"dumbed down for the console gamer"

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William Dickbringer

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bue519 said:
Its probably because you have ruined every awesome franchise, EX: look at Fallout 2 compared to 3. One was awesome, the other was a dumbed down buggy piece of trash. Just please play Halo Wars, and leave the rest of the RTS's alone.
hey don't be blaming us for "ruining" your favorite franchises just because a developer wants to make more money by being available to more people than just one specific area plus did you really have to go insult a guy just because he said in his opinion that he preferred fallout 3 to fallout 1&2 I felt that was uncalled for especially since you immediately wrote him off as a console elitist with no prior knowledge of whether or not he even owned a console
 

DracoSuave

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I stopped reading this thread about the time someone actually said the problem with oblivion had to do with the interface being console-friendly.

Look, Oblivion has problems. The bugs. The levelling system. The use of voice acting being repetitive and sometimes jarring in conversations as characters switch accents. The fact the main quest is the least compelling part of the game.

The fact is, NONE of these things have nothing to do with console OR pc development. The game wasn't dumbed down. It was bugged.

If you think the control scheme was the majority of it's problems... you never played it.
 

BenzSmoke

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It's not that it's dumbed down, it's more that it has to be simplified to suit the console's graphical power and controls.
 

RhombusHatesYou

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DracoSuave said:
The fact is, NONE of these things have nothing to do with console OR pc development. The game wasn't dumbed down. It was bugged.
I think it was dumbed down but only so the developers would have more time to masturbate about their procedurally generated trees.
 

Spacewolf

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10zack986 said:
Spacewolf said:
I play the Pc most often but i havent really noticed any dumbing down RTS dont seem to do to well on the consoles which is strange because i only use the mouse usually in them, but otherwise i carnt really see a different i mean there arn't any Pc games that i play that need all the buttons to play even when people go on about mouse control being better i carnt really see what there talking about as i can aim more precisly with an analog stick (yes even without aim assist before people start complaining)
Sweet jesus use a period.

OT: As people may or may not know, the system specs of consoles don't increase with time, therefore the graphics of console games will eventually stop getting better (at least until a new system is released). PCs do not have such restrictions on graphics, so one would assume that we will see an influx of high performance games rolling in. Now here's the problem; there is an ever growing market for console games. If developers wish to make more money, they must make games for consoles as well as PCs. Developers could very well make games with incredible graphics, but they won't be able to develop for the consoles.

So what do you do? You dumb down the game! Give it console graphics, which are sub-par by current PC standards. We haven't seen a PC game with cutting edge graphics since Crysis, and that was 3 years ago! (Except maybe Shattered Horizon, but that was a glorified benchmarking program)

I for one want a game that will make my graphics card sweat. A game that no console can play.
I dont have £300 to constantly update my graphics card every few months i would say my PS3 would be able to cope with more than my nVidia 8800GTX card and if your talking about DirectX models well all current consols have internet access so they can update in the same way as a PC.

With a console at least you know that a game relesed for it will be playable you dont have to worry about having to few Cores or to many or your sound, graphics etc card not being supported for the game.

As for games limiting the graphics Fallout 3 has pretty good graphics i would say and its not really that difficult to allow PC gamers to change their graphics you know like every game for the past however many years. If graphics are also your worried about thats not really dumbing down for consoles as its usually stated and i imagine most pure PC gamers would look down on that sort of attitude
 

RhombusHatesYou

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Spacewolf said:
I dont have £300 to constantly update my graphics card every few months i would say my PS3 would be able to cope with more than my nVidia 8800GTX card and if your talking about DirectX models well all current consols have internet access so they can update in the same way as a PC.
Ummm... no and no.

The PS3's GPU is a customised nVidia 7000 series...

As for upgrading the DX version a GPU can handle... Can't be done. It's a limitation imposed by the hardware.
 

Spacewolf

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RhombusHatesYou said:
Spacewolf said:
I dont have £300 to constantly update my graphics card every few months i would say my PS3 would be able to cope with more than my nVidia 8800GTX card and if your talking about DirectX models well all current consols have internet access so they can update in the same way as a PC.
Ummm... no and no.

The PS3's GPU is a customised nVidia 7000 series...

As for upgrading the DX version a GPU can handle... Can't be done. It's a limitation imposed by the hardware.
hmm well i guess you learn something new everyday
 

Baby Tea

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Romidude said:
Find a console gamer who won't call me a fag, then you can make this thread.
Hey! How are you?
Seems your rhetorical question didn't really have a lot of ground.

