Here's my view:
Traditional:
Good: MGS. It happens whenever there is plot to discuss. Makes you pay attention.
Bad: DMC. I mean the action bits. It's just to make Dante look badass, but you can't do anything close to that in-game.
Interactive:
Good: Heavy Rain. Lets you walk around while talking to people, mess aroung with things, ect.
Bad: Can't think of one now, but I know there are some.
QTEs in cutscenes:
Good: NEVER.
Bad: ALWAYS.
Unskipable cutscenes:
See "QTEs in cutscenes"
Traditional:
Good: MGS. It happens whenever there is plot to discuss. Makes you pay attention.
Bad: DMC. I mean the action bits. It's just to make Dante look badass, but you can't do anything close to that in-game.
Interactive:
Good: Heavy Rain. Lets you walk around while talking to people, mess aroung with things, ect.
Bad: Can't think of one now, but I know there are some.
QTEs in cutscenes:
Good: NEVER.
Bad: ALWAYS.
Unskipable cutscenes:
See "QTEs in cutscenes"