dam you for living in EuropeTakuanuva said:I have bought all of the core DnD 3.5 edition books I could find. And quite a lot of 3.0 supplements.
...I've never found anyone to play with.
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scumofsociety said:Dark Heresy...I don't like it. The rule system is derived from WHFRP, which I like, but applied to DH and with a fair few additions I really dislike it. As someone else said, the character creation process is a bit complicated, not mind bendingly so but enough to be a bit offputting. One of the things I didn't like about WHFRP V2 was the expansion of "Talents" lots of little rule additions and exceptions that are applied to characters or NPCs etc with those talents, and they expanded them massively for DH. Too many little rules and whatnot to remember. Just generally it feels a bit overly complex and rule heavy.
Huh, wow. Im kinda blown away by people calling it such a complicated system. Stuff like Eclipse Phase or Shadowrun have some complex character creation system. I can tell you theres definitely less than 50 skills (though lots more talents). The leveling system kinda makes knowledge of all but a handful of these skills and talents meaningless. You get 10 new skills and talents available to you each level, often many of them repeats (like improving an existing skill or Weapon training for a new weapon type).ace_of_something said:Dark Heresy is VERY rules heavy with a skill system of hundereds of skills (or it seemed like hundreds) Definitely want the rule book for that.
You can always player a skype based or post by post game.SilverHammerMan said:I too think that tabletop gaming sounds like fun, but it seems like a very insular thing to me. You've got to learn the rules of each individual game, you've got to get people to play with, buy the game itself.... It seems like a hassle.
It's a bit more complex, but Shadowrun offers interesting settings and characters relating to both. Elves, Dwarves, etc, placed in futuristic city settings, combining magic with contemporary weaponry. When you get a bit more EXP under your belt (pun TOTALLY intended) check it out.NnyTheV said:I think I would enjoy Fantasy and SciFi (Not in the same game for obv. reasons, though a blend would be pretty awesome.)
I have to go to work now (on Sunday, gah!) but I will gladly do so after work.kingcom said:Huh, wow. Im kinda blown away by people calling it such a complicated system. Stuff like Eclipse Phase or Shadowrun have some complex character creation system. I can tell you theres definitely less than 50 skills (though lots more talents). The leveling system kinda makes knowledge of all but a handful of these skills and talents meaningless. You get 10 new skills and talents available to you each level, often many of them repeats (like improving an existing skill or Weapon training for a new weapon type).
Maybe im just completely underestimating systems. Gah, makes me want to run a game of it, or atleast walk people through character creation...Anyone able to elaborate what they had trouble with/what was confusing about Dark Heresy character creation?
It isn't any less lethal in a rules system sense, it's just that your characters are much higher level/power.Wieke said:While the system is quite fun, our group found the lethal nature of the setting quite bothersome. So if you like to role play and get attached to your character, Dark Heresy may not be for you. Though I heard they also have a version called Rogue Trader which may be less lethal.
D: The pain must be indescribable *manly hug*Takuanuva said:I have bought all of the core DnD 3.5 edition books I could find. And quite a lot of 3.0 supplements.
...I've never found anyone to play with.
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I know his pain - the only nearby group that does DnD plays 4e. Yuk!Orange Monkey said:D: The pain must be indescribable *manly hug*Takuanuva said:I have bought all of the core DnD 3.5 edition books I could find. And quite a lot of 3.0 supplements.
...I've never found anyone to play with.
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