Not really surprised, but not really bothered. This is a necessary restriction for an RPG series that wants to create a large, interconnected narrative for current generation consoles.
We aren't in the days of easily editable text-boxes and minor sprite animation anymore, guys. While Bioware is huge on choice and shaping the world, it's realistically impossible, thus limiting the choices is the only way for the developers to maintain control on their own beast.
Though I do believe that Dragon Age 2 was limited enough in other places that it could have stood to have at least a choice between a human or elven Hawke, I knew from the moment they announced a sequel to Origins that character choices would be limited to one race by the third game.
Not as fun, but it's the way it is. We can't demand the moon and the sky from these guys.
We aren't in the days of easily editable text-boxes and minor sprite animation anymore, guys. While Bioware is huge on choice and shaping the world, it's realistically impossible, thus limiting the choices is the only way for the developers to maintain control on their own beast.
Though I do believe that Dragon Age 2 was limited enough in other places that it could have stood to have at least a choice between a human or elven Hawke, I knew from the moment they announced a sequel to Origins that character choices would be limited to one race by the third game.
Not as fun, but it's the way it is. We can't demand the moon and the sky from these guys.