Interesting but I don't see why it's necessary. It just feels like a gimmick and my rule is that if something feels like a gimmick then it's not being used for innovation. Or at least not being used right.
I suppose this is just part of the mindset of publishers though. And I suppose voice recognition technology isn't quite good enough either. And also, I want to hear Jennifer Hale dammit!
If this were real innovation, it should have been bold and just done away with dialogue wheels and controller commands entirely, and then assigned those buttons to something else. If they made a Tom Clancy game where it wasn't possible to order your troops around except by voice recognition, then I would respect it. It still might plummet and fail, which is why no one would ever do that , but at least it would be a step towards fully integrated voice commands in games.
This doesn't feel like a bold new step forward, it feels like someone saying 'well the game will play perfectly well without it but if you have a couple of hundred quid spare then you get to talk at your computer very loudly hoping it doesn't interpret "Push forwards" as "Throw a grenade at me".' Like I say, a gimmick. Like 3d. Movies are still perfectly fine without 3d, but if you want to pay a little extra you get to see it in headache-o vision, joy!
And I mimick what someone on the Facebook comments said. Why can't it just be done with a headset mic? What made the Kinect the vital new part of this? Because if the Kinect isn't the vital part, and it could have been done with technology we've had for over a decade, then see the gimmick argument above.
And also also also, It's the general problem I find with Kinect. Unless you have an unfeasibly large bedroom you have to set it up in your living room (and at uni even my living room wouldn't be big enough, so thanks for the gigantic fuck you Microsoft) and what if I like to game late at night sometimes and my roommates wouldn't appreciate me effectively doing areobics or shouting really late when they're trying to sleep?