Do we need "easy mode" any more?

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burningdragoon

Warrior without Weapons
Jul 27, 2009
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Yes, because everyone has varying levels of skill and experience and not everyone is looking for the same type of experience when playing a game. The level of arrogance in your post is almost impressive.

Now, there are more ways to balance a game than just having set difficulty modes, but if you are choosing to make a game with them, easy should be included.
 

lemby117

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Apr 16, 2009
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I will admit I am shit at video games I love them, but I am shit at them. I play them for the game play and the story not because I enjoy memorising every god damned encounter so I can perfect them. I will play games like that, for example rainbow six, and even do moderately at them but I don't want to have to get myself into a different mindset for each game. Especially if it means I have to take cover (the most boring mechanic of all time)
 

hoboman29

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Jul 5, 2011
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Easy mode isn't completely obsolete yet. I use it to farm achievements that I wouldn't think of doing on normal or hard. (the ones that make you go out of your way for.) Also it is fun to just blow everything in sight away with no challenge sometimes.
 

someonehairy-ish

Dead account please delete!!! @mods
Mar 15, 2009
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You do realise that new people are born. And these people exist for a time as things called 'children' that have to acquire new skills, because they don't have any to start off. Some people even acquire new skills once they've metamorphosed into something called an adult.
Due to this phenomenon there is a constant influx of people who aren't very good at things you can do.
I hope this has been educational.
 

GundamSentinel

The leading man, who else?
Aug 23, 2009
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Easy mode = necessary. Not every game has to cater to every caliber of gamer (we need our Demon's Souls's as well (is that grammatically correct?)), but in general games need to be accessible to people of different skill levels (so both easy and hard).

As for me: mostly I play on normal, but there are some game types I enjoy but suck at (strategy games, hack 'n' slash), so a lower difficulty is very welcome. Or sometimes I just want to breeze through a game and enjoy the story or gameplay without having to strain myself.

There are very few games I play for the challenge (also often because I just don't have the time to spend weeks with the same game), so if I get stuck, I won't hesitate to turn the difficulty down a notch.
 

Doneeee

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Dec 27, 2011
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I like to have an easy mode that can be switched on an off at any time. If I accidently stumble upon a deathclaw nest at level 15 in NV and I haven't saved in an hour it is useful.
 
Nov 28, 2007
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I mostly play on normal (except for my current run on ME3...on Insanity), but I see the purpose of an easy mode. There are a lot of gamers out there, like my twelve-year-old brother, who don't have the patience to die, reload, make it past the enemy that killed them, and repeat twelve times by the end of the level.
 

zidine100

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Mar 19, 2009
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*sniped to large image didnt think it was so big my bad *
i kid i kid,

easy mode has its place, its good if you want to burn through a game quickly, if you have trouble with the game itself, or if you just want to relax.
 

2733

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Sep 13, 2010
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my sister plays everything on easy. Why? because she is way more interested in the experience and the characters then any sense of challenge. So she needs this option or she wouldn't be able to finish most games at all.
 

WanderingFool

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Apr 9, 2009
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Zhukov said:
Have you ever seen someone attempt to play a fast paced video game for the very first time?

I'm going to assume no, because if you had you would know why easy mode continues to exist.
QFT.

When ever I try a new game that controls differently from anything Ive played before, I Always switch to easy mode, just so I can get use to it.
 

orangeban

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Nov 27, 2009
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I almost always play easy, I get to enjoy the story and do play interestingly instead of purely efficiently, I don't particularly like tough challenges in games, I usually just find it frustrating.
 

orangeban

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Nov 27, 2009
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GundamSentinel said:
(we need our Demon's Souls's as well (is that grammatically correct?))
I think it's "Demons' Souls" as in, the souls of demons.

It's not grammar nazism if you asked for it!
 

scorptatious

The Resident Team ICO Fanboy
May 14, 2009
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When I was younger I would usually play anything on easy if it gave me the opportunity. Mainly because I just wanted to experience the levels, story, characters, and gameplay without having too much trouble.

Now-a-days, I do play everything on the default difficulty setting so I can play the game the way it was intended.

As for whether or not we should get rid of easy mode? I think we shouldn't. As other people have stated, it gives newer gamers to get into a game. I'll admit, I probably wouldn't have gotten into the MGS series if I didn't play MGS3 Subsistence (my first MGS game) on Easy first.
 

WaysideMaze

The Butcher On Your Back
Apr 25, 2010
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I feel like you've answered your own question OP.

As a point, I tend to play on normal, but when I get stuck I turn the difficulty down to easy. I don't play games to be frustrated, and it's nice to be able to tweak the difficulty if there's a challenge I just can't overcome.
 

