Dragon Age II has a 3.4/10 on Metacritic, WHY!?

MakazeX

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Mar 1, 2011
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Theres a few people that I know personally who are down rating it any chance they get for the following reasons:
1) It's published by EA (Grow up, a lot of games are published by EA, deal with it seriously.)
2) Skyrim (I really hope it's rubbish just to annoy them even more.)
3) It's changed (... Isn't that the point of you know, making a new game? Seriously, what has happened to people wanting everything exactly the same.)

Personally I don't really care what the reviewers or other people rate games anymore. I've found myself enjoying games that most hate (Dynasty Warriors) and hating games that most love (Call of duty's).
 

Something Amyss

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Dec 3, 2008
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Patrick_and_the_ricks said:
DominicxD said:
Here's a shocking concept to you:

Your favourite company is capable of making a bad game.
Yup. So much for the whole "Bioware can do no wrong" attitude.
Never got the worship for Bioware anyway. I mean, I never played their titles prior to this gen, so maybe KOTOR really is the second coming of Christ and all future games are allowed to coast, but little of what I've played is worthy of the absolute adulation they receive.

(Not to say they're bad; I enjoyed Mass Effect. Just saying I don't get the unconditional love...)
 

dmase

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Mar 12, 2009
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You see i think whats happening is people from the pc boards are going to the ps3 and 360 boards and writing bad reviews as well. On the ps3 board someone actually tells all the pc gamers to go back to their own boards. I could understand why the PC crowd would be pissed, they had an advantage in the game already and now its built in a way that makes it actually fun on the console. Thats just a guess.
 

AstylahAthrys

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I don't know if it's the best game ever, but I love it. I'm having a lot of fun playing it. I think it's better than the first (though feel free to disagree with me there :p). Damn trolls.
 

Zom-B

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Wisteso said:
Not to be rude, but the enthusiast that generally builds his/her own machine for 1000-3000 dollars is going to be more involved/invested into the quality of experience than someone that buys his/hers used for 200 dollars and bounces between it and the other "low budget gaming machines" (consoles) that he/she has. Thus the difference in what constitutes a good game to each crowd.
I don't think "rude" is the word I'd use for your comments and I'll refrain from being insulting in return.

I think you're displaying the typical PC gamer attitude that a gaming rig makes the video game experience so much better and anything that's not that is "low budget" or "inferior". Sure, PCs can do some things that consoles can't, but it's mostly in the graphics arena, and I think if most PC gamers were honest, the difference between the graphics on a PC game and the best console games are relatively minor, and don't make the difference between a "bad" game and a "good" one. PC standards are higher than console standards the same way that fashion standards are. Sure, you can go out and spend thousands of dollars on clothing to look like a million bucks, but I know tons of people who troll thrift stores to find similar items that look just as good for a fraction of the price. It's all about perception. PC gamers perceive that they have the superior experience for their own reasons. It doesn't make it true or correct or better, except to each individual.

PCs are nice for gaming, but they are a constant investment to keep up with specs. Consoles are nice because you know you can run every game that comes out for it. That's really the only difference between the two camps. That and the control interface and both PCs and consoles can run either a controller or a mouse/keyboard. Everything else is purely personal preference.

I think this really becomes obvious when a company like Bioware makes a game that is essentially the same across all systems and the PC crowd seems to complain that they've lost something. It sounds like complaining for the sake of complaining. If you want something exclusive for your PC, buy exclusives, but don't expect cross-platfrom titles to pander to the PC crowd's demand for special attention.

The bottom line is dollar signs. Bioware is going to make EA three times the money they would if the game had been released only on PC, so why would they care that PC gamers want their "tactical" camera back, or other such minor issues?

I think it's absolute rubbish for there to even BE a consoles vs PC issue. They're different beasts and complaining about games that have a multiplatform release is silly. Like I said, expect your PC exclusives to give you what you want, but a game that's coded for 3 different systems is going to have as much similarity across those platforms as the developers can manage and complaining about that fact is pointless and unproductive.

I apologize if this sounds like a personal attack, I just think the whole PC vs console thing is foolish. We're all gamers.
 

tlozoot

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Feb 8, 2010
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It's a grunting horde of PC elitists crying because their rose-tinted glasses have been knocked off, and they don't like the view.

One of them called professional reviewers 'a bunch of casuals'.

I think that says all you need to know about such people.
 

C95J

I plan to live forever.
Apr 10, 2010
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Some people don't like the game obviously, I know I don't.
 

Mrsoupcup

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tuddy said:
DominicxD said:
Here's a shocking concept to you:

Your favourite company is capable of making a bad game.
The fact it has been dumbed down to accommodate for less skilled players just adds insult to injury.
There are still difficulty settings man. Dragon Age 1 had fantastic sales on the 360 and PS3. So of course Bio-ware wanted to accommodate the large number of console players. The problem lies with a possible tone shift leaving PC gamers unsatisfied. That and PC gamers feel extremely entitled about everything.
 

