NnyTheV said:
Hello, Escapians! I've recently gotten it into my head to learn how to play dungeons and dragons, and I was wondering what I should get to start myself off. For discussion value: What are your experiences with tabletop RPGs?
Interesting thing - all my posts from this thread were deleted. Ah well... Let's see...
To keep things short :
System isn't THAT important. Really, there are many alternatives, deratives, variations both commercial and free that provide good set of rules and intersting background for any rpg session you'll ever need.
However, what really does matter most are adventures, scenarios and so forth. Imagine such situation. You've bought your books, you've read them, you're ready to play. Ok. You and your friends went through a couple of scenarios and then what ? From my experience, it is not that easy to invent good, interesting scenarios at the beggining of rpg career. So you'll reach for official/fanmade products.
And here we are. Most of modern systems support hack and slash types of scenarios. "Go there, kill monsters, loot the place, return to rejoice, finito". Think : Diablo enhanced style of play. Take mentioned "Dark Heresy" system for example. It has good set of rules, it has interesting and unique setting (world). But it provides only a few oficcial scenarios - all combat oriented. Only difference from path i mentioned earlier is an addition of "learn that person x is heretic and, burn heretic". Even fanmade scenarios are similiar.
"Risus" is also good choice. However there are very short, very few really interesting scenarios for it.
Pathfinder does it job way much better. It still considers combat as very important part of every adventure, but does not claim it as a main point of rpg session. Take for example "Council of Thieves" campaign. it is real masterpiece. It contains everythnig what beginner players (and Game Master) should need. Intrigue, multilayered scenario, travels, socializing, betrayal, fights, justice vs injustice, good vs evil. From my point of view "Council of Thieves" is best point to start your rpg experience.
Also : there's a chance you're fan of some tv show, book, or even a videogame. There are systems that covers some of them. Maybe you want to dwell into world of G.R.Martin's "A song of Ice and Fire" ? Maybe you're willing to become next Captain Mal and with your crew of bigger than life characters travel throguh universe of "Firefly" ? Maybe you want to fight zombies (numerous systems are based on this idea, "All Flesh Must be Eaten" for example). Maybe you always thought it would be nice to recreate "Dragon Age", "Doom", or "Fallout" as a tabletop experience ? There are plenty of such systems.
Whatever you try : good luck and have a good fun.
