Or better yet, let's do dead space anime series on netflix! because both animated movies did so well!*Give me a Dead Space pinball machine and we have something going here.
*Side note: Both downfall and aftermath was on a "okay" scale imo
Or better yet, let's do dead space anime series on netflix! because both animated movies did so well!*Give me a Dead Space pinball machine and we have something going here.
You sound like one of those... those gamers. Konami hates you.Give me a Dead Space pinball machine and we have something going here.
Osiris only really gets one "OMGcool!" scene in the entire game IMO, and that's the start. Everything apart from that is par for the course, and none of the characters really do anything in isolation from the team as a whole. Yes, Buck and Locke have their discussion, but I disagree that it's a joke at Buck's expense. The tone is sombre, the dialogue is sombre, and it's a case of showing rather than telling how the device works.There was more there than that, out of focus and more subtextual: Buck questioning whether it was a good decision to join the Spartan-IV program, being used as the guinea pig for Locke's armor locking device, not getting as many "omgsocool" cutscene moments as other members of Fireteam Osiris, and the like. The totality of the portrayal being, Buck's a poor fit for...well to be frank, animu bullshit team.
So, that's a very deep kettle with a lot of fish, but I'll address it.That was a huge chunk of the problem. Humanity uplifting itself to its prehistoric glory has been the thematic elephant in the room for the supposed "Reclaimer trilogy". Halo 4 introduced the theme well enough, bringing back plot seeds that were planted as far back as Halo: CE, but Halo 5 really dropped the ball in how it waffled about representing Spartan-IV's.
John's definitely less of a self-insert in H5 than H1, because he became less of a self-insert with every subsequent game.Which came first, the chicken or the egg?
Did players cotton to John-117's characterization in the second or third games because Bungie wrote him congruent with players' expectations, or did they spend their time subtly and intentionally crafting player expectations to set up story beats in later games? Or more to the point, John-117 is still as much a self-insert in Halo 5 as he was in Halo: CE -- because the writers, frankly, manipulated players over the course of several games into having the same opinions and reactions John-117 would in game.
I'm actually going to defend the right of a corp to not do that actually.Worse is stuff like where a person will pay full price to buy a license from a corporation that hasn't done anything with it for over a decade and they STILL won't sell it.
The cases I'm thinking of are like Metal Arms where the person that was behind the story wants to continue with it but can't because the IP holders won't sell.I'm actually going to defend the right of a corp to not do that actually.
Like, suppose I create a series. I end the series. People want to do more with that series. I refuse. My reasons could range from selfish ("I don't want to be eclipsed by X") to genuine ("I told the story I wanted to, I don't want people altering it.") I mean, not every series needs to go on ad infinitum. To use a literary example, I'm fine with Lord of the Rings tie-ins, but I don't think any author should continue the story from where Tolkein left it as "the official continuation" or somesuch.
I'll grant that Castlevania doesn't strike me as a plot-driven series, but on the other hand, take...I dunno, Earthbound. My understanding is that the three Earthbound/Mother games form a single cohesive story, so would a fourth installment actually work? There's plenty of game series I can nominate that should have ended early, at least from a plot standpoint.
I was gonna reference the hilarious fan trailer of the first (?) game but I can't even find it, used to be just typing "farming simulator" and it would be the first entry. End of an era...I don't envy the job of the person told to make Farming Simulator look exciting.
The Portal thing looks really cool - if only for my nostalgia of BFBC2.So it looks like Battlefield 2042 will have its own setting, plus all the aesthetics and maps frm previous games well. Also they are letting you customize the game so much. I hope they don't try to charge for the servers again or give the admins too much power during the game
100% a remake of the first game.Dead Space is back..... holy shit. Although I'm not sure if this is a remake of the first game or it's a new entry to the franchise?
Two possible routes the EA can take:Dead Space remake? Well okay i guess, but i feel like the remakes are starting to get out of hand and they are going with easy money....then again it is EA so of course they fucking are.
What I find really ironic is that both of these new original titles, come from different devs on the Dead Space team.So we got a Dead Space remake, Negative Atmosphere and The Callisto Protocol, the latter of which is apparently set in the PUBG setting, like whut?
Ok, whatever, may the best game win.
So it'll be between Negative Atmosphere and Callisto Protocol. The EA angle disqualifies Dead Space by default