BloodSquirrel said:Where in the interview does he ever enterain the idea of a happy medium? Seriously, give a specific example.Jaded Scribe said:"we're not completely reverting our changes, but going to tweak the current system to find a happy medium"
Potentially, it could go so far as letting you change to a certain class of armor, but keeping their visual style the same so that they maintain a consistency, even though you still have control over their inventory. These are all things for us to explore.
It's likely that we'll end up coming back to a way to equip your followers, but at the same time, I really do think that having their own visual signature is really important.
Let's take a look, and see if we can find any:Jaded Scribe said:No, it's not denial. The internet is on fire, yes. But how much of those criticisms take on the exact attitude you accuse me of having: "your opinion is the only important one, so everyone should just pretend that people who don't share it don't really exist."
Those that are complaining very much give off the vibe of "there is no compromise. If BioWare doesn't completely revert any design choice I didn't like means they're assholes who don't care about the player base and they just fucking suck."
BioWare has to look past the flame wars. A lot of people are happy with the change. You can try to ignore that as much as you want. It doesn't change that fact. Is there more or less than those that criticize? I don't know. It gets furthered muddied by people who say "I hated changes x and y, but loved z" balancing with "I loved z, but hated x and y." BioWare has to take everything under consideration.
With only a month of being out, and most of the feedback degenerating into flame wars and the oh so useful "BioWare sucks", of course they aren't going to make a statement about reverting systems.
There we are. Two quotes that treat the very idea DAII was a bad game as inherently uncivil and unworthy of consideration.[/quote]One way you can make your opinion seem more palatable is if you don't resort to ridiculous hyperbole and logical fallacies (please see "appeal to popularity") whenever challenged by a contradictory viewpoint.
Not at all. In the first quote, I am commenting on much of how many of the detractors I've seenportray themselves, and the amount of insipid name-calling most forum/comment threads degenerate into. Sorry, BioWare isn't going to look at "I hate DA2. BioWare fucking sucks now." That isn't useful. They're going to look at well-thought-out descriptions of problems found in the games.
You cannot deny that on the internet, there is a distinct lack of civility in many of the comments given. Those are the comments that I said BioWare will be looking past. Not the posts with actual substance to their criticisms.
The second was a quote from an entirely different user.