jcb1337 said:
Sadly, DOTA 2 lacks the widespread coverage that other big MOBAs like HoN and LoL have simply because the playerbase is so small and typically centers around those who have played the game for a while, or players of the previous DOTA or other MOBAs.
Wait what? Humm, i think you are sorely missinformed.
The peak of HoN paid accounts was around 500k in 2011, even being optimistic I don't think it has now more than 200k active palyers just because LoL and DotA are direct competence and there was a sizable migration from HoN to DotA 2 (just as there was one from Warcraft III DotA to HoN before), his peak concurrent players was around 100k a year ago. God know i miss that game sometimes, but S2 is one of the worst companies i have dealt with and would rather don't have any deals with them.
LoL? Hard to know since it was always free but at least 25 million regular players (not accounts) seem liekly, with a peak of 3 mill concurrent players.
DotA 2 has atm 1 million accounts more or less, probably around 400k regular players, so in the current beta it is bigger than HoN almost for sure, his peak concurrent players was 200k during this winter. That is however not taking into account DotA 1, the problem with dota 1 is that almost all the copies of it are pirated ones, but if we are to belive Dota 1 admins there (http://www.reddit.com/r/DotA2/comments/10i3sx/so_you_thought_dota2_was_getting_large/) there are 23 million or so regular dota 1 players in china, i think the number is closer to 10 million tbh.
TL;DR. Conservative numbers of each game would be:
200k regular players HoN
10.4 million players DotA2 + Warcraft III DotA
25 million regular players LoL
So... i really don's see how you could say that "DOTA 2 lacks the widespread coverage that other big MOBAs like HoN and LoL"