So I was looking at the list of games that the Smithsonian will be exhibiting, and I noticed a few things. One, I noticed there are a lot of Zelda games on display. There's five different Zelda games! Two, World of Warcraft will be playable for a few minutes. Good luck with that. And, three, some developers seemed to sweep a whole platform. I'm not talking about Nintendo games sweeping Nintendo systems. That just seems obvious considering the platform.
Take a look at the Sony Playstation list.
Action: Metal Gear Solid
Adventure: Final Fantasy VII
Target (Shooter?): Einhander
Combat/Strategy: Final Fantasy Tactics
Do you notice the trend? Three of those four titles were from Square! There are a few other examples. Blizzard has two games representing DOS/Windows, Daiblo II and Starcraft. Konami has Gradius V and Metal Gear Solid 2 representing the Playstation 2.
So, Escapists, what do you think? Does this show that some developers have those periods of true talent that mark them as such excellent studios that it goes to their heads? Do they become overconfident, believe that they can do no wrong, and create horrors? Do we come to expect too much from them, and anything that is less than perfect or better than previous work is perceived as garbage? Do they shine brightly for a brief moment and then burn out?
Personally, I think it's a combination of all of those. Some developers become overconfident in their products, and lose sight of what made them so good to begin with. Sometimes, we gamers come to expect too much. And others might just lose whatever they had that made them so unique.
Oh, and I'm not saying that all the game listed are the best examples of their genre on their console. Or even good. I was just noticing a trend, and wondering if it shows a greater trend as a whole.
Take a look at the Sony Playstation list.
Action: Metal Gear Solid
Adventure: Final Fantasy VII
Target (Shooter?): Einhander
Combat/Strategy: Final Fantasy Tactics
Do you notice the trend? Three of those four titles were from Square! There are a few other examples. Blizzard has two games representing DOS/Windows, Daiblo II and Starcraft. Konami has Gradius V and Metal Gear Solid 2 representing the Playstation 2.
So, Escapists, what do you think? Does this show that some developers have those periods of true talent that mark them as such excellent studios that it goes to their heads? Do they become overconfident, believe that they can do no wrong, and create horrors? Do we come to expect too much from them, and anything that is less than perfect or better than previous work is perceived as garbage? Do they shine brightly for a brief moment and then burn out?
Personally, I think it's a combination of all of those. Some developers become overconfident in their products, and lose sight of what made them so good to begin with. Sometimes, we gamers come to expect too much. And others might just lose whatever they had that made them so unique.
Oh, and I'm not saying that all the game listed are the best examples of their genre on their console. Or even good. I was just noticing a trend, and wondering if it shows a greater trend as a whole.