DOAX3 officially not being localized for the west

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gyrobot_v1legacy

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nomotog said:
gyrobot said:
altnameJag said:
nomotog said:
Honestly I can kind of see this. I mean if you release a game like this, your going to be answering questions about the treatment of women in games and what kind of message your new bikini malfunction mechanic sends. (Here is a odd thought, which would be worse, adding a system where the girl's bikini falls off by accident, or a system where they take it off?) Those are hard questions to answer. Double through a translator. The problem is this plan just won't work. I mean by now there is a near grantee that they are going to have to talk about the treatment of women in games.
That's their new mechanic? I'd thought that was a joke.

At this point Xtreme 4 will just be an H-game. Not that that's a bad thing, at least they'd be honest about it.
Console and handheld gaming in Japan doesnt allow frontal nudity or depiction of actual sex like GTAV, Witcher, The Order 1886 or Thi4f. If it ever have nudity expect bars of censorship light
That is a little... well I don't have a word to describe it. Well japan seems to be at the forefront of titillation, they seem to be kind of repressed when it comes to actual sex. (Not too dissimilar to america I'll add.)
Yeah. If Rockstar decides to do something like this it would have full frontal nudity, softcore porn scenes and witty satire as dressing

And oh LA Noire as well has nudity
 

Something Amyss

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Dreiko said:
While they didn't blame "feminists" by name, the actual creator of this game specified that it is due to "not wanting to have talks about women's representation in videogames" that they are not going to release it.
No, a single "community manager" made that statement. If such things are evidence, then I demand a refund because Warriors Orochi 3 doesn't have English voice actors.

nomotog said:
Honestly I can kind of see this. I mean if you release a game like this, your going to be answering questions about the treatment of women in games and what kind of message your new bikini malfunction mechanic sends. (Here is a odd thought, which would be worse, adding a system where the girl's bikini falls off by accident, or a system where they take it off?) Those are hard questions to answer. Double through a translator. The problem is this plan just won't work. I mean by now there is a near grantee that they are going to have to talk about the treatment of women in games.
It makes sense, but it also makes sense that it simply isn't worth the effort to bring over. I mean, that's kind of the thing: this was announced MONTHS ago and almost nobody gave a crap. In fact, that was kind of the analysis at the time.
 

nomotog_v1legacy

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Something Amyss said:
Dreiko said:
While they didn't blame "feminists" by name, the actual creator of this game specified that it is due to "not wanting to have talks about women's representation in videogames" that they are not going to release it.
No, a single "community manager" made that statement. If such things are evidence, then I demand a refund because Warriors Orochi 3 doesn't have English voice actors.

nomotog said:
Honestly I can kind of see this. I mean if you release a game like this, your going to be answering questions about the treatment of women in games and what kind of message your new bikini malfunction mechanic sends. (Here is a odd thought, which would be worse, adding a system where the girl's bikini falls off by accident, or a system where they take it off?) Those are hard questions to answer. Double through a translator. The problem is this plan just won't work. I mean by now there is a near grantee that they are going to have to talk about the treatment of women in games.
It makes sense, but it also makes sense that it simply isn't worth the effort to bring over. I mean, that's kind of the thing: this was announced MONTHS ago and almost nobody gave a crap. In fact, that was kind of the analysis at the time.
Both make sense, but you guess requires them to be llieing about their reasoning. (or to simply be mis quoted.) I am just assuming they are being honest.
 

Something Amyss

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nomotog said:
Both make sense, but you guess requires them to be llieing about their reasoning. (or to simply be mis quoted.) I am just assuming they are being honest.
Well, no, it really doesn't and I just addressed that.

Hell, we can assume that this is 100% of the man's actual opinion, and even the original article (which misrepresents things) indicates that this may not be the company's line.

Unfortunately, people seem to have read that this was about the treatment of women and then checked out entirely. From histrionic claims of "attacks": and censorship from people who have engaged in the same tactics to people who seem to have not read the articles or understood them or something to that effect to people who believe things were said which were not, to people just plain being uninformed.

