The PC controls are so horrible, I'm just going to set it to Casual and reroll as an Archer. I used to tackle BW games on the hardest setting all the time, but the effort to micro your party with these godawful controls, bad camera and fastly respawning enemies (I don't know what triggers them, but I swear I had a group respawning in like 20 secs after I turned my back on the loot) make this even more of a chore than the endgame Act 3 of DA2. And that was as dull and frustrating as it got. BW proves yet again they have no idea how to make decent gameplay. Instead of polishing the one they had going on for two games now, they decided to turn it into baby's first Gothic? Jesus. It really shows that most of the names who made the previous games are gone.
And the not using the cinematic camera while most of the conversations are happening is just like the auto-dialogue in ME3, neutering the dialogue system again.
The huge maps are fun (although I managed to get stuck in the welcoming NPC masses in 5 mins right after the tutorial), the characters are still great, the crafting seems interesting, but I'm spending 70% of my playtime with the actual gameplay mechanics, which are subpar. They can't make the good storytelling hold up the game anymore.
Two steps back for each step taken.
Atleast I still got my Original Sin, so this year won't pass without a decent fantasy RPG.
And the not using the cinematic camera while most of the conversations are happening is just like the auto-dialogue in ME3, neutering the dialogue system again.
The huge maps are fun (although I managed to get stuck in the welcoming NPC masses in 5 mins right after the tutorial), the characters are still great, the crafting seems interesting, but I'm spending 70% of my playtime with the actual gameplay mechanics, which are subpar. They can't make the good storytelling hold up the game anymore.
Two steps back for each step taken.
Atleast I still got my Original Sin, so this year won't pass without a decent fantasy RPG.