I would say that it isn't as consistently difficult as Dark Souls. The most difficult moments I've come across involved multiple groups of monsters fighting me at once. When you're fighting 3 types of monsters, two of which can magically put you to sleep, another that keeps casting fire spells at you, and yet another that can take you down to critical health in a single hit... well things get a bit hairy.Daystar Clarion said:Nah, not nearly as difficult as DS.Binnsyboy said:I was wondering, is it as difficult as dark souls?Daystar Clarion said:I really like this game.
Reminds me of Dark Souls and Monster Hunter.
Light on story, but great on combat mechanics, character customisation and atmosphere.
It's challenging at times, but not DS challenging![]()
...Until you get you playing mystic knight on the PS3 version. All the VFX going on with some of thier spells alongside ally and enemy spells causes some hefty lag.-|- said:Well, as much as reviewers seem to be underrating this game, at least it doesn't crash every five minutes and manages to run at consistent frame rates on the PS3 unlike other critically acclaimed RPG's that I could mention.
Brilliant news~! Thanks for sharing, I may buy Dragon's Dogma much earlier than I planned now~!Sparrow said:Nope, you can still download pawns without Gold. Pretty neat, I think.Danzavare said:I have a question: Does downloading other players' pawns on the Xbox 360 require Gold Membership? I have access to Xbox Live but, knowing the kinds of games I play, I've never found it worth buying a subscription.
I have a heap of games to get through first, but this is definitely on my to-buy list. At the very least my partner will probably make me snatch it up soon.
Then Draco can go ruminate in the corner while all the other kids have fun ganking Cyclops (Cyclopi?) and beating up Griffons.Draconalis said:Draco loves dragons....... but he's not certain he'd play this game.
to be fair Capcom is the kind of company where even if many games carries it´s logo, it´s not the same people that makes all the games, sure the DLC bit does rear it´s ugly head here, but frankly it isn´t that invading and if you look past the logo it is a fine rpg I feel needs a good amount of love.The7Sins said:I was interested in this up until I saw it was made by Capcom. As much as it pains me I'll have to skip it for that reason alone. But as I have years of training via doing the same to all EA products this shall be easy.
ok that is your choice, tho I strongly recommend you at least try the game if a friend owns/buys a copy, that way you can still keep Capcom from your wallet and give the game a fair chance to show you what it can do.The7Sins said:Except I do not like Capcom's various business practices and therefore refuse to give them money for any game. Doesn't matter if said game is the best RPG ever made I still will not get it simply because my money would trickle back to them and I will not allow that.remmus said:to be fair Capcom is the kind of company where even if many games carries it´s logo, it´s not the same people that makes all the games, sure the DLC bit does rear it´s ugly head here, but frankly it isn´t that invading and if you look past the logo it is a fine rpg I feel needs a good amount of love.The7Sins said:I was interested in this up until I saw it was made by Capcom. As much as it pains me I'll have to skip it for that reason alone. But as I have years of training via doing the same to all EA products this shall be easy.
And as I hate used games that means I shall not get this game.
There are actually two. There's an auto save when you pick up quests that is separate from the normal auto save / manual save. This has got me out of the a tricky spot on the selene escort mission.lostlambda said:the moment some one said one save file i lost all interest in the game and it dosn't help that everyone keeps comparing it to dark souls isnt helping its case
meh I played this like crazy, never had a moment where the one save put me in a none win dead end, it´s all about being smart and use common sense, and not be afraid to accept that quests do fail.lostlambda said:the moment some one said one save file i lost all interest in the game and it dosn't help that everyone keeps comparing it to dark souls isnt helping its case
The ye old fantasy land. The killing dragons the wizards the fact that it's a giant sandbox to name a few.....AwkwardTurtle said:Okay, I know I shouldn't be asking you specifically about this, but seriously what about this game makes anyone think of Skyrim? I have never before been so at a loss about a comparison between two games.
Buy a used copy, or borrow one from a friend. No "online pass" DRM bullshit here. You have to give Capcom SOME credit for not sinking to that level.The7Sins said:Except I do not like Capcom's various business practices and therefore refuse to give them money for any game. Doesn't matter if said game is the best RPG ever made I still will not get it simply because my money would trickle back to them and I will not allow that.remmus said:to be fair Capcom is the kind of company where even if many games carries it´s logo, it´s not the same people that makes all the games, sure the DLC bit does rear it´s ugly head here, but frankly it isn´t that invading and if you look past the logo it is a fine rpg I feel needs a good amount of love.The7Sins said:I was interested in this up until I saw it was made by Capcom. As much as it pains me I'll have to skip it for that reason alone. But as I have years of training via doing the same to all EA products this shall be easy.
And as I hate used games that means I shall not get this game.
when you have already have factors like pawns gear, stats, skills (and because I´m a bit odd really, gender and a bit appearance) the behaviour section kinda gets easily neglected, because frankly, you already have a lot of factor that has to be just right, doesn't help either you basicly need to change your none main pawns as often as underwear to keep them useful IMO.grimner said:The only explanation I find to most AI criticism ( not yours specifically, but i see it pop up on reviews) is, they do not bother with checking character inclinations of behaviour. Having a mage go pioneer will make him go into the thick of it, but if you make it an utilitarian, it'll mostly stay out of harms way and buff you up, the same way a warrior built as an aquisitor might become frustrating.remmus said:the only flaw I found with that is in my case my main pawn is a mage and I´m a fighter (and soon warrior) and my pawn is getting to thick in the fight, would have enjoyed a more detailed command system, being able to specific tell her to stay at the edge of a fight, or say tell my strider pawn to shoot the sea bird I´m looking at, so she can help me with that quest X)Scars Unseen said:1) The "pawn" system has the best AI companions I've ever seen in a game. Your main pawn can be trained and learns combat tactics from observing your behavior as well as that of the monsters you fight. They will surprise you, and not in that "he's stuck on the chest high wall again" way. And that behavior carries over when you hire someone else's pawn.
Since my character's a Strider upgraded to a ranger, I made my pawn a mage. Originally I'd round it up with a sword and shield tank ( with protector as main inclination), a powerhouse two handed warrior (usually a scather) serving as the frontlines. The Strider's mobility makes it fun to hop around in and out of the thick of it. With the upgrade to assassin, I made my mage a sorcerer, gave her a lot more Oomph, and so now I ride with her just bombarding with magic (too effectively, at times, her wall of fire thingie makes me feel inadequate by comparison), a heavy duty warrior and a second mage. It's really quite a feat how flexible it all works out, even though the process of changing your character's inclination is a pain in the ass. But if you heed the correct inclinations, they work beautifully.