But *he* doesn't have to be lying.

We've actually been there and done that in the gaming world before.
 

deadish

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Nielas said:
US market for the game is too small to make the localization profitable
I never thought I would ever see "US market" and "too small" in the same sentence.
 

Dreiko_v1legacy

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Something Amyss said:
Dreiko said:
While they didn't blame "feminists" by name, the actual creator of this game specified that it is due to "not wanting to have talks about women's representation in videogames" that they are not going to release it.
No, a single "community manager" made that statement. If such things are evidence, then I demand a refund because Warriors Orochi 3 doesn't have English voice actors.
It was later corroborated by the official koei US twitter.
 

BloatedGuppy

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deadish said:
I never thought I would ever see "US market" and "too small" in the same sentence.
The US market is enormous. The US market for this title is extremely small.

Frankly the global market for the title is so small it's a wonder they're bothering to make one at all. Games that sell ten to twenty times as many copies are viewed as crashing disappointments.
 

xaszatm

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You know, wouldn't the more likely reason be that this game only sold 245k worldwide?
 

Dreiko_v1legacy

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xaszatm said:
You know, wouldn't the more likely reason be that this game only sold 245k worldwide?
No, cause then they wouldn't have made it at all since the west bought the lion's share of these 245k games. The fact that they made the game at all by definition necessitates it being viable both in the west and in Japan.
 

TheMysteriousGX

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Dreiko said:
xaszatm said:
You know, wouldn't the more likely reason be that this game only sold 245k worldwide?
No, cause then they wouldn't have made it at all since the west bought the lion's share of these 245k games. The fact that they made the game at all by definition necessitates it being viable both in the west and in Japan.
People make games that fail all the time. Making a thing doesn't mean that's it's viable, just that some people think or hope it's going to be viable.

Plus, don't discount that the lion's share of the previous games being sold in the west might have more to do with the Xbox and Xbox 360 cratering in Japan.
 

xaszatm

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altnameJag said:
Dreiko said:
xaszatm said:
You know, wouldn't the more likely reason be that this game only sold 245k worldwide?
No, cause then they wouldn't have made it at all since the west bought the lion's share of these 245k games. The fact that they made the game at all by definition necessitates it being viable both in the west and in Japan.
People make games that fail all the time. Making a thing doesn't mean that's it's viable, just that some people think or hope it's going to be viable.

Plus, don't discount that the lion's share of the previous games being sold in the west might have more to do with the Xbox and Xbox 360 cratering in Japan.
Plus, if companies only did things because it had to be vialbe, Platinum Games would unfortunately be out of a job.
 

Paragon Fury

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BloatedGuppy said:
deadish said:
I never thought I would ever see "US market" and "too small" in the same sentence.
The US market is enormous. The US market for this title is extremely small.

Frankly the global market for the title is so small it's a wonder they're bothering to make one at all. Games that sell ten to twenty times as many copies are viewed as crashing disappointments.
Because they used to not give a single fuck, and knew that they could easily make the game and people that enjoyed DoA and the girls would get some enjoyment out of it and that was enough for them.

SJWs and new feminism have, as they said on their own Facebook and Twitter, essentially put a stop to that because the risks from the shitstorms SJWs and new feminism kick up would decimate them and thus they won't do it.
 

BloatedGuppy

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Paragon Fury said:
SJWs and new feminism have, as they said on their own Facebook and Twitter, essentially put a stop to that because the risks from the shitstorms SJWs and new feminism kick up would decimate them and thus they won't do it.
Oh the poor wub wubs. My heart bleeds for them. The "SJWs" and "new feminism" really did a number on shit like Hatred and GTA, so I can totally understand their apprehension.
 