Fuselage

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Been in enough raids to know one when I see one, Or the users on metacritic are just dicks.
 

bobmus

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May 25, 2010
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Maybe it's because it's simply kinda average, and because it's a sequel there are fanboys that can get angry about it being average. It's plausible that had this been the first game in the series, it would've scored more like a 6 or 7.
But then again, it could just suck.
 

Mechsoap

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I think it would have received far greater response if Bioware dident say it was dragon age 2, just taking place in the dragon age/DnD universe.

Fan boys wouldn't have expected a huge epic tale but something else, so yes... Its just a bit disappointment from the story perspective.
 

jamesworkshop

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Gamers are a strange bunch I can't think of anyother consumer that gets angry at products they don't like, I have zero interest in barbie horse adventures, but it doesn't make me rage

Hey this game looks unapealing lets spend $60 on a different game

I've played some pretty crappy games in my time but DA2 certainly isn't 3.4 territory, games have to be buggy almost to the point of not functioning to deserve a score that low
 

guardian001

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Have you considered that perhaps it's just shit?

I haven't played it myself, so I can't say for sure, but that is generally a reason for bad reviews.
 

Veldel

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played 8 hours yesterday I find it to be not as good as Orgins its a good game but not great :/
 

Karthak

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My personal policy: Ignore user reviews. Perhaps it's mental scarring from my years on the WoW forums, but the only reviewers I trust these days are the professional ones.
 

Evil mr dave

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Apr 28, 2009
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My guess is there are a bunch of people like me how have there ea and bioware accounts set up wrong and couldn't get there preorder DLC because Bioware makes us go through there stupid social network site to get our DLC.
 

Therumancer

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danpascooch said:
I haven't had the chance to pick up my preorder of Dragon Age II yet, I plan on getting it later today, but I did look up some reviews, and while critics seem to love it, it has a user score of 3.4 on Metacritic.

Now I'm worried, the Metacritic user score is 3.4, which is so bad it's usually reserved for one of two cases:

1.) They did something specific to cause rage that results in spams of unfairly biased reviews (such as Modern Warfare 2's drop of dedicated servers)

2.) Only a few people reviewed it so far, and of them is an ass.

Well, 178 people rated the game, so it's not #2, and they aren't complaining about a specific nerd rage or single facet that caused hate (don't jump down my throat about my comment on MW2, it was just an example, I know dedicated servers are important but the majority of Metacritic user reviews about them read as if the change from dedicated servers murdered their parents), they are making broad statements about it being linear and bland. This does not bode well.

Does anyone have any explanation for this? Is the game really just crappy? I know Metacritic has some quirks but please don't just post saying Metacritic has no grounding in reality, 200 people don't just wake up and say "hey guys! You know what would be funny? If we all collectively pretended this particular game was terrible!"

I haven't checked the metacritic ratings, but the news doesn't terribly surprise me. I also suspect that as time goes on we're liable to see more of this. One of the big reasons is that professional reviewers mostly act as an advertising source nowadays. EA/Bioware has a lot of money invested in this, and as a result they probably bought a lot of reviewers, assuring a high metacritic score from professional sources. There have been contreversies over this kind of thing, so it's not like people can pretend it isn't happening.

*IF* the discrepency is as described, I very much doubt it was caused by a handfull of trolls as the guys compiling the information tend to keep an eye on things like that nowadays due to the antics of various groups over the years.

As for why "Dragon Age 2" might be getting bad reviews, well understand that they DID dumb the game down considerably and it's no longer a hardcore RPG for the people who love stats, gear optimization, and similar things. It's also a shorter game, the voice acting and dialogue doesn't quite match the standards of it's predessesor , and of course there was the whole stunt Bioware pulled by handing people a pre-defined character as opposed to one a player could fully build themselves. What they did was ask the general populance if people liked that idea, got a resounding "no" from the majority of sources, and then decided to go ahead with it anyway and pretend they got a positive response. To say that this pissed people off would be an understatement.

Understand that Bioware made the design desicians it did in order to (hopefully) cater to a larger group of players. Dumbing the game down and so on, was done to make it more approchable. As a result there are going to be a decent number of people who like what they did, and approve of it. On the other hand the original core of players who lionized "Dragon Age" to begin with for being a fairly hard core RPG experience, as opposed to a title designed to cater to the mainstream exclusively, are understandably unhappy about it.

We're looking at the entire "Mass Effect 2" situation again. Remember though that one of the big defenses made of turning "Mass Effect 2" into a glorified shooter was that Bioware still had "Dragon Age" as a series for serious RPG gamers. This is no longer the case.

I'll also be blunt in saying that this reaction, if accurate, shouldn't surprise anyone. Anyone who has been keeping an ear to the ground, as opposed to simply paying attention to those they agree with, would probably have caught the rumbles over the "Mass Effect 2" thing, and understand that while outnumbered by the mainstream or "casual" gamers, the more serious RPG gamers are NOT a tiny group, having been one of the biggest gaming markets for most of the time gamig has been around, and arguably THE sweet spot for making money before the fairly recent mainstream boom.

