"Online" is still pretty much like "the cloud." People still look at it and go "omg so cool."
Even in instances where it does make no difference.
Even in instances where it does make no difference.
It's a bad article and Yahztee is indeed shockingly ignorant on the topic. Sure, you might get away with switching in an AI for one session, but extensive play would make the change very obvious. You'd figure out highly effective tactics and wonder why no-one else ever used them, or why no-one ever seemed to have a counter, even when you knew they were counterable. You'd wonder why no-one else ever seemed to have any new ideas. You'd figure out really nasty counters to certain tactics and wonder why your opponents continued to use those tactics and never seemed to learn. Then you'd realise they weren't learning, because they weren't human.godgravity said:Wait, what? What's so offensive about asking for feedback or differing opinions? If you're offended, calm down, take a deep breath, and provide the opposing perspective in a calm, rational manner.kagecrush said:This is the WORST article from Yahtzee that I've seen to date. Yahtzee yields that he may be ignorant on the topic, but he is the most ignorant person I've ever heard trying to spew some ridiculous nonsense about something he has no right talking about.
I will never watch or read anything from Yahtzee again because this is about the worst thing I've ever read about video games. This is probably the only thing I've ever read that has actually offended me.
I'd go further than that, and ask why AI can't be offered as a valid alternative to any multiplayer mode.I suppose the overall question of this ramble is: what is the purpose of an online multiplayer aspect in which the actions (and evidence of actions) of other human players would, in a double blind trial, be completely indistinguishable from those of an AI or random number generator? What is the point when there's no actual socializing or creativity or any other benefit a human player ostensibly adds: no communication, complex tactics or completely unique appearance customization, a la Saint's Row?
Completely agree, especially in regards to being able to play the game as long as YOU want to, not as long as the online community wants to/developer the supports online portion of.Kenjitsuka said:Hehehe, funny as always.
You know what though? I've always liked good bots way better than humans that I couldn't slap in the face after a match, in shooters too.
My wish: EVERY game with co-op and online multiplay would offer the exact same modes, maps and thus experience with offline bots. It's easy; there's 99% already AI in extremely cut down singleplayer anyway.
Would make playing for a long time much more appealing, even if no community forms and the DAMN publisher drops the servers after a few months.
You missed the part where he said ONLINE multiplayer.Xdeser2 said:Just saying
Multiplayer is the ENTIRE point of one-on-one Fighters since the OG Street Fighter and Mortal Kombat
Hahaha, that's a good one.vezon said:Boys are genetically programmed to fight each others.