DDO going F2P is great news for new players. Turbine has spent the last year revamping the low level content.
This revamp has been at the expense of new high end content. Over 50% of players on DDO at any time are at the cap, yet Turbine releases much more low level content than high level content.
Not a problem unless you get attached to your character and do not want to wait over 12 months for something 'new' for them to do. (by 'new' I mean content I have not run over 20 times on each of my characters).
Turbine has been advertising Mod9 as 'coming soon' for over 6 months now and Mod9 is still 2-3 months away (end of summer).
Malygris said:
It's probably just the old-school AD&Der in me, a bias I'm quite happy to admit to, but I can't help but feel that really high-level content should be relatively rare in the game.
You would expect that if Turbine releases an update with 4 new levels (Mod9), that there is enough new content to get you to the top level, without having to repeat the same very limited content over and over again, for a reduced reward each time (as XP is reduced based on number of repeats).
Mod9 was advertised as only having 4 new quests and 1 new raid. Massive player complaints appear to have increased that to 12 new quests.
DDO has had level 16 for well over 18 months but does not have any level 15 quests (well one, but that requires grinding 4 other quests for rare items just to get into.)