As a lot of people had been saying, "Mass Effect 2" sold due to the popularity and inertia from the first game. A lot of people got upset when they actually plugged in the game and saw what Bioware did to it. At this point however the game had already undergone massive sales. A lot of those same people made it quite clear they had become wary of Bioware and wouldn't be supporting them if this continued.

What we're seeing now is Bioware pulling the same basic thing with "Dragon Age", and well, it's not pretty since the consumers themselves can't be bought and controlled. I don't think we'll see how serious this is until "Mass Effect 3" at the end of the year and perhaps with "Dragon Age 3" should one be made.

This is just my opinion and observations of course.

Understand that just because a lot of people belittle the millions who didn't like the changes made to things like the "Mass Effect" series, or think it was an evolution, does not mean those people disappeared, changed their minds, or were wrong. Like it or not Bioware has POed a substantial amount of their customer base and there are going to be shockwaves irregardless of whether you (or anyone else) agrees with the changes.

As I write this, my household purchused multiple copies of DA2. My copy is still en-route from Amazon (due to some kind of screw up on their part). My father and stepmother have gotten their copies... and yes, I do think that the game is lacking in terms of gameplay and even the script/dialogue despite Hawke speaking. It has however improved in terms of graphics quality, and the combat animations themselves.

Also I do not think that there has been any major conflict between Console and PC gamers here. Or at least none from so called "PC elitists", that seems to be people projecting. The game seems to be perfectly playable both ways. Also the platform has little to do with the kinds of problems that have apparently been plagueing the metacritic rating.

Now if you want to see what a REAL battle between PC and Console gamers is like, check out some of the initial traffic going on with "DC Universe Online" and how messed up the PC user interface is, due to them not wanting to change it majorly from the way it worked on consoles.

At any rate, we'll see what happens in the long run, perhaps I'm wrong, but I think Bioware is going to be hit by some serious shockwaves come it's next single player releases.

I'll also be blunt in saying that Bioware was originally successful due to the way they focused on each other their games, one at a time. I think that some of the things that are annoying people were not done just to cater to a wider audience, but also because the games were easier to do this way. Remembr, Bioware has greatly expanded in size and has a lot more people (not all of whom are going to have the original quality) and it's working on multiple projects simultaneously. Rather than one game at a time, they are working on "Dragon Age", "Mass Effect", and most notably "Old Republic Online" all at once. With the 300+ million dollars invested in Old Republic Online (the most expensive game EA has ever made) I think their best people are pretty much tied to that project by demand of the investors, and I think the last couple of games they have done (Mass Effect 2, and Dragon Age 2) have reflected this. Not an opinion you hear too often, but I think it's a factor that applies as much (if not more so) than them trying to cater to a more casual audience.
 

JeanLuc761

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Wisteso said:
Except the PC version really is rubbish. By PC standards at least, which I think are higher than console gamer standards. I loved the first Dragon Age but this sequel is complete trash for more reasons than I can get into in this small post. Everything that made the first version good has been removed. The few things that were bad in the first of the series have been made worse in the second version. If you really want some examples, I'll just mention "writing", "over-streamlined", and "ez-mode combat".
Here's my problem: I'm not seeing any of that.

I have Dragon Age: Origins on PC and it's easily one of my favorite games. I just started the game (about 2 1/2 hours in) so maybe the game will turn to utter shit, but I have no complaints about the game so far.

Combat: More fluid than the original, but the complexity is still there. Tactics are still useful, pause-and-play is still completely intact, and squadmates handle themselves better than ever.

Visuals: The escape from Lothering was bland, granted, but Kirwall looks fine. The golden statues look great, SSAO works great, the character models are high poly and the textures are high detail (with the texture pack). Lipsync is also very high quality. The game is no Mass Effect 2, but it's certainly not bad.

Sound: The soundtrack is extremely good with a little more "identity" than DA:O had. The voice acting, Bethany aside, is top-notch and it adds a nice personality to Hawke.

Conversations: Yeah, I know it's the Mass Effect dialogue wheel but it works very well. It's an effective way of encouraging fluid conversation and encouraging realistic dialogue between the player and the characters.

Writing: I'm undecided about the overall story (mostly because I haven't gotten very far), but it is unique from Bioware's traditional formula. Character writing is still extremely good and Bioware's dialogue writers are still doing a damn good job.


Really, all of these complaints that I've been hearing just seem unfounded. Again, it's possible that four hours from now I'll be supremely let down, but I'm enjoying the game.
 

Crimson_Dragoon

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Jul 29, 2009
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I call shenanigans on the user reviews. I honestly think its a small group of people that haven't even bothered to play through the game (probably only played the demo) and were pissed off enough by the changes from DA:O to give it low scores multiple times.

Besides, never, ever pay attention to user reviews. Sometimes their good, but more often than not its some idiot (or in this case a lot of idiots) giving something a very low score because of the dumbest crap. I've read a user review on Rock Band 3 that gave it a 1/10 because he didn't like the achievements in the game.