Dual Wielding

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Mark B

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Nov 5, 2007
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I'm waiting for another Light gun game which I can Dual wield.
That's far far more bad ass, though you do look like a dick from a third person.
 

TJ rock 101

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May 20, 2008
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Anarchemitis said:
Dual weild:

knives: I guess these work.
Pistols: requires you to be ambidextrous. Otherwise, I guess this is reasonable.
Swords: Awesome
Rifles or Machine guns: No way.
Desert Eagles: What are they doing in games anyways? Dualies of those would just be retarded.
Vulcan Miniguns: Either I just came up with a horrible idea for the next Halo wannabe, or a sweet power-up for Brutal Legend.
i is ambidextrous.... i must rock
 

tiredinnuendo

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Jan 2, 2008
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Using two acetylene torches would be a waste. You have to focus the flame on a single point and, likewise, you often need your other hand to steady it.

....what?

Oh. Nevermind.

- J
 

Anton P. Nym

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Sep 18, 2007
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Dual-wielded sawn-off double-barrelled shotguns FTW. (Marathon 2: Durandal's WSTE-M, *gushing sigh*)

-- Steve
 
Feb 14, 2008
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Hmm... I think dual weilding with dual aim would be possible with three analogs... (index and pinky control sticks, the two in between controls fireing)
 

ke7eha

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Jan 8, 2008
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Anton P. Nym said:
Dual-wielded sawn-off double-barrelled shotguns FTW. (Marathon 2: Durandal's WSTE-M, *gushing sigh*)

-- Steve
The WSTE-M combat shotgun... your primitive mind could never grasp its complex nature.

and If I Had a Rocket Launcher, I'd Make Somebody Pay ;)

One of the first FPS games I played was Marathon 2, was a lot of fun, and had dual wielding. Perhaps Bungie should do something akin to what id did with Doom, and remake the old Marathon games with new graphics, new engines, but the same kickin' storyline
 

shadow skill

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Oct 12, 2007
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Khell_Sennet said:
shadow skill said:
What about handling reloading while dual wielding like the old man did in Boondock Saints? He carried like twelve pitols amd just threw them down as needed.
That is a total waste. Too heavy, expensive, and you'd never drop a gun you killed a guy with, it's like handing your wallet to the cops with a picture of you shooting someone tacked to it.

Jenny Creed said:
Also, you don't need two mice to independently aim dual guns, you just need target locking. See Devil May Cry 3.
Please, PLEASE don't mention such a bad game. I'd rather have single-cursor aiming for dual wield than take anything from DMC.
Yes you would drop the guns as they emptied as it would be faster than actually reloading them, besides after the killing is done I could always pick up the guns I dropped or just take the ones off the dead guys I leave in my wake.
 

Kayevcee

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Mar 5, 2008
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I've always wanted to try dual-wielding in something like House of the Dead in the arcade, but I could never bring myself to chuck away £2 on what might turn out to be 120 seconds of embarrassment.

-Nick
 

shadow skill

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Oct 12, 2007
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Kayevcee said:
I've always wanted to try dual-wielding in something like House of the Dead in the arcade, but I could never bring myself to chuck away £2 on what might turn out to be 120 seconds of embarrassment.

-Nick
Wuss :p
 

Jenny Creed

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May 7, 2008
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Khell_Sennet said:
Please, PLEASE don't mention such a bad game. I'd rather have single-cursor aiming for dual wield than take anything from DMC.
I don't understand. DMC sucks, so you don't want any part of it to be used in any other game? If a game could make great use of a mechanic, would you rather it used an inferior variant and let a game you hate keep the good stuff to itself?
 

Highbrow

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Apr 25, 2008
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Did anyone say it had to be an FPS? Because in Brute Force for Xbox 1, Tex could dual-wield rocket launchers, rockets and chaingun, etc. etc. etc. I liked the game anyway. Granted, he had super-mongo retard strength or something, but still, a flimsy pretext is fine when it'll let me dual-wield rockets, or miniguns.

Resistance has a good system, but really it'd be tough to dual-wield without auto-targeting or having to hold still as in Goldeneye. Even so, Halo with dual Grav Hammers would be 31 flavors of insane.
 

ADEN_ADES

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May 5, 2008
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what if there were a game where you were a gun and you shot humans, or did they allready make that.
 

unangbangkay

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Oct 10, 2007
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Single-wielding can be stylish if you pull it off right. Take for example Tom Cruise's performance in "Collateral", particularly his rapid draw and engagement of two thugs in an alley. It conveyed the sense of cold precision in his character. Solid Snake and Big Boss's use of more realistic stances and techniques put them in sharp contrast to their larger-than-life opponents, particularly "I'M COVERED IN BEES" and Psycho Mantis.

Of course, this wouldn't quite fit if transplanted into Devil May Cry, but for each game its own.