HG131 said:
Ahh, you must be a ninja because you ninja'd me.
HIYAH!
Wait...ninjas don't make noise.
So, I mean:

...
 

fulano

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Xzi said:
unabomberman said:
Xzi said:
Morrowind vs Oblivion. Enough said.

Morrowind was a freaking fantastic game, ESPECIALLY with mods. But it didn't play so well on consoles. Oblivion was a dumbed down POS single-player MMO, played well on on consoles if you were brain dead; NEEDED mods to be worth playing in the least.
Are you talking about what, exactly? How complex the game was, or what? That had it been made for consoles the game would have a had a higher learning curve ergo making it better overall? Better AI, better combat, what?

Unless you elaborate the comparison in useless.
Yes. Morrowind was far more complex and had a lot more freedom than Oblivion. It was made for PC and then ported to the Xbox. The Xbox version was inevitably terrible because of the limited control scheme, and inferior graphics.

After Morrowind, Bethesda decided there was more money to be made in the console market. So they designed Oblivion around the console control scheme, and then ported it to PCs. The result was a severely dumbed down game. None of the complexity of Morrowind, half the freedom and open-world element. Less freedom of customization. Literally dumbed down for consoles.

Now this isn't to say that console gamers are dumber, just that a certain amount of dumbing down is necessary when designing a game around consoles as opposed to starting at the PC platform.
Excuse me but what you said makes zero sense. How exactly are you measuring customization, or freedom, for that matter? Is it so much bother that now every town is a closed cell? Maybe you wanted more spells? Crafting wasn't to your liking, perhaps? The world area wasn't large enough? The levelling system was stupid (I thought it was)?

You don't specify what "dumbing down" even means within your context, or its properties or under what ideology you make your statements. Your oppinion is thus rendered useless, sadly.
 

shadyh8er

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Sounds like the equivalent of a PS3 fanboy saying a game got "dumbed down for the Xbox." Just an insecure trolling phrase best left ignored.
 

Netrigan

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OhJohnNo said:
As for the Escapist forums, I haven't seen any raging prepubescent Halo fans yet - I can only assume they get drowned out by the loud, bullhorn-wielding Valve fans who do much the same thing, only with better grammar and a more extensive vocabulary.

I want to play Half-Life 2, if only so I can see what all the goddamn fuss is about, and plan to when I'm able. At that point, I will see how it compares to the Halo games (I'm expecting - from what I've heard - to go in, get terrified out of my wits and have to fight frantically to finish the game before I lose control of my bladder).

Wow that was a massively, hugely offtopic post. Eh, whatever.
I'm a HL2 fan, but it's not particularly scary. Granted, anytime you're in a darkened room you can bet a headcrab will come jumping out at you, but that's more startling than scary. The only really creepy section of the game is Ravenholm which is a bit annoying since its favorite tactic is to have you jump (or follow a narrow beam) to an isolated rooftop... then have five or six zombie dogs things attack you. Said zombie dogs being able to take two or three shotgun blasts each and have the ability to climb up walls, making it a sort of King Of Hill stand-off.

What I like about the game is that it breaks up the action really well. It starts off as a standard shooter, then you have the boat levels (alternating between being chased by choppers and getting off to open up new areas), some more foot action then it's the car levels, then you have some squad-based stuff (which is really the weak point of the game), then the finale is the Super Gravity Gun which is just ten kinds of awesome.

But I'm not sure the game has aged terribly well. such as, Gordan Freeman seems to be a low-level telekinetic, since he has the ability to make small objects hover in front of him instead of using his hands... this because they didn't have the ability to realistically model him holding onto all the items he could carry around. Which brings us to Physics Puzzles. Valve was so jazzed that they had realistic physics in their game that they set up all sorts of puzzles using see-saws and pulleys. First couple of times, it's cute; but the 18th time you have to find some cinder blocks to put on the far side of a see-saw so you can get up to a ledge, it loses its charm.

And the in-game cut-scenes... okay, at its best, this is an incredibly immersive technique. The original Half-Life changed the way games told their story, but it became the series "thing". Far too often, you're locked in a room with two or three NPCs chatting away, while you just jump around the room waiting for them to Get The Fuck On With It. This can be incredibly boring the first time through and explains why I've never been able to play through any Half-Life game a second time, despite attempting it several times. This is also where the silent Gordan Freeman fails as a narrative device. Most games would just do this stuff via radio chatter and let you get on with playing the game, but HL essentially creates a bunch of boring, unskippable cut-scenes.

I think the game is still worth a playthrough, but make sure you dial your expectations down. At the time, it was hitting virgin (or near virgin) territory, but these every "dumbed down" console FPS and their brother has traveled the same path... quite often, doing it better.
 