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LifeCharacter said:
Paragon Fury said:
SJWs and new feminism have, as they said on their own Facebook and Twitter, essentially put a stop to that because the risks from the shitstorms SJWs and new feminism kick up would decimate them and thus they won't do it.
So, uhh, how exactly would new feminism and SJWs decimate a game developer? With scathing critiques of their portrayal of women? With accusations of sexism? I mean, is this supposed to be the first victim of new feminism's decimation machine, because it seems like they'd be the first to actually experience anything other than reviewer criticisms, some twitter nonsense, and Overlady Sarkeesian using it as an example of sexism in one of her videos.
It changes perceptions of what quality video games are. If you think a game with sexist undertones are better without, then, there you go. A game considered sexist is a condemnation of its moral value, and it is also causes pressure on individuals not to support a game.

Game journalists don't outright attack games and call them sexist, they say something like "The depiction of women in this game makes me feel uncomfortable. Women in games have frequently marginalized in society, and video games are no different." This statement implies the portrayal of this video game is related to societal flaws. It is leading that one ought not support this video game's content, because it furthers society's marginalization of women, a statement which I believe is unconvincing.

The fact that Tecmo Koei has pulled localization of DOA for the increase of progressive video game activism is likely a contributing reason, it may not be the sole reason but nevertheless has contributed in the decision. It is fair to criticize progressives in this case, because they continue spreading negative perceptions towards games like these. They may have believed that an overseas release would have created lots of articles attacking DOA and a large backlash within the gaming community, making the brand one of those prime examples of sexist games to people who otherwise would have not cared if they hadn't been whipped into a frenzy by these websites. Of course, this brand will be dragged through the mud as a result.
 

BloatedGuppy

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LifeCharacter said:
Yes how dare those journalists say that they don't like the depiction of women in some video games.
And risk the marginalization of titty volleyball games? Where's the justice in that? Fire up your activist heart, for the protection of titty volleyball games everywhere.

First they came for our titty volleyball games, and I said nothing, because I did not play titty volleyball games! Well they didn't come for them specifically in this case, they just said mean things about them. Well, not really, but there was a consideration that they MIGHT say something mean about them, so it was best to just not make it. Well, that AND to make passive aggressive comments about it on social media, to relocate blame. And the titty volleyball game didn't sell very well either but you're not going to have your community manager say THAT.

But yeah I said nothing, and then eventually they came for me. They in this case being...Play Asia? They won't be releasing me to a NA audience, people will have to go online to buy me, which in today's day and age is a huge inconvenience. Jesus metaphors are hard. Just support titty volleyball games it's important because otherwise everything will be terrible*.


*everything will be exactly the same
 
Nov 9, 2015
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LifeCharacter said:
A Fork said:
It changes perceptions of what quality video games are. If you think a game with sexist undertones are better without, then, there you go. A game considered sexist is a condemnation of its moral value, and it is also causes pressure on individuals not to support a game.

Game journalists don't outright attack games and call them sexist, they say something like "The depiction of women in this game makes me feel uncomfortable. Women in games have frequently marginalized in society, and video games are no different." This statement implies the portrayal of this video game is related to societal flaws. It is leading that one ought not support this video game's content, because it furthers society's marginalization of women, a statement which I believe is unconvincing.
Yes how dare those journalists say that they don't like the depiction of women in some video games. They should hold their damn tongue lest they pressure individuals to not support a game, which more often than not is given a decent score regardless.
In my opinion they should not be saying these misleading things in the first place. If we can't establish any evidence of harm, what is the point in trying to do so with rhetoric? Game journalists don't call out sexism because it's fun, but because they have strong beliefs and want other people to support them. Consequently, we have people who are utterly convinced there is a huge sexism problem in gaming based on the moral compass of a few voices. Unfortunately, there is not much reason to be had with this position.
The fact that Tecmo Koei has pulled localization of DOA for the increase of progressive video game activism is likely a contributing reason, it may not be the sole reason but nevertheless has contributed in the decision. It is fair to criticize progressives in this case, because they continue spreading negative perceptions towards games like these. They may have believed that an overseas release would have created lots of articles attacking DOA and a large backlash within the gaming community, making the brand one of those prime examples of sexist games to people who otherwise would not care if they hadn't been whipped into a frenzy by these websites. Of course, this brand will be dragged through the mud as a result.
The fact that Tecmo Koei pulled localization for the increase in progressive video game activism shows that their a company run by utter cowards who can't handle their game being criticized. Regardless of that, though, I'd hardly call a company not localizing an incredibly underperforming title to be the decimation of said company, nor is the speculation that feminists would kick up a large backlash and frenzy to drag the entire company through the mud over the game.
I would hate if my game was paraded as sexist trite, and every major gaming website or forum had a discussion about its depiction of women being sexist. Then there is the fact that, I would be misrepresented by the media, which must feel awful. Like I said, it's not the sole reason, but these kind of attitudes make us look unfriendly to them.
 

