I don't think it's lost its touch yet. I'm not going to judge ME3 until it's released, no matter how much some of what people are saying worries me.
That being said, I really missed my mako and world exploration, and while we're at it, weapon and armor mods. Yes, the mako tank was poorly executed as far as it's steering was concerned, but was way more fun to both drive and fight in that that damned hammerhead... thing, and to (mis)quote yahtzee, 'having a square mile of a world to explore gave the game universe a sense of tangible bigness'.
Meanwhile, mods meant you could tailor weapons to your preferences, play style and enemies, and armour to suit particular sets of play preferences. Yes ok, you could still do that with shepard's armour to an extent but only an extent. By all means, streamline them from what was in ME1, but they still add just that little bit more depth. And while ME2 got both it's atmosphere and pacing beautifully right, it didn't have even close to the sheer depth of ME1 (and the cover mechanic in ME2 can only be described as asininewhen compared to the same mechanic in ME1 as far as I'm concerned, but that's a personal gripe of mine...).
That being said, I really missed my mako and world exploration, and while we're at it, weapon and armor mods. Yes, the mako tank was poorly executed as far as it's steering was concerned, but was way more fun to both drive and fight in that that damned hammerhead... thing, and to (mis)quote yahtzee, 'having a square mile of a world to explore gave the game universe a sense of tangible bigness'.
Meanwhile, mods meant you could tailor weapons to your preferences, play style and enemies, and armour to suit particular sets of play preferences. Yes ok, you could still do that with shepard's armour to an extent but only an extent. By all means, streamline them from what was in ME1, but they still add just that little bit more depth. And while ME2 got both it's atmosphere and pacing beautifully right, it didn't have even close to the sheer depth of ME1 (and the cover mechanic in ME2 can only be described as asininewhen compared to the same mechanic in ME1 as far as I'm concerned, but that's a personal gripe of mine...).