idea for these characters.
 

thebobmaster

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Bartholen

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Last Action Hero, 5/10

This is a 1993 action comedy about a kid in New York who gets hold of a magic ticket stub, and ends up inside the latest Schwarzenegger action movie. What proceeds from there is a messy mish-mash of styles and tones that's laden with interesting ideas, but is hopelessly bogged down by trying to do way too much at once, and some massive pacing issues.

Like I said, there's lots of interesting ideas here. The movie is very meta, with the kid being aware that he's in a movie, and as such constantly lampooning that fact. There are quite a lot genuinely clever gags like how people can't swear or kill kids because the movie's PG-13, ridiculously tortured yet actually funny one-liners, and surprisingly in-depth background gags, like how every woman in the movie is ridiculously attractive because it's a movie. But trying to cover everything is kind of difficult, because this movie switches focus like three times during its runtime, constantly running into interesting scenarios and ideas, and ditching them like 10 minutes later. Charles Dance plays the main villain and turns in a wonderful performance, but he's hopelessly underused. The tone stumbles between comedic absurdity, existential contemplation, and surprisingly dark drama, and they end up undermining each other. Just as you're getting settled into one type of scene it's already over, and the tone switches again. The whole movie is like this: Every positive there's to say about it has a qualifier attached to it.

It's hopelessly overlong: at 2 h 10 minutes it feels like there's a whole extra act in it, and it feels like it climaxes like three different times. Somewhere in here is either a fun 90-minute action comedy romp á la The Naked Gun, or a whole roster of interesting movies you could make out of the premise: what happens when a movie character finds out they're fictional? What if you really did end up inside a tropey action movie, while suffering all the physical consequences? What if actors ended up meeting themselves as the fictional characters they play? These are straight up Charlie Kaufman -style concepts that could be incredibly interesting. The movie just never decides to pick a focus, and the result is a mess.

But at least it's a fun mess: the action setpieces are quite fun and heightened by how deliberately over the top everything is (like lighting a cigarette with the fuse on a stick of dynamite). For how messy the movie is tonally, Schwarzenegger manages to be surprisingly consistent with his performance, giving this literal caricature a surprising level of humanity. The set design is actually really good. I assume they were shooting in actual New York, but I don't know how much they dressed up the place to look as dirty and rundown as possible. So it's not a total wash at all. It's just heavily bogged down by its indecision.
 
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thebobmaster

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Last Action Hero, 5/10

This is a 1993 action comedy about a kid in New York who gets hold of a magic ticket stub, and ends up inside the latest Schwarzenegger action movie. What proceeds from there is a messy mish-mash of styles and tones that's laden with interesting ideas, but is hopelessly bogged down by trying to do way too much at once, and some massive pacing issues.

Like I said, there's lots of interesting ideas here. The movie is very meta, with the kid being aware that he's in a movie, and as such constantly lampooning that fact. There are quite a lot genuinely clever gags like how people can't swear or kill kids because the movie's PG-13, ridiculously tortured yet actually funny one-liners, and surprisingly in-depth background gags, like how every woman in the movie is ridiculously attractive because it's a movie. But trying to cover everything is kind of difficult, because this movie switches focus like three times during its runtime, constantly running into interesting scenarios and ideas, and ditching them like 10 minutes later. Charles Dance plays the main villain and turns in a wonderful performance, but he's hopelessly underused. The tone stumbles between comedic absurdity, existential contemplation, and surprisingly dark drama, and they end up undermining each other. Just as you're getting settled into one type of scene it's already over, and the tone switches again. The whole movie is like this: Every positive there's to say about it has a qualifier attached to it.

It's hopelessly overlong: at 2 h 10 minutes it feels like there's a whole extra act in it, and it feels like it climaxes like three different times. Somewhere in here is either a fun 90-minute action comedy romp á la The Naked Gun, or a whole roster of interesting movies you could make out of the premise: what happens when a movie character finds out they're fictional? What if you really did end up inside a tropey action movie, while suffering all the physical consequences? What if actors ended up meeting themselves as the fictional characters they play? These are straight up Charlie Kaufman -style concepts that could be incredibly interesting. The movie just never decides to pick a focus, and the result is a mess.

But at least it's a fun mess: the action setpieces are quite fun and heightened by how deliberately over the top everything is (like lighting a cigarette with the fuse on a stick of dynamite). For how messy the movie is tonally, Schwarzenegger manages to be surprisingly consistent with his performance, giving this literal caricature a surprising level of humanity. The set design is actually really good. I assume they were shooting in actual New York, but I don't know how much they dressed up the place to look as dirty and rundown as possible. So it's not a total wash at all. It's just heavily bogged down by its indecision.
"Iced that guy...to cone a phrase!"

This is one of the movies that struggles because it can't quite decide if it wants to be a real action movie or a satirical one. So, it tries to be both, and it doesn't quite work.
 
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