NiPah

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xaszatm said:
You know, wouldn't the more likely reason be that this game only sold 245k worldwide?
Given their other current prereleases and past history, doubtful.
The afraid of failure just doesn't hold water given the evidence, the fact that they've outright stated the reason being they're afraid of bad PR points to this being the reason.
 

nomotog_v1legacy

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Johnisback said:
I don't believe them. I'm calling it now, they're pulling the ol' Rupert Murdoch page 3 stunt.

"Political activists have taken this thing from you, look at it, don't you want it? Well you can't have it, because of them."

A short while later

"It's back people, they tried to take it from you and they failed, now buying our pornography is a form of political protest. BUY IT NOW, HAVE YOUR VOICE HEARD, FOR ONLY $59.99.
I kind of wonder about this aspect. Sure is is cynical as duck, but I who isn't guilty of buying a product more for what it represents then what it is. Like, I have bought games because I really like the developer and wanted to support them or because I am just happy people are making horror games again. Most of the time they are also good games, but that wasn't the entire reason.
 
Nov 9, 2015
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LifeCharacter said:
So you think a reviewer shouldn't speak about the things they dislike in a video game if they're not capable of establishing some sort of evidence of harm? Is their discomfort not evidence of some small degree of harm, or does there need to be some sort of study done (that can be immediately disregarded by people who want to pretend everything's fine) that shows that sexism still exists?
It all depends on the content. Some articles are really just trying to get people angry at a moral transgression. Some articles are just one line about sexualized women, not much to say there. I would prefer if they were insightful, introspective, and polite; I don't know if there are lots of them, but none come to mind. I want these critiques to be as sound as possible, and not trying to imply the people who are defending these games are perverts, or are supporting sexism in the vaguest way possible. I don't want them fueling people's progressive outrage.

I imagine most people would hate for their creation to be paraded as anything less than a great creation, but the only control we have over how people respond to our creations is in the act of creating. And I'm just going to disagree with this idea of misrepresentation because calling something sexist is only a misrepresentation if there's actually been some misrepresentation. Disagreeing with them and considering it not sexist does not make their claims misrepresentation.
Well, we all have different opinions on what is sexist. But you are right. As long as journalists don't make a mountain out of a molehill, then it's fair critique. However, I really don't think it should be a negative term like "sexist" or "problematic", as really those words are dysphemisms and, in my opinion sound like a harsh attack.

If Team Ninja made DAOX3 with playable men and body shapes of all type, there would still be people complaining about the voyeuristic nature of this game. The good news is that there would be less outrage it would be easier to defend, but some people do not like the idea of women on display. Would you consider this adequate enough to be not sexist? Personally I saw nothing worth calling this series sexist.
 

deadish

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BloatedGuppy said:
deadish said:
I never thought I would ever see "US market" and "too small" in the same sentence.
The US market is enormous. The US market for this title is extremely small.

Frankly the global market for the title is so small it's a wonder they're bothering to make one at all. Games that sell ten to twenty times as many copies are viewed as crashing disappointments.
So "extremely small" that they made a movie banking on it's name?