Then again, given this IS Morrowind, we're looking at a breakdown of gameplay around:Continuity said:Whoa there buddy, you just made the cardinal mistake of conflating gameplay and combat, they are not the same thing, a game with no combat at all still has gameplay.ToastiestZombie said:The weird thing about that post was that you said "put gameplay before graphics", then when someone said that the gameplay was crap you said that the world compensates for it. Having a good world is good and all, but when everything feels stiff and artificial (like in Morrowind) experiencing the world will always be hindered by the crap gameplay.
Combat: 55% (By game content), 15% (by time consumed)
Exploration (Also known as: getting lost due to deliberately vague quest directions): 25%, 75%
Building your character: 5%, 5%
Engaging in other interactions (reading books, talking to NPCs, completing quests, picking locks) 15%, 5%