I'm one of the minority in saying that I had a similar experience that I talked about a few months ago [http://www.escapistmagazine.com/forums/read/9.274582-The-Last-Action-Gamer-Dragon-Age-2-related-first-post-edited] (be careful if you're gonna read the rest of that; some people's responses [including my own] might give you a migraine). While I enjoyed the overall package DAO supplied, the combat was not one thing I found particularly enthralling, although being a two-hand rogue was all right even if Master Combat Stealth made everyone short of a boss incredibly retarded.
And the OP's not saying s/he found the game hard. S/He said they found it dull. Drab. Slogging. Boring. Maybe even sleep-inducing. That is definitely not the same thing as a game being "hard".
That's one thing I like about how DA2 is so much more fast-paced. Sure, the pause-and-play mechanic is still there, but stuff is happening fast enough so that I still have to think on the fly about when to do what (AND I was a support healer/force mage!) as opposed to trying premeditated strategies that will most likely blow up in my face. Of course, DA2's combat system could've been better, but so could've DAO's (just speaking as an individual; many people aren't gonna agree with me on this).
And so help me if one of you even jokes about calling me a brainless, console-playing retard or any equivalent thereof...