Are you smack talking Liliana? 'Cos I'm a cut you if you areZykon TheLich said:I'm afraid it didn't really get to it's feet to begin with for me.
I found the combat slow and clunky, had no interest in the world, story or characters and quit once I got to the first of the "get these 3 allies to fight with us" missions (the undead one). A year or so later I was very low on cash and bored so I tried again and managed to get to the end. I did find one thing I liked about it, and that was Zevran. If only he'd been in it from the start instead of that wet French woman. Same with Alistair and Loghain come to think of it.
Hmm, for me what made the home-base mechanic work well in KOTOR was that there was a good reason to be going back there[footnote]to travel to another planet.[/footnote]. Whereas, in DAO it was pretty much something I had to remember to do.Darth Rosenberg said:As ever, that's subjective, because to me - as in most BioWare RPG's (e.g. ME's Normandy or DA:I's Skyhold. didn't Jade Empire also have a campsite?) - it felt like a reward. Maybe if someone's rather OCD and they keep popping back just to check for any minute differences in responses, sure, it could get trying.
But to me it just felt part of the natural flow of traveling and deciding what to do next. I really liked the setting, too (shame it never changed to suit each location), and the music, so to me it was also an enjoyable, [mostly] warm'n'fuzzy ambience in between the walking and fighting.
Damn straight! That bleating, soggy baguette of a woman is only remembered because she was so irritating. The rest I can barely remember enough about them to dislike. Except Zevran, he was cool.Gordon_4 said:Are you smack talking Liliana? 'Cos I'm a cut you if you areSeriously my least favourite character in that game was Morrigan. It seemed everything I did ended with "Morrigan Disapproves" to the point where I felt it should have been an option to tell her to fuck off if I was so goody goody. Wynne was a perfectly adequate mage companion and playing the class yourself meant listening to Morrigan's droning was totally unneeded.
I see your point, mechanically/spatially, but I RP and almost consciously structure stories (at least for ensuing runs) in these kinds of games, i.e. I like knowing I have a plot or character arc relevant scene to trigger, and kinda build that in to the pacing of the typically RPG loop of travel/explore, fight'n'loot/be rewarded, plot stuff, etc. I tended to visit the campsite after and before certain trips/events, and in terms of how the group would be traveling across Ferelden forwarding the story, it did feel very natural, at least to me.Nemmerle said:Hmm, for me what made the home-base mechanic work well in KOTOR was that there was a good reason to be going back there[footnote]to travel to another planet.[/footnote]. Whereas, in DAO it was pretty much something I had to remember to do.
Like you sit down and you want to go do a quest, kill some mooks, whatever. You're in an area, you're doing something - it doesn't feel natural to travel back to this location to... just access the conversation in it. Like if you were out adventuring you wouldn't be like 'Well, there's that dragon I kinda need to kill. But, hey, let's go back to base so I can talk to Joe about his family first.' ^_^
Morrigan is so much a better waifu than Leliana it's not even funny.Zykon TheLich said:Damn straight! That bleating, soggy baguette of a woman is only remembered because she was so irritating. The rest I can barely remember enough about them to dislike. Except Zevran, he was cool.Gordon_4 said:Are you smack talking Liliana? 'Cos I'm a cut you if you areSeriously my least favourite character in that game was Morrigan. It seemed everything I did ended with "Morrigan Disapproves" to the point where I felt it should have been an option to tell her to fuck off if I was so goody goody. Wynne was a perfectly adequate mage companion and playing the class yourself meant listening to Morrigan's droning was totally unneeded.
Remember how Morrigan demanded that you renew the race war between werewolves and whoeverelse just for shit and giggles?Zykon TheLich said:Damn straight! That bleating, soggy baguette of a woman is only remembered because she was so irritating. The rest I can barely remember enough about them to dislike. Except Zevran, he was cool.Gordon_4 said:Are you smack talking Liliana? 'Cos I'm a cut you if you areSeriously my least favourite character in that game was Morrigan. It seemed everything I did ended with "Morrigan Disapproves" to the point where I felt it should have been an option to tell her to fuck off if I was so goody goody. Wynne was a perfectly adequate mage companion and playing the class yourself meant listening to Morrigan's droning was totally unneeded.
For those who want to go REALLY old-school, Morrigan was basically a love letter to fans of Baldur's Gate and Viconia DeVir, the Drow Cleric who could join your party.Mister K said:Remember how Morrigan demanded that you renew the race war between werewolves and whoeverelse just for shit and giggles?Zykon TheLich said:Damn straight! That bleating, soggy baguette of a woman is only remembered because she was so irritating. The rest I can barely remember enough about them to dislike. Except Zevran, he was cool.Gordon_4 said:Are you smack talking Liliana? 'Cos I'm a cut you if you areSeriously my least favourite character in that game was Morrigan. It seemed everything I did ended with "Morrigan Disapproves" to the point where I felt it should have been an option to tell her to fuck off if I was so goody goody. Wynne was a perfectly adequate mage companion and playing the class yourself meant listening to Morrigan's droning was totally unneeded.
Thing is Viconia had a legitimate excuse for her behavior and grew as a character throughout the game depending on how you interacted with her, complete with multiple epilogues and plentiful branching dialogue. Morrigan's excuse for being an almost irredeemably narcissistic asshole is a flimsy 'My mom's an asshole!' excuse at best and a lame 'No one ever really loved me!' at worst, and while she does receive some character development she's still ostensibly the same character at the end of Origins as she was at the start, only with potentially more or less of a fondness for the player.Ihateregistering1 said:For those who want to go REALLY old-school, Morrigan was basically a love letter to fans of Baldur's Gate and Viconia DeVir, the Drow Cleric who could join your party.
Viconia was a narcissistic, arrogant asshole who thought everybody was beneath her and had extremely loose morals, and trying to get her to not be horrible was basically like pulling teeth. Not coincidentally, she was easily the 'most difficult' romance option in the game as well. Sound familiar?
Morrigan shat me to fucking tears. It got to the point where I was actively trying to lose approval with her - which honestly, was about as hard as getting shot in Syria.StardustCrusader said:Morrigan is so much a better waifu than Leliana it's not even funny.Zykon TheLich said:Damn straight! That bleating, soggy baguette of a woman is only remembered because she was so irritating. The rest I can barely remember enough about them to dislike. Except Zevran, he was cool.Gordon_4 said:Are you smack talking Liliana? 'Cos I'm a cut you if you areSeriously my least favourite character in that game was Morrigan. It seemed everything I did ended with "Morrigan Disapproves" to the point where I felt it should have been an option to tell her to fuck off if I was so goody goody. Wynne was a perfectly adequate mage companion and playing the class yourself meant listening to Morrigan's droning was totally unneeded.