Saregon

Yes.. Swooping is bad.
May 21, 2012
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I always go for easy mode on new games, because I want to see the game. If it's a really good game, it will still challenge me on occasion, but I won't get stuck or be hindered much in my progress, because I have a very finite amount of time for gaming beside my studies, part time job and girlfriend. If it's VERY good, I will go back and play the hardest difficulty, but that is rare. So a definite yes to easy mode for me.
 

Sheo_Dagana

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Aug 12, 2009
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Easy mode is there for the people that need it or are new to the game. Also, lets not forget that there are some people who are just plain terrible at video games that still like to play them. My sister is awful at video games but still loves to play them.

I actually like it when a game gives me a description of what I can expect the difficulty to be like, like in Halo, Deus Ex:HR, or Spec Ops: the Line. Normally with shooters, I'll crank it up to Hard before going further, but some games I leave on normal depending on how much attention/how quickly I feel like getting through the game.

Edit: I do sometimes feel insulted if the game asks if I'd like to turn down the difficulty. >_> Naruto Ultimate Ninja Storm Genrations is notorious for this. No, I do NOT want to switch it to easy! Sasuke is a cheap little *****, but my pride will not allow me to turn down the difficulty!

And there were times in Halo Reach where I'd have a bad death streak and the game would pull up the Armor Ability selection menu without asking. >___> "We see you are sucking with Jetpack. Perhaps you'd like to try Armor Lock?" *flies into a rage*
 

thiosk

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Sep 18, 2008
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I don't know. I havn't played "easy" in years. On the other token, my wife wanted to give left for dead a try a few years back. Completely incapable of piloting the character. Ran up against the walls and couldn't operate in a 3D environment while shooting. Gave her a go at portal instead, and after some time, she was able to navigate.

If the developers want to include an easy mode, thats their decision.

What I'd really like to see, is an exhibition mode.

You tell your friends how awesome the game is, they come to see, but you're like in the middle of some weird part that doesn't really show off the game, mechanic, or anything.
 

Madman123456

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Feb 11, 2011
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"Easy" Difficulties are very easy to do and will give the user two selectable Difficulties instead of two. Make your Game, test it, see if it will be too hard or too easy, then call the finished run "normal" mode.
For "hard mode" add a few enemies, for "easy" remove some. Very easy to do; why would you get rid of this very easy to implement Option?


I will say something though; Developers should get more People to test the Games out. "Easy" should be really easy and "Hard" should be really hard.

Everyone, including your Mom should be able to beat a Game in easy mode after a few tries. While even the most dextrous super pros should not be able to beat any "hard" mode on their first run.
 

teqrevisited

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Mar 17, 2010
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Easy still has its merits. I tend to play easy when I'm ill or when I just flat out can't be arsed. Let easy stay, normal and hard+ will always be an option.
 

Sonic Doctor

Time Lord / Whack-A-Newbie!
Jan 9, 2010
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k-ossuburb said:
Maybe it's also good if you just want a quick, un-frustrating game to pass the time and just want to relax while you're waiting for something, but the challenge is part of the fun and a lot of gamers would have a lot more fun when the game isn't too easy, so why not just go for what you're used to and play on "normal" or "hard" instead?

If you do play on "easy mode", why is this? I'm not calling you out for being a pussy or whatever, how you enjoy your games is up to you and it's perfectly fine to use a feature that's included in the game. I'm just curious as to what function it serves when I suspect a majority of gamers would choose to play on "normal" on their first play-through without even thinking about it.

I'm not really sure, which is why I wrote this post to hear the thoughts of others on maybe if it needs to stay around or if it's just another vestigial organ that gaming has long-since evolved pass the need for. I know it serves a purpose and it has its advantages, but is it really required? And, If it disappeared one day, would anyone even notice?
I will individually address each of your paragraphs here.

First paragraph:

I don't know about anybody else, but if I want a game to be not frustrating I don't want a game to be challenging and in such situations challenges are not part of the fun. Challenges aren't set in stone as always being something that makes a game fun and if removed it is not fun. Really, it all depends on the person and the gaming mood of the person.

Second paragraph:

I've been gaming for 22 years and I still used easy modes quite a bit; it also depends on the game being played. Take the Dragon Age and Mass Effect games: I always do my first play-through on casual(easy mode). I do that because in such games I don't want a challenge right off; I only want to pay attention to the story and see all the game has to offer. I can't do that on the harder settings, because I have to pay too much attention to staying alive, and such settings take much longer to experience the story. Finally, when I beat the game on casual is when I do insanity mode for the challenge and difficulty achievements.

Final Paragraph:

Gaming will never evolve passed easy modes. There will always be new people to gaming that need such modes, and people like me who at times don't want a challenge because it isn't fun for the gaming mood they are in and/or want to experience games with extensive story modes, without having to concentrate on the gameplay.

Edit: I would notice if it disappeared.