Yes, my copy of World of Warcraft DOES contain the celestial steed mount but it's not an integral part to the game. World of Warcraft is also an MMORPG, which is different from say a single player game. Look at Mass Effect 2. The DLC that links the gap between ME2 and ME3 is absolutely needed if you want to make any sense of what the fuck is going on. Fighting games also engage in this bullshit. You pay 60 dollars expecting a full game only to have to pay more for extra fighters. Nowadays the cost of a full experience isn't 60 dollars, already a steep price, it's somewhere between 80 to 90 bucks. This means bad news to most gamers who are on a budget, which is most gamers.
I can't argue about the Portal 2 DLC. It's not in any way pivotal to the gameplay or story. They're goddamn hats. The moment Valve start charging for actual content is the moment I'll become angry. For e.g., TF2 items. They pretty much change the way a class is played and yet they allow people to buy them. If they were only cosmetic items I wouldn't care but it's a step to far. You technically get an advantage by buying them.
In regards to day 1 DLC, it's disgusting. Most of the files for the content is already in the game and yet they make you pay for it. You pay 60 dollars, an already steep price and you end up having to pay even more to experience the whole game, something which you thought you'd get when buying said game. Instead, you end up with a part of the game.
Also, I actually CAN dictate what a company should do with its resources and time. I'M the buyer. They're trying to appeal to ME, not anyone else. Treating user suggestions like shit and continuing to screw gamers over isn't a very good tactic, but apparently putting a "friendly face" and creating drama assures that you'll sell bland, boring and unoriginal games in the millions(I'm looking at you Activision). Correction, I can't dictate what a company should do with its time. WE, as gamers CAN. If we unite we can make publishers and developers dance to our music but unfortunately no one is willing to do so. The gaming community is strong but in the slightest bit united. If we actually do unite our forces and forget our differences we could, without a shadow of a doubt, run the entire industry.
Valve was always seen as a respectable company that would never stoop low. Gamers consider this a betrayal due to many previous "less respected" companies using these sort of cheap tactics. EA, Activision, 2K, etc. DLC is seen as evil because these companies saw it as an easy way to make money instead of as a way to complete their game. Valve has never done this until now and gamers always thought they never would associate themselves with the evil, barbaric tactic that DLC is considered to be.
It's not that I'm against DLC, it's that in against the way it's implemented. It screws over gamers. The thing is, we CAN change this. In fact, we could change the entire face of the gaming industry and make them do our bidding if we had a common goal but unfortunately we don't. There are to many crowds subscribing to different ideas for the gaming community to ever actually make a difference. Petitions do jack shit and so do "protests". Remember how well those so called "protests" went for Left 4 Dead 2? Yeah... The only possible way to unite the community, actually the only possible way to unite people of different view points is to give them a common enemy.
Rant over.
I can't argue about the Portal 2 DLC. It's not in any way pivotal to the gameplay or story. They're goddamn hats. The moment Valve start charging for actual content is the moment I'll become angry. For e.g., TF2 items. They pretty much change the way a class is played and yet they allow people to buy them. If they were only cosmetic items I wouldn't care but it's a step to far. You technically get an advantage by buying them.
In regards to day 1 DLC, it's disgusting. Most of the files for the content is already in the game and yet they make you pay for it. You pay 60 dollars, an already steep price and you end up having to pay even more to experience the whole game, something which you thought you'd get when buying said game. Instead, you end up with a part of the game.
Also, I actually CAN dictate what a company should do with its resources and time. I'M the buyer. They're trying to appeal to ME, not anyone else. Treating user suggestions like shit and continuing to screw gamers over isn't a very good tactic, but apparently putting a "friendly face" and creating drama assures that you'll sell bland, boring and unoriginal games in the millions(I'm looking at you Activision). Correction, I can't dictate what a company should do with its time. WE, as gamers CAN. If we unite we can make publishers and developers dance to our music but unfortunately no one is willing to do so. The gaming community is strong but in the slightest bit united. If we actually do unite our forces and forget our differences we could, without a shadow of a doubt, run the entire industry.
Valve was always seen as a respectable company that would never stoop low. Gamers consider this a betrayal due to many previous "less respected" companies using these sort of cheap tactics. EA, Activision, 2K, etc. DLC is seen as evil because these companies saw it as an easy way to make money instead of as a way to complete their game. Valve has never done this until now and gamers always thought they never would associate themselves with the evil, barbaric tactic that DLC is considered to be.
It's not that I'm against DLC, it's that in against the way it's implemented. It screws over gamers. The thing is, we CAN change this. In fact, we could change the entire face of the gaming industry and make them do our bidding if we had a common goal but unfortunately we don't. There are to many crowds subscribing to different ideas for the gaming community to ever actually make a difference. Petitions do jack shit and so do "protests". Remember how well those so called "protests" went for Left 4 Dead 2? Yeah... The only possible way to unite the community, actually the only possible way to unite people of different view points is to give them a common enemy.
Rant over.