XIGBARx13

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I think console gamers are sometimes looked at as being dumber and more immature than PC gamers, mainly because of 10 year olds who think cursing and yelling racist/homophobic comments into their mics makes them look cool. Luckily for PC gamers, they don't have to deal with those same 10 year olds as much since their parents probably aren't going to want to spend the money for a gaming PC/laptop.
 

FURY_007

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Meh, I stopped playing a lot on consoles when they shifted the focus from co-op/splitscreen gameplay to online, if I want to play online I'll play on my PC DAMNIT!!!, which is why even though I don't find the Gears of War and Halo series the greatest, I still respect them for supporting splitscreen, and that my PS2 gets way more play time than my 360

OT: GTA is a glaring example of shitty porting, Consoles and PCs both have their uses, but I must say,

A. PC elitists is a scapegoat term as much as piracy.
B. Even though Consoles are (arguably) better for third person adventure/fighting games, I must say its not to bad playing on PCs, whereas FPSes and RTSes are better in leaps and bounds (IMO)
 

Netrigan

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I think FPS games have been ported pretty successfully to consoles. Aiming isn't as good (forcing them to use the auto-aim schemes that the PC used in the early days of mouselook) and they're graphically stunted; but I don't think they're inherently inferior. While Bioshock isn't as deep as System Shock 2 (the game it is obviously emulating), it has a control scheme deeper than the average FPS.

If only we could get them off the recharging health teat.

Not a big RPG player, but I can see where the console versions had to take some hits. But I'm not familiar enough with the genre to say whether I think they're doing it to cater to a more mainstream audience (complexity in genres often builds up to the point where it's borderline impenetrable to non-fans) or because of serious console limitation.

And consoles haven't had a RTS or MMORPG that were anywhere near the monster hits that are Starcraft and World Of Warcraft, so the money is still in PC gaming for those genres.
 

RhombusHatesYou

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XIGBARx13 said:
Luckily for PC gamers, they don't have to deal with those same 10 year olds as much since their parents probably aren't going to want to spend the money for a gaming PC/laptop.
Except for the mic part, things were no better in the days when the PC was king of online gaming. Instead of having it blaring in your ear, it'd just be a solid wall of obscenities taking up however much of the screen was dedicated to the chat window (which sometimes wouldn't be a window, just text overlayed in the leftmost quarter of your screen). In some games experienced players knew that when the server was busy to always approach their opponents from the left and use the walls of text to help conceal them (I won't even go into the custom camo experiments that THAT led to).
 

Snarky Username

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Well, I feel that there's some truth to it, but that would be more like "Dumbed down for the console controller" than anything.

The reason most people say "dumbed down for the console gamer" is that console gaming is the mainstream, and everyone likes to think that they're better than the majority of sheep that go with the crowd, even when they're just sheep in a different crowd. Also, PC gamers usually resort to fanboyism rather than admit that consoles and PCs are both great for playing video games and that neither is better than the other.
 

efeat

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So, the OP asked...

shootthebandit said:
"Dumbed down for the console gamer" - This is a phrase I see a lot on the escapist but what exactly does it mean?
...and this guy answered...

RhombusHatesYou said:
Games designed to focus on all the consoles' strengths while neglecting to make use of any of the PCs strengths...
...and for some reason this thread kept going on for several pages even though it had clearly been answered. Weird!
 

Snarky Username

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efeat said:
So, the OP asked...

shootthebandit said:
"Dumbed down for the console gamer" - This is a phrase I see a lot on the escapist but what exactly does it mean?
...and this guy answered...

RhombusHatesYou said:
Games designed to focus on all the consoles' strengths while neglecting to make use of any of the PCs strengths...
...and for some reason this thread kept going on for several pages even though it had clearly been answered. Weird!
Well the point of an internet forum is to discuss these things, not just have a person answer it and go away. This isn't yahoo answers.
 

RhombusHatesYou

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Snarky Username said:
efeat said:
So, the OP asked...

shootthebandit said:
"Dumbed down for the console gamer" - This is a phrase I see a lot on the escapist but what exactly does it mean?
...and this guy answered...

RhombusHatesYou said:
Games designed to focus on all the consoles' strengths while neglecting to make use of any of the PCs strengths...
...and for some reason this thread kept going on for several pages even though it had clearly been answered. Weird!
Well the point of an internet forum is to discuss these things, not just have a person answer it and go away. This isn't yahoo answers.
I'd start to get self-conscious if threads kept on ending every time I supplied a decent answer to the OP.