DamienHell said:
I would get this, but the land limitations is too much. Its like getting WoW and only having access to Durotar.
Well, to be clear they said "Stormreach and vicinity" which if I remember right was the whole game at release anyway. Unless my memory is bad, when the game came out, the city of Stormreach was all there was to the game...it was just a really big city with tons of instanced dungeans/quests.
So this is kind of like saying "You can play WoW for free but are limited to the original Horde/Alliance continents". Granted Stormreach is not as big as those two continents, my point is you get most everything from the original game. The stuff you don't have free access to is stuff that either didn't exist in the original release (monk class, areas/quests outside the city) or content that you had to unlock through achievements (Drow, Warforged, etc.).
As for some of the other posts complaining about free players not getting everything the paying players get, what would be the point of even being a paying player if you can get it all for free? It's a company, not a charity.
I swear, if a company doesn't go out of business by giving all their products away for free, some people just won't be happy.
I'll tell ya what. Tomorrow when you go into work, tell your boss/payroll department that you'll work for free from now on and see how long that lasts before you lose your house and starve to death.
It's unfortunate how many players these days live in a place called La-La-Land, where game companies magically don't need money to operate, and where their employees out of the goodness of their hearts volunteer to go in and work for 8-12 hours a day, free of charge, to answer Customer Support calls, work on the servers, fix bugs, and develop new content.
I don't much care for the free-to-play-buy-the-extras approach myself. I prefer monthly memberships. But, I can see the benefits for some games to go the RMT route. DDO is really a very good, high quality MMO...much better than the typical free ones out there...and if this move can keep the game up and running for a lot longer then I can only see that as a good thing for it's players.
And it's really no different than the tabletop version of D&D where you can get by on the original game alone, but the players had to go out and buy pre-made campaigns and extra armor/weapons/monster/special classes books if they wanted a more richly detailed